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* Detected CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz [GenuineIntel], F6/M14/S10, 2589.00 mhz, 19-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 6/12

Found commandline file!
Initializing File System...
using fs-ltx fsgame.ltx
File System Ready...
FS: 58755 files cached 59 archives, 11857Kb memory used.
Init FileSystem 1.412078 sec
'xrCore' build 7608, Dec  5 2019

EH: 3CAABCFCFF6F3A810019C6A72180F166

-----loading c:/program files (x86)/anomaly\gamedata\configs\system.ltx
-----loading c:/program files (x86)/anomaly\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R4.dll
Available render modes[1]:
[renderer_r4]
command line "c:\program files (x86)\anomaly\bin\anomalydx11.exe" -smap4096 -dbg 
Executing config-script "user.ltx"...
[c:/program files (x86)/anomaly\appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R4.dll
Loading DLL: xrGame.dll
* [x-ray]: Full Memory Stats
* [win32]: free[137434414688 K], reserved[4380520 K], committed[158200 K]
* [ D3D ]: textures[0 K]
* [x-ray]: process heap[45869 K]
* [x-ray]: economy: strings[34762 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=
dir[1]=C:\Program Files (x86)\Anomaly\
dir[2]=C:\Program Files (x86)\Anomaly\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList OpenAL Soft
devices OpenAL Soft
SOUND: OpenAL: system  default SndDevice name is 
SOUND: OpenAL: All available devices:
1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
Executing config-script "c:/program files (x86)/anomaly\gamedata\configs\default_controls.ltx"...
! Unknown command:  r2_lut
! Unknown command:  r2_tf_mipbias
~ Invalid syntax in call to 'r3_dynamic_wet_surfaces_sm_res'
~ Valid arguments: integer value in range [64,2048]
[c:/program files (x86)/anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:/program files (x86)/anomaly\gamedata\configs\rspec_default.ltx"...
! Unknown command:  r2_dof_kernel
! Unknown command:  r2_lut
! Unknown command:  r2_tf_mipbias
~ Invalid syntax in call to 'r3_msaa'
~ Valid arguments: st_opt_off/2x/4x/8x
[c:/program files (x86)/anomaly\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "c:/program files (x86)/anomaly\gamedata\configs\default_controls.ltx"...
! Unknown command:  r2_lut
! Unknown command:  r2_tf_mipbias
~ Invalid syntax in call to 'r3_dynamic_wet_surfaces_sm_res'
~ Valid arguments: integer value in range [64,2048]
[c:/program files (x86)/anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
[c:/program files (x86)/anomaly\appdata\user.ltx] successfully loaded.
SOUND: Selected device is OpenAL Soft
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1F10]: NVIDIA GeForce RTX 2070 with Max-Q Design
* CREATE: DeviceREF: 3
*     Texture memory: 8031 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 4096K
* DIB created: 512K
! Version conflict in shader 'models\lfo_black_soft_lens_weapons'
! Version conflict in shader 'models\lfo_glass_lens_weapons'
* HWDST/PCF supported and used
THM chunk 2072 fixed, wrong size = 34, correct size = 42
THM chunk 2072 fixed, wrong size = 38, correct size = 39
THM chunk 2072 fixed, wrong size = 38, correct size = 46
THM chunk 2072 fixed, wrong size = 38, correct size = 43
THM chunk 2072 fixed, wrong size = 34, correct size = 38
THM chunk 2072 fixed, wrong size = 34, correct size = 41
THM chunk 2072 fixed, wrong size = 44, correct size = 47
THM chunk 2072 fixed, wrong size = 41, correct size = 42
THM chunk 2072 fixed, wrong size = 35, correct size = 39
THM chunk 2072 fixed, wrong size = 41, correct size = 43
THM chunk 2072 fixed, wrong size = 30, correct size = 47
THM chunk 2072 fixed, wrong size = 30, correct size = 47
THM chunk 2072 fixed, wrong size = 30, correct size = 48
THM chunk 2072 fixed, wrong size = 30, correct size = 47
THM chunk 2072 fixed, wrong size = 30, correct size = 47
THM chunk 2072 fixed, wrong size = 30, correct size = 48
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_level_changer.script
* loading script se_actor.script
* loading script se_stalker.script
* loading script se_heli.script
* loading script se_zones.script
* loading script se_item.script
* loading script se_smart_cover.script
* loading script se_car.script
* loading script se_artefact.script
* loading script se_monster.script
* loading script sim_squad_scripted.script
* loading script ui_options.script
* loading script txr_utils.script
* loading script alun_utils.script
* loading script utils.script
* loading script axr_main.script
* loading script game_registrator.script
* [x-ray]: Starting Main Loop
Starting engine...
