pastefile1
# renderer
backend = "glx";
glx-no-stencil = true;
refresh-rate = 60;
# fading
fading = true;
# shadow
shadow = true;
shadow-exclude = "bounding_shaped && !rounded_corners || window_type *= \"menu\"";
# blur
blur-background-fixed = true;
blur-background-exclude = "!rounded_corners || window_type *= \"menu\"";
blur: {
method = "dual_kawase";
strength = 12;
};