# renderer backend = "glx"; glx-no-stencil = true; refresh-rate = 60; # fading fading = true; # shadow shadow = true; shadow-exclude = "bounding_shaped && !rounded_corners || window_type *= \"menu\""; # blur blur-background-fixed = true; blur-background-exclude = "!rounded_corners || window_type *= \"menu\""; blur: { method = "dual_kawase"; strength = 12; };