THM chunk 2072 fixed, wrong size = 36, correct size = 29
THM chunk 2072 fixed, wrong size = 36, correct size = 35
THM chunk 2072 fixed, wrong size = 27, correct size = 34
THM chunk 2072 fixed, wrong size = 36, correct size = 35
THM chunk 2072 fixed, wrong size = 27, correct size = 29
THM chunk 2072 fixed, wrong size = 30, correct size = 24
THM chunk 2072 fixed, wrong size = 30, correct size = 25
THM chunk 2072 fixed, wrong size = 30, correct size = 25
THM chunk 2072 fixed, wrong size = 30, correct size = 26
THM chunk 2072 fixed, wrong size = 30, correct size = 23
THM chunk 2072 fixed, wrong size = 32, correct size = 30
THM chunk 2072 fixed, wrong size = 30, correct size = 35
THM chunk 2072 fixed, wrong size = 28, correct size = 30
THM chunk 2072 fixed, wrong size = 41, correct size = 33
THM chunk 2072 fixed, wrong size = 31, correct size = 29
THM chunk 2072 fixed, wrong size = 33, correct size = 31
THM chunk 2072 fixed, wrong size = 28, correct size = 35
THM chunk 2072 fixed, wrong size = 31, correct size = 38
THM chunk 2072 fixed, wrong size = 30, correct size = 24
THM chunk 2072 fixed, wrong size = 30, correct size = 24
THM chunk 2072 fixed, wrong size = 30, correct size = 23
THM chunk 2072 fixed, wrong size = 30, correct size = 23
THM chunk 2072 fixed, wrong size = 44, correct size = 47
THM chunk 2072 fixed, wrong size = 30, correct size = 36
THM chunk 2072 fixed, wrong size = 30, correct size = 36
THM chunk 2072 fixed, wrong size = 41, correct size = 42
THM chunk 2072 fixed, wrong size = 41, correct size = 43
THM chunk 2072 fixed, wrong size = 42, correct size = 38
THM chunk 2072 fixed, wrong size = 32, correct size = 34
THM chunk 2072 fixed, wrong size = 32, correct size = 40
THM chunk 2072 fixed, wrong size = 32, correct size = 40
THM chunk 2072 fixed, wrong size = 42, correct size = 36
intro_start intro_logo
intro_delete ::update_logo_intro
* loading script xrs_dyn_music.script
* loading script xrs_debug_tools.script
* loading script debug_cmd_list.script
* loading script db.script
* loading script actor_proxy.script
* loading script axr_keybind.script
* [x-ray]: Full Memory Stats
* [win32]: free[137432896804 K], reserved[4400608 K], committed[1655996 K]
* [ D3D ]: textures[16 K]
* [x-ray]: process heap[210854 K]
* [x-ray]: economy: strings[35028 K], smem[0 K]
THM chunk 2072 fixed, wrong size = 27, correct size = 34
THM chunk 2072 fixed, wrong size = 27, correct size = 34
THM chunk 2072 fixed, wrong size = 27, correct size = 38
THM chunk 2072 fixed, wrong size = 27, correct size = 36
THM chunk 2072 fixed, wrong size = 27, correct size = 40
THM chunk 2072 fixed, wrong size = 27, correct size = 40
THM chunk 2072 fixed, wrong size = 27, correct size = 38
THM chunk 2072 fixed, wrong size = 27, correct size = 38
* loading script ui_mm_faction_select.script
* loading script ui_item.script
* loading script itms_manager.script
* loading script warfare_options.script
*  0.0 : [   4] $null
*  0.0 : [   1] $user$NVHHGGTex
*  0.0 : [   5] $user$NVjitterTex
*  0.0 : [   8] $user$Texture_color
*  0.0 : [   1] $user$Texture_color_out
*  0.0 : [   7] $user$Texture_obstacles
*  0.0 : [   3] $user$Texture_obstvelocity
*  0.0 : [   3] $user$Texture_pressure
*  0.0 : [   2] $user$Texture_tempscalar
*  0.0 : [   3] $user$Texture_tempvector
*  0.0 : [   5] $user$Texture_velocity0
*  0.0 : [   4] $user$Texture_velocity1
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   7] $user$albedo
*  0.0 : [   8] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$bokeh_blur
*  0.0 : [   3] $user$cmap0
*  0.0 : [   3] $user$cmap1
*  0.0 : [   2] $user$dof
*  0.0 : [   3] $user$edgeTex
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   5] $user$generic
*  0.0 : [  14] $user$generic0
*  0.0 : [   1] $user$generic0_r
*  0.0 : [   5] $user$generic1
*  0.0 : [   3] $user$generic1_r
*  0.0 : [   2] $user$generic2
*  0.0 : [   4] $user$jitter_0
*  0.0 : [   2] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   1] $user$jitter_mipped
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   9] $user$material
*  0.0 : [   1] $user$msaadepth
*  0.0 : [  15] $user$normal
*  0.0 : [ 280] $user$position
*  0.0 : [   3] $user$rayCastTex
*  0.0 : [   6] $user$rayDataTex
*  0.0 : [   2] $user$rayDataTexSmall
