config.yml
cosmetic-settings: # Category of configuration to add to
require-empty-chest-plate: true
require-empty-pants: true
require-empty-boots: true
# view distance in blocks that other players will see the backpack cosmetic
# setting this to lower than the server player view distance should fix the
# bug where players see random backpacks
view-distance: 32
wardrobe:
# if true, the wardrobe will be removed when the player is damaged
disable-on-damage: true
# removed if player leaves this radius, set to -1 for infinite radius
display-radius: -1
# if the player can use the wardrobe in other locations
portable: false
# if the wardrobe should always be displayed in the location below
always-display: false
# spawn static wardrobe if in this radius of wardrobe-location
static-radius: 10
# how much yaw should change per tick, set to 0 for none
rotation-speed: 3
# location of static wardrobe, remove for none
wardrobe-location:
world: "World"
x: 0
y: 0
z: 0
yaw: 0
pitch: 0
viewer-location:
world: "World"
x: 5
y: 0
z: 5
yaw: 0
pitch: 0
dye-menu.yml
cosmetics-slots: # Category of configuration to add to
33: CHEST_PLATE
34: PANTS
35: BOOTS
messages.yml
prefix: "<white>" # use %prefix% in your message
set-chest-plate: "%prefix% <gradient:#6D9DC5:#45CDE9>Applied chest plate!"
removed-chest-plate: "%prefix% <gradient:#6D9DC5:#45CDE9>Removed chest plate!"
set-off-pants: "%prefix% <gradient:#6D9DC5:#45CDE9>Applied pants!"
removed-pants: "%prefix% <gradient:#6D9DC5:#45CDE9>Removed pants!"
set-boots: "%prefix% <gradient:#6D9DC5:#45CDE9>Applied boots!"
removed-boots: "%prefix% <gradient:#6D9DC5:#45CDE9>Removed boots!"
set-other-chest-plate: "%prefix% <gradient:#6D9DC5:#45CDE9>You have set the chest plate of %player% to %type%"
set-other-pants: "%prefix% <gradient:#6D9DC5:#45CDE9>You have set the pants of %player% to %type%"
set-other-boots: "%prefix% <gradient:#6D9DC5:#45CDE9>You have set the boots of %player% to %type%"
opened-wardrobe:
type: title
message: "<black>"
fade-in: 1
duration: 1
fade-out: 1