cosmetic-settings: require-empty-helmet: false require-empty-off-hand: true # The pitch the player must look down for the backpack to be removed # Set to -1 for no removal look-down-backpack-remove: 70 wardrobe: # if true, the wardrobe will be removed when the player is damaged disable-on-damage: true # removed if player leaves this radius, set to -1 for infinite radius display-radius: -1 # if the player can use the wardrobe in other locations portable: false # if the wardrobe should always be displayed in the location below always-display: false # spawn static wardrobe if in this radius of wardrobe-location static-radius: 10 # location of static wardrobe, remove for none wardrobe-location: world: "World" x: 0 y: 0 z: 0 yaw: 0 pitch: 0