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   8] $user$smap_depth
*  0.0 : [   1] $user$smap_surf
*  0.0 : [   2] $user$sun_shafts0
*  0.0 : [   3] $user$sun_shafts1
*  0.0 : [   7] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   1] $user$viewport2
*  0.0 : [   2] act\act_controller_hit1
*  0.0 : [   2] amik\anomaly\electric_radial
*  0.0 : [   2] amik\explosions\anim_dirtexp_3
*  0.0 : [   2] amik\explosions\boom_0
*  0.0 : [   2] amik\explosions\boom_1
*  0.0 : [   2] amik\explosions\boom_2
*  0.0 : [   2] amik\explosions\decal_concrete
*  0.0 : [   2] amik\explosions\explo_end
*  0.0 : [   2] amik\explosions\explosion_dynamite\explosion_din
*  0.0 : [   2] amik\explosions\explosion_dynamite\flashlight
*  0.0 : [   2] amik\explosions\explosion_dynamite\smoke
*  0.0 : [   2] amik\explosions\explosion_flash_atlas
*  0.0 : [   2] amik\explosions\explosion_fuelcan\boom_1
*  0.0 : [   1] amik\explosions\explosion_fuelcan\boom_3
*  0.0 : [   2] amik\explosions\explosion_fuelcan\grey_xpl
*  0.0 : [   2] amik\explosions\explosion_smoke03
*  0.0 : [   2] amik\explosions\final_expl
*  0.0 : [   2] amik\explosions\ring_grey
*  0.0 : [   2] amik\explosions\smoke128_3w
*  0.0 : [   2] amik\explosions\smoke2
*  0.0 : [   2] amik\explosions\smoke_cannon
*  0.0 : [   2] amik\explosions\smoke_white_tiled3
*  0.0 : [   2] amik\hit_fx\blood\962e6155
*  0.0 : [   2] amik\hit_fx\blood\blood
*  0.0 : [   2] amik\hit_fx\blood\m
*  0.0 : [   2] amik\hit_fx\water_splash\water_splash_anim
*  0.0 : [   2] amik\hit_fx\water_splash\water_spurt
*  0.0 : [   2] amik\nature\list
*  0.0 : [   2] amik\nature\stonedebris1
*  0.0 : [   2] amik\nature\wood_part
*  0.0 : [   2] amik\static\gas_light\flame_zippo
*  0.0 : [   2] amik\weapons\00
*  0.0 : [   2] amik\weapons\12x70
*  0.0 : [   2] amik\weapons\6ways1
*  0.0 : [   2] amik\weapons\6ways2
*  0.0 : [   2] amik\weapons\9x39
*  0.0 : [   2] amik\weapons\btr\muzzle6ways1
*  0.0 : [   2] amik\weapons\btr\muzzle6ways2
*  0.0 : [   2] amik\weapons\dtk_2
*  0.0 : [   2] amik\weapons\dtk_3
*  0.0 : [   2] amik\weapons\dtk_4
*  0.0 : [   2] amik\weapons\dtk_4_1
*  0.0 : [   2] amik\weapons\dtk_5
*  0.0 : [   2] amik\weapons\dtk_6
*  0.0 : [   2] amik\weapons\dtk_8
*  0.0 : [   2] amik\weapons\flame\flameshoot_1
*  0.0 : [   2] amik\weapons\flame\flameshoot_2
*  0.0 : [   2] amik\weapons\flame\flameshoot_3
*  0.0 : [   2] amik\weapons\flame\flameshoot_4
*  0.0 : [   2] amik\weapons\flame\flameshoot_5
*  0.0 : [   2] amik\weapons\flame\mg42out
*  0.0 : [   2] amik\weapons\flame\trace
*  0.0 : [   2] amik\weapons\flame\trace_01
*  0.0 : [   2] amik\weapons\flame\trail
*  0.0 : [   2] amik\weapons\flash_01
*  0.0 : [   2] amik\weapons\flash_02
*  0.0 : [   2] amik\weapons\flash_04
*  0.0 : [   2] amik\weapons\flash_05
*  0.0 : [   2] amik\weapons\grishik\357mag
*  0.0 : [   2] amik\weapons\grishik\45
*  0.0 : [   2] amik\weapons\grishik\50_ae
*  0.0 : [   2] amik\weapons\grishik\5x45x39
*  0.0 : [   2] amik\weapons\grishik\5x45x39_00
*  0.0 : [   2] amik\weapons\grishik\5x45x39_01
*  0.0 : [   2] amik\weapons\grishik\5x56x45
*  0.0 : [   2] amik\weapons\grishik\5x56x45_00
*  0.0 : [   2] amik\weapons\grishik\5x7x28
*  0.0 : [   2] amik\weapons\grishik\6x5x50
*  0.0 : [   2] amik\weapons\grishik\7x62x25_0
*  0.0 : [   2] amik\weapons\grishik\7x62x25_1
*  0.0 : [   2] amik\weapons\grishik\7x62x25_2
*  0.0 : [   2] amik\weapons\grishik\7x62x25_3
*  0.0 : [   2] amik\weapons\grishik\7x62x25_4
*  0.0 : [   2] amik\weapons\grishik\7x62x39_00
*  0.0 : [   2] amik\weapons\grishik\7x62x39_01
*  0.0 : [   2] amik\weapons\grishik\7x62x39_02
*  0.0 : [   2] amik\weapons\grishik\7x62x39_03
*  0.0 : [   2] amik\weapons\grishik\7x62x51_1
*  0.0 : [   2] amik\weapons\grishik\7x62x51_2
*  0.0 : [   2] amik\weapons\grishik\7x62x54
*  0.0 : [   2] amik\weapons\grishik\7x7x57
*  0.0 : [   2] amik\weapons\grishik\7x92x57
*  0.0 : [   2] amik\weapons\grishik\9x18_1
*  0.0 : [   2] amik\weapons\grishik\9x18_2
*  0.0 : [   2] amik\weapons\grishik\9x18_3
*  0.0 : [   2] amik\weapons\grishik\9x39
*  0.0 : [   2] amik\weapons\mg42out
*  0.0 : [   2] amik\weapons\shells_12x70
*  0.0 : [   2] amik\weapons\shells_ak
*  0.0 : [   2] amik\weapons\shells_ak_01
*  0.0 : [   2] amik\weapons\smokeshoot_0
*  0.0 : [   2] amik\weapons\smokeshoot_1
*  0.0 : [   2] amik\weapons\trace
*  0.0 : [   2] amik\weapons\trace_01
*  0.0 : [   2] fozest\fire_spark_04
*  0.0 : [   2] fozest\small_fire_looped10x4
*  0.0 : [   1] fozest\small_fire_looped10x4_dist
*  0.0 : [   2] fozest\smoke02
*  0.0 : [   2] fx\fx_flare1
*  0.0 : [   2] fx\fx_gradien2
*  0.0 : [   2] fx\fx_gradient
*  0.0 : [   2] fx\fx_gradient1
*  0.0 : [   1] fx\fx_gradient_02
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_moon
*  0.0 : [   1] fx\fx_moon_full_clear
*  0.0 : [   1] fx\fx_moon_full_cloudy
*  0.0 : [   1] fx\fx_moon_full_verycloudy
*  0.0 : [   2] fx\fx_noise
*  0.0 : [   4] fx\fx_noise2
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   2] fx\fx_sun
*  0.0 : [   1] fx\fx_sun2
*  0.0 : [   1] fx\fx_sun_cloudy_dark
*  0.0 : [   1] fx\fx_sun_fog
*  0.0 : [   1] fx\fx_sun_fog3
*  0.0 : [   1] fx\fx_sun_gradient
*  0.0 : [   1] fx\fx_sun_gradient_day_clear
*  0.0 : [   1] fx\fx_sun_halo
*  0.0 : [   1] fx\fx_sun_morning
*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_sunset
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   2] fx\fx_volumefog1
*  0.0 : [   1] ghost_particles\dist\distortion_default
*  0.0 : [   2] ghost_particles\eft_style\eft_flame
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*  0.0 : [   2] ghost_particles\glow\glow01
*  0.0 : [   2] ghost_particles\shells\r_pop\12ga
*  0.0 : [   2] ghost_particles\shells\r_pop\545x39
*  0.0 : [   2] ghost_particles\shells\r_pop\9x19
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*  0.0 : [   2] ghost_particles\smoke\generic_smoke_white_00
*  0.0 : [   2] ghost_particles\smoke\smoke_loop_5x5
*  0.0 : [   2] glow\glow_04
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*  0.0 : [   2] glow\glow_orange_bright
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*  0.0 : [   2] internal\internal_fireTransferFunction
*  0.0 : [   3] lights\lights_spot01
*  0.0 : [   2] new_pfx\explosions\eplosion04_dxt5
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*  0.0 : [   2] new_pfx\wblood_4
*  0.0 : [   2] new_pfx\wblood_6
*  0.0 : [   2] pfx\gunparts
*  0.0 : [   2] pfx\pfx_ani-explosion-02
*  0.0 : [   2] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   2] pfx\pfx_ani-explosion-02a
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*  0.0 : [   2] pfx\pfx_ani-smoke-01
*  0.0 : [   2] pfx\pfx_anomaly_1
*  0.0 : [   2] pfx\pfx_anomaly_16
*  0.0 : [   2] pfx\pfx_anomaly_17
*  0.0 : [   2] pfx\pfx_anomaly_18
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*  0.0 : [   2] pfx\pfx_anomaly_2
*  0.0 : [   2] pfx\pfx_anomaly_21
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*  0.0 : [   2] pfx\pfx_anomaly_2_green
*  0.0 : [   2] pfx\pfx_anomaly_3
*  0.0 : [   2] pfx\pfx_anomaly_4
*  0.0 : [   2] pfx\pfx_anomaly_5
*  0.0 : [   2] pfx\pfx_anomaly_6
*  0.0 : [   2] pfx\pfx_anomaly_7
*  0.0 : [   2] pfx\pfx_anomaly_8
*  0.0 : [   2] pfx\pfx_anomaly_88
*  0.0 : [   2] pfx\pfx_anomaly_9
*  0.0 : [   2] pfx\pfx_bloodsplash1
*  0.0 : [   2] pfx\pfx_bloodsplash2
*  0.0 : [   2] pfx\pfx_blurry_cloud
*  0.0 : [   2] pfx\pfx_brick
*  0.0 : [   2] pfx\pfx_bubble
*  0.0 : [   2] pfx\pfx_bubble_1
*  0.0 : [   2] pfx\pfx_bubble_water
*  0.0 : [   2] pfx\pfx_cc_lighting_grad2
*  0.0 : [   2] pfx\pfx_cc_lightings
*  0.0 : [   2] pfx\pfx_concretedebris_01
*  0.0 : [   2] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
*  0.0 : [   1] pfx\pfx_dist2inv
*  0.0 : [   1] pfx\pfx_dist3
*  0.0 : [   1] pfx\pfx_dist4
*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_lens_base
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   2] pfx\pfx_distortion
*  0.0 : [   2] pfx\pfx_electrostatic
*  0.0 : [   2] pfx\pfx_expl_01
*  0.0 : [   2] pfx\pfx_explotions_2
*  0.0 : [   2] pfx\pfx_explotions_3
*  0.0 : [   2] pfx\pfx_explotions_4
*  0.0 : [   2] pfx\pfx_explotions_smoke
*  0.0 : [   2] pfx\pfx_explotions_smoke_benzine
*  0.0 : [   2] pfx\pfx_flame
*  0.0 : [   2] pfx\pfx_flame_01
*  0.0 : [   2] pfx\pfx_flamefx_01
*  0.0 : [   2] pfx\pfx_flash_01
*  0.0 : [   2] pfx\pfx_flash_02
*  0.0 : [   2] pfx\pfx_flash_05
*  0.0 : [   2] pfx\pfx_flash_07
*  0.0 : [   2] pfx\pfx_flash_08
*  0.0 : [   2] pfx\pfx_g-smoke-01
*  0.0 : [   2] pfx\pfx_gologramma
*  0.0 : [   2] pfx\pfx_gradient
*  0.0 : [   2] pfx\pfx_gradient1
*  0.0 : [   2] pfx\pfx_leaves_01
*  0.0 : [   2] pfx\pfx_leaves_02
*  0.0 : [   2] pfx\pfx_light
*  0.0 : [   2] pfx\pfx_light1
*  0.0 : [   2] pfx\pfx_light3
*  0.0 : [   2] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   2] pfx\pfx_lightning_01
*  0.0 : [   2] pfx\pfx_lightning_02
*  0.0 : [   2] pfx\pfx_ligth_6
*  0.0 : [   2] pfx\pfx_plasma
*  0.0 : [   2] pfx\pfx_rain
*  0.0 : [   2] pfx\pfx_rez_electra2
*  0.0 : [   2] pfx\pfx_rez_electra3
*  0.0 : [   2] pfx\pfx_shells1
*  0.0 : [   2] pfx\pfx_shells2
*  0.0 : [   2] pfx\pfx_shells_green
*  0.0 : [   2] pfx\pfx_shells_pisto1
*  0.0 : [   2] pfx\pfx_shells_pistol
*  0.0 : [   2] pfx\pfx_skinsplash1
*  0.0 : [   2] pfx\pfx_smoke_a
*  0.0 : [   2] pfx\pfx_smoke_b
*  0.0 : [   2] pfx\pfx_smoke_c
*  0.0 : [   2] pfx\pfx_smoke_f
*  0.0 : [   2] pfx\pfx_smoke_g
*  0.0 : [   2] pfx\pfx_smoke_n
*  0.0 : [   2] pfx\pfx_smoke_o
*  0.0 : [   2] pfx\pfx_smoke_o2
*  0.0 : [   2] pfx\pfx_smoke_o3
*  0.0 : [   2] pfx\pfx_smoke_p
*  0.0 : [   2] pfx\pfx_smokepuffs1
*  0.0 : [   2] pfx\pfx_smokepuffs2
*  0.0 : [   2] pfx\pfx_spark_01
*  0.0 : [   2] pfx\pfx_spark_02
*  0.0 : [   2] pfx\pfx_sparks
*  0.0 : [   2] pfx\pfx_sparks1
*  0.0 : [   2] pfx\pfx_sparks2
*  0.0 : [   2] pfx\pfx_specks
*  0.0 : [   2] pfx\pfx_specks_poison
*  0.0 : [   2] pfx\pfx_spikey_star
*  0.0 : [   2] pfx\pfx_splash3
*  0.0 : [   2] pfx\pfx_splash_01
*  0.0 : [   2] pfx\pfx_splash_02
*  0.0 : [   2] pfx\pfx_step_blood
*  0.0 : [   2] pfx\pfx_stonedebris1
*  0.0 : [   2] pfx\pfx_stonedebris2
*  0.0 : [   2] pfx\pfx_synus
*  0.0 : [   2] pfx\pfx_teleport
*  0.0 : [   2] pfx\pfx_test_textures
*  0.0 : [   2] pfx\pfx_vehglassdebris_01
*  0.0 : [   2] pfx\pfx_vehmetaldebris_01
*  0.0 : [   2] pfx\pfx_water_wave
*  0.0 : [   2] pfx\pfx_woodchips1
*  0.0 : [   2] pfx\pfx_woodchips3
*  0.0 : [   2] pfx\r_pop\shells\12ga
*  0.0 : [   2] pfx\r_pop\shells\45acp
*  0.0 : [   2] pfx\r_pop\shells\545x39
*  0.0 : [   2] pfx\r_pop\shells\556x45
*  0.0 : [   2] pfx\r_pop\shells\762x39
*  0.0 : [   2] pfx\r_pop\shells\762x51
*  0.0 : [   2] pfx\r_pop\shells\762x54
*  0.0 : [   2] pfx\r_pop\shells\9x18
*  0.0 : [   2] pfx\r_pop\shells\9x19
*  0.0 : [   2] pfx\r_pop\shells\9x39
*  0.0 : [   2] pfx\r_pop\shells\fake_shells
*  0.0 : [   2] pfx\snowo
*  0.0 : [   2] prop\prop_fake_bed_fireplace
*  0.0 : [   2] prop\prop_provod_02
*  0.0 : [   1] shaders\gasmasks\mask_1
*  0.0 : [   1] shaders\gasmasks\mask_10
*  0.0 : [   1] shaders\gasmasks\mask_2
*  0.0 : [   1] shaders\gasmasks\mask_3
*  0.0 : [   1] shaders\gasmasks\mask_4
*  0.0 : [   1] shaders\gasmasks\mask_5
*  0.0 : [   1] shaders\gasmasks\mask_6
*  0.0 : [   1] shaders\gasmasks\mask_7
*  0.0 : [   1] shaders\gasmasks\mask_8
*  0.0 : [   1] shaders\gasmasks\mask_9
*  0.0 : [   1] shaders\gasmasks\mask_droplets
*  0.0 : [   1] shaders\gasmasks\mask_nm_1
*  0.0 : [   1] shaders\gasmasks\mask_nm_10
*  0.0 : [   1] shaders\gasmasks\mask_nm_2
*  0.0 : [   1] shaders\gasmasks\mask_nm_3
*  0.0 : [   1] shaders\gasmasks\mask_nm_4
*  0.0 : [   1] shaders\gasmasks\mask_nm_5
*  0.0 : [   1] shaders\gasmasks\mask_nm_6
*  0.0 : [   1] shaders\gasmasks\mask_nm_7
*  0.0 : [   1] shaders\gasmasks\mask_nm_8
*  0.0 : [   1] shaders\gasmasks\mask_nm_9
*  0.0 : [   1] shaders\gasmasks\mask_v_1
*  0.0 : [   1] shaders\gasmasks\mask_v_2
*  0.0 : [   1] shaders\gasmasks\mask_v_3
*  0.0 : [   2] shoker_mod\explosions\explosion_smoke01
*  0.0 : [   2] shoker_mod\explosions\final_expl
*  0.0 : [   2] shoker_mod\explosions\firesmokeparticle
*  0.0 : [   2] shoker_mod\pfx\pfx_ak_shells_1
*  0.0 : [   2] shoker_mod\pfx\pfx_shells1
*  0.0 : [   2] shoker_mod\pfx\pfx_shells2
*  0.0 : [   2] shoker_mod\pfx\pfx_shells3
*  0.0 : [   2] shoker_mod\pfx\pfx_smoke_1
*  0.0 : [   1] sky\af1_foggy\05-00
*  0.0 : [   1] sky\af1_foggy\05-00#small
*  0.0 : [   6] sky\af1_foggy\06-00
*  0.0 : [   6] sky\af1_foggy\06-00#small
*  0.0 : [   2] sky\af1_foggy\08-00
*  0.0 : [   2] sky\af1_foggy\08-00#small
*  0.0 : [   1] sky\af1_foggy\09-00
*  0.0 : [   1] sky\af1_foggy\09-00#small
*  0.0 : [   1] sky\af1_foggy\11-00
*  0.0 : [   1] sky\af1_foggy\11-00#small
*  0.0 : [   2] sky\af1_foggy\13-00
*  0.0 : [   2] sky\af1_foggy\13-00#small
*  0.0 : [   3] sky\af1_foggy\15-00
*  0.0 : [   3] sky\af1_foggy\15-00#small
*  0.0 : [   2] sky\af1_foggy\17-00
*  0.0 : [   2] sky\af1_foggy\17-00#small
*  0.0 : [   5] sky\af3_a_clear\04-30
*  0.0 : [   5] sky\af3_a_clear\04-30#small
*  0.0 : [   7] sky\af3_a_clear\05-00
*  0.0 : [   7] sky\af3_a_clear\05-00#small
*  0.0 : [   5] sky\af3_a_clear\06-00
*  0.0 : [   5] sky\af3_a_clear\06-00#small
*  0.0 : [   5] sky\af3_a_clear\07-00
*  0.0 : [   5] sky\af3_a_clear\07-00#small
*  0.0 : [   5] sky\af3_a_clear\08-00
*  0.0 : [   5] sky\af3_a_clear\08-00#small
*  0.0 : [   5] sky\af3_a_clear\09-00
*  0.0 : [   5] sky\af3_a_clear\09-00#small
*  0.0 : [   5] sky\af3_a_clear\10-00
*  0.0 : [   5] sky\af3_a_clear\10-00#small
*  0.0 : [   5] sky\af3_a_clear\11-00
*  0.0 : [   5] sky\af3_a_clear\11-00#small
*  0.0 : [   5] sky\af3_a_clear\12-00
*  0.0 : [   5] sky\af3_a_clear\12-00#small
*  0.0 : [   5] sky\af3_a_clear\13-00
*  0.0 : [   5] sky\af3_a_clear\13-00#small
*  0.0 : [   5] sky\af3_a_clear\14-00
*  0.0 : [   5] sky\af3_a_clear\14-00#small
*  0.0 : [   5] sky\af3_a_clear\15-00
*  0.0 : [   5] sky\af3_a_clear\15-00#small
*  0.0 : [   5] sky\af3_a_clear\16-00
*  0.0 : [   5] sky\af3_a_clear\16-00#small
*  0.0 : [   5] sky\af3_a_clear\17-00
*  0.0 : [   5] sky\af3_a_clear\17-00#small
*  0.0 : [   5] sky\af3_a_clear\18-00
*  0.0 : [   5] sky\af3_a_clear\18-00#small
*  0.0 : [   5] sky\af3_a_clear\19-00
*  0.0 : [   5] sky\af3_a_clear\19-00#small
*  0.0 : [   6] sky\af3_a_clear\20-00
*  0.0 : [   6] sky\af3_a_clear\20-00#small
*  0.0 : [   5] sky\af3_a_clear\20-30
*  0.0 : [   5] sky\af3_a_clear\20-30#small
*  0.0 : [   5] sky\af3_a_clear\21-00
*  0.0 : [   5] sky\af3_a_clear\21-00#small
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*  0.0 : [   4] sky\af3_a_cloudy\06-00
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*  0.0 : [   7] sky\af3_a_cloudy\08-00
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*  0.0 : [  16] sky\af3_a_cloudy\09-00
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*  0.0 : [   7] sky\af3_a_cloudy\10-00
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*  0.0 : [  11] sky\af3_a_cloudy\18-00
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*  0.0 : [   3] sky\af3_a_cloudy\19-00
*  0.0 : [   3] sky\af3_a_cloudy\19-00#small
*  0.0 : [   7] sky\af3_a_cloudy\20-00
*  0.0 : [   7] sky\af3_a_cloudy\20-00#small
*  0.0 : [   1] sky\af3_a_partly\05-30
*  0.0 : [   1] sky\af3_a_partly\05-30#small
*  0.0 : [   1] sky\af3_a_partly\06-00
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*  0.0 : [   1] sky\af3_a_partly\07-00
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*  0.0 : [   1] sky\af3_a_partly\08-00
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*  0.0 : [   2] sky\af3_a_partly\20-00
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*  0.0 : [   1] sky\af3_a_partly\20-30
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*  0.0 : [   1] sky\af3_a_partly\21-30
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*  0.0 : [   6] sky\af3_blowout\blowout1
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*  0.0 : [   2] sky\af3_blowout\blowout1_1
*  0.0 : [   2] sky\af3_blowout\blowout1_1#small
*  0.0 : [   1] sky\af3_blowout\blowout2
*  0.0 : [   1] sky\af3_blowout\blowout2#small
*  0.0 : [   1] sky\af3_blowout\blowout2_night
*  0.0 : [   1] sky\af3_blowout\blowout2_night#small
*  0.0 : [   3] sky\af3_blowout\blowout3
*  0.0 : [   3] sky\af3_blowout\blowout3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1
*  0.0 : [   2] sky\af3_blowout\blowout3_1#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night#small
*  0.0 : [   3] sky\af3_blowout\blowout3_2
*  0.0 : [   3] sky\af3_blowout\blowout3_2#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3
*  0.0 : [   2] sky\af3_blowout\blowout3_3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3_night
*  0.0 : [   1] sky\af3_blowout\blowout3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4
*  0.0 : [   1] sky\af3_blowout\blowout4#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1
*  0.0 : [   3] sky\af3_blowout\blowout4_1#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4_night
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*  0.0 : [   1] sky\af3_blowout\blowout5
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*  0.0 : [   1] sky\af3_blowout\blowout5_night
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*  0.0 : [   7] sky\af3_blowout\blowout5psi
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*  0.0 : [   7] sky\af3_blowout\blowout5psi_night
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*  0.0 : [   1] sky\af3_blowout\blowout6
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*  0.0 : [   1] sky\af3_blowout\blowout6_night
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*  0.0 : [   3] sky\af3_blowout\blowout7
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*  0.0 : [   4] sky\af3_blowout\blowout7_night
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*  0.0 : [   1] sky\af3_foggy\11-00
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*  0.0 : [   1] sky\af3_foggy\12-00
*  0.0 : [   1] sky\af3_foggy\12-00#small
*  0.0 : [   1] sky\af3_foggy\13-00
*  0.0 : [   1] sky\af3_foggy\13-00#small
*  0.0 : [   1] sky\af3_foggy\14-00
*  0.0 : [   1] sky\af3_foggy\14-00#small
*  0.0 : [   1] sky\af3_foggy\15-00
*  0.0 : [   1] sky\af3_foggy\15-00#small
*  0.0 : [   1] sky\af3_foggy\16-00
*  0.0 : [   1] sky\af3_foggy\16-00#small
*  0.0 : [   1] sky\af3_foggy\17-00
*  0.0 : [   1] sky\af3_foggy\17-00#small
*  0.0 : [   1] sky\af3_foggy\18-00
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*  0.0 : [   1] sky\af3_foggy\20-00
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*  0.0 : [   6] sky\af3_rainy\07-00
*  0.0 : [   6] sky\af3_rainy\07-00#small
*  0.0 : [   3] sky\af3_rainy\09-00_19-00
*  0.0 : [   3] sky\af3_rainy\09-00_19-00#small
*  0.0 : [   3] sky\af3_rainy\13-00
*  0.0 : [   3] sky\af3_rainy\13-00#small
*  0.0 : [   3] sky\af3_rainy\15-00
*  0.0 : [   3] sky\af3_rainy\15-00#small
*  0.0 : [   2] sky\af3_rainy\16-00
*  0.0 : [   2] sky\af3_rainy\16-00#small
*  0.0 : [   6] sky\af3_rainy\20-00
*  0.0 : [   6] sky\af3_rainy\20-00#small
*  0.0 : [   5] sky\sky_oblaka
*  0.0 : [  34] sky\skygod_night\cloudy_00-00
*  0.0 : [  34] sky\skygod_night\cloudy_00-00#small
*  0.0 : [  56] sky\skygod_night\foggy_00-00
*  0.0 : [  56] sky\skygod_night\foggy_00-00#small
*  0.0 : [  38] sky\swtc_clear\00-00-fm
*  0.0 : [  38] sky\swtc_clear\00-00-fm#small
*  0.0 : [  26] sky\swtc_clear\01-00-fm
*  0.0 : [  26] sky\swtc_clear\01-00-fm#small
*  0.0 : [   1] sky\swtc_clear\02-00-fm
*  0.0 : [   1] sky\swtc_clear\02-00-fm#small
*  0.0 : [   1] sky\swtc_clear\03-00-fm
*  0.0 : [   1] sky\swtc_clear\03-00-fm#small
*  0.0 : [   2] sky\swtc_clear\04-00-fm
*  0.0 : [   2] sky\swtc_clear\04-00-fm#small
*  0.0 : [   3] sky\swtc_clear\05-00
*  0.0 : [   3] sky\swtc_clear\05-00#small
*  0.0 : [   2] sky\swtc_clear\06-00
*  0.0 : [   2] sky\swtc_clear\06-00#small
*  0.0 : [   1] sky\swtc_clear\06-30
*  0.0 : [   1] sky\swtc_clear\06-30#small
*  0.0 : [   1] sky\swtc_clear\07-00
*  0.0 : [   1] sky\swtc_clear\07-00#small
*  0.0 : [   2] sky\swtc_clear\08-00
*  0.0 : [   2] sky\swtc_clear\08-00#small
*  0.0 : [   2] sky\swtc_clear\09-00
*  0.0 : [   2] sky\swtc_clear\09-00#small
*  0.0 : [   2] sky\swtc_clear\10-00
*  0.0 : [   2] sky\swtc_clear\10-00#small
*  0.0 : [   2] sky\swtc_clear\11-00
*  0.0 : [   2] sky\swtc_clear\11-00#small
*  0.0 : [   4] sky\swtc_clear\12-00
*  0.0 : [   4] sky\swtc_clear\12-00#small
*  0.0 : [   2] sky\swtc_clear\13-00
*  0.0 : [   2] sky\swtc_clear\13-00#small
*  0.0 : [   2] sky\swtc_clear\14-00
*  0.0 : [   2] sky\swtc_clear\14-00#small
*  0.0 : [   2] sky\swtc_clear\15-00
*  0.0 : [   2] sky\swtc_clear\15-00#small
*  0.0 : [   2] sky\swtc_clear\16-00
*  0.0 : [   2] sky\swtc_clear\16-00#small
*  0.0 : [   2] sky\swtc_clear\17-00
*  0.0 : [   2] sky\swtc_clear\17-00#small
*  0.0 : [   2] sky\swtc_clear\18-00
*  0.0 : [   2] sky\swtc_clear\18-00#small
*  0.0 : [   2] sky\swtc_clear\19-00
*  0.0 : [   2] sky\swtc_clear\19-00#small
*  0.0 : [   3] sky\swtc_clear\20-00
*  0.0 : [   3] sky\swtc_clear\20-00#small
*  0.0 : [   1] sky\swtc_clear\20-30
*  0.0 : [   1] sky\swtc_clear\20-30#small
*  0.0 : [   2] sky\swtc_clear\21-00
*  0.0 : [   2] sky\swtc_clear\21-00#small
*  0.0 : [   1] sky\swtc_clear\22-00-fm
*  0.0 : [   1] sky\swtc_clear\22-00-fm#small
*  0.0 : [   1] sky\swtc_clear\23-00-fm
*  0.0 : [   1] sky\swtc_clear\23-00-fm#small
*  0.0 : [   1] sky\swtc_clear_alt\00-00
*  0.0 : [   1] sky\swtc_clear_alt\00-00#small
*  0.0 : [   1] sky\swtc_clear_alt\01-00
*  0.0 : [   1] sky\swtc_clear_alt\01-00#small
*  0.0 : [   1] sky\swtc_clear_alt\02-00
*  0.0 : [   1] sky\swtc_clear_alt\02-00#small
*  0.0 : [  15] sky\swtc_clear_alt\03-00
*  0.0 : [  15] sky\swtc_clear_alt\03-00#small
*  0.0 : [   1] sky\swtc_clear_alt\04-00
*  0.0 : [   1] sky\swtc_clear_alt\04-00#small
*  0.0 : [   1] sky\swtc_clear_alt\04-30
*  0.0 : [   1] sky\swtc_clear_alt\04-30#small
*  0.0 : [   2] sky\swtc_clear_alt\05-00
*  0.0 : [   2] sky\swtc_clear_alt\05-00#small
*  0.0 : [   1] sky\swtc_clear_alt\06-00
*  0.0 : [   1] sky\swtc_clear_alt\06-00#small
*  0.0 : [   1] sky\swtc_clear_alt\07-00
*  0.0 : [   1] sky\swtc_clear_alt\07-00#small
*  0.0 : [   1] sky\swtc_clear_alt\08-00
*  0.0 : [   1] sky\swtc_clear_alt\08-00#small
*  0.0 : [   1] sky\swtc_clear_alt\09-00
*  0.0 : [   1] sky\swtc_clear_alt\09-00#small
*  0.0 : [   1] sky\swtc_clear_alt\10-00
*  0.0 : [   1] sky\swtc_clear_alt\10-00#small
*  0.0 : [   1] sky\swtc_clear_alt\11-00
*  0.0 : [   1] sky\swtc_clear_alt\11-00#small
*  0.0 : [   1] sky\swtc_clear_alt\12-00
*  0.0 : [   1] sky\swtc_clear_alt\12-00#small
*  0.0 : [   1] sky\swtc_clear_alt\13-00
*  0.0 : [   1] sky\swtc_clear_alt\13-00#small
*  0.0 : [   1] sky\swtc_clear_alt\14-00
*  0.0 : [   1] sky\swtc_clear_alt\14-00#small
*  0.0 : [   2] sky\swtc_clear_alt\15-00
*  0.0 : [   2] sky\swtc_clear_alt\15-00#small
*  0.0 : [   1] sky\swtc_clear_alt\17-00
*  0.0 : [   1] sky\swtc_clear_alt\17-00#small
*  0.0 : [   1] sky\swtc_clear_alt\18-00
*  0.0 : [   1] sky\swtc_clear_alt\18-00#small
*  0.0 : [   1] sky\swtc_clear_alt\19-00
*  0.0 : [   1] sky\swtc_clear_alt\19-00#small
*  0.0 : [   3] sky\swtc_clear_alt\20-00
*  0.0 : [   3] sky\swtc_clear_alt\20-00#small
*  0.0 : [   1] sky\swtc_clear_alt\21-00
*  0.0 : [   1] sky\swtc_clear_alt\21-00#small
*  0.0 : [   3] sky\swtc_clear_alt\23-00
*  0.0 : [   3] sky\swtc_clear_alt\23-00#small
*  0.0 : [   2] sky\swtc_cloudy_light\06-00-cloudy-dark
*  0.0 : [   2] sky\swtc_cloudy_light\06-00-cloudy-dark#small
*  0.0 : [   1] sky\swtc_cloudy_light\21-00-cloudy-light
*  0.0 : [   1] sky\swtc_cloudy_light\21-00-cloudy-light#small
*  0.0 : [   2] sky\swtc_dark\05-00-storm
*  0.0 : [   2] sky\swtc_dark\05-00-storm#small
*  0.0 : [   1] sky\swtc_dark\06-00-cloudy-dark
*  0.0 : [   1] sky\swtc_dark\06-00-cloudy-dark#small
*  0.0 : [   1] sky\swtc_dark\07-00-cloudy-light-rain
*  0.0 : [   1] sky\swtc_dark\07-00-cloudy-light-rain#small
*  0.0 : [   1] sky\swtc_dark\09-00-cloudy-dark-rain
*  0.0 : [   1] sky\swtc_dark\09-00-cloudy-dark-rain#small
*  0.0 : [   1] sky\swtc_dark\10-00-cloudy-light-rain
*  0.0 : [   1] sky\swtc_dark\10-00-cloudy-light-rain#small
*  0.0 : [   1] sky\swtc_dark\11-00-storm
*  0.0 : [   1] sky\swtc_dark\11-00-storm#small
*  0.0 : [   3] sky\swtc_dark\13-00-cloudy-dark
*  0.0 : [   3] sky\swtc_dark\13-00-cloudy-dark#small
*  0.0 : [   1] sky\swtc_dark\15-00-storm
*  0.0 : [   1] sky\swtc_dark\15-00-storm#small
*  0.0 : [   1] sky\swtc_dark\16-00-storm
*  0.0 : [   1] sky\swtc_dark\16-00-storm#small
*  0.0 : [   1] sky\swtc_dark\17-00-storm
*  0.0 : [   1] sky\swtc_dark\17-00-storm#small
*  0.0 : [   1] sky\swtc_dark\18-00-cloudy-light-rain
*  0.0 : [   1] sky\swtc_dark\18-00-cloudy-light-rain#small
*  0.0 : [   2] sky\swtc_dark\19-00-storm
*  0.0 : [   2] sky\swtc_dark\19-00-storm#small
*  0.0 : [   1] sky\swtc_dark\19-30-storm
*  0.0 : [   1] sky\swtc_dark\19-30-storm#small
*  0.0 : [   1] sky\swtc_dark\20-00-storm
*  0.0 : [   1] sky\swtc_dark\20-00-storm#small
*  0.0 : [   3] sky\swtc_storm\08-00-storm
*  0.0 : [   3] sky\swtc_storm\08-00-storm#small
*  0.0 : [   2] sky\swtc_storm\09-00-storm
*  0.0 : [   2] sky\swtc_storm\09-00-storm#small
*  0.0 : [   5] sky\swtc_storm\10-00-storm
*  0.0 : [   5] sky\swtc_storm\10-00-storm#small
*  0.0 : [   2] sky\swtc_storm\12-00-storm
*  0.0 : [   2] sky\swtc_storm\12-00-storm#small
*  0.0 : [   1] sky\swtc_storm\14-00-storm
*  0.0 : [   1] sky\swtc_storm\14-00-storm#small
*  0.0 : [   2] sky\swtc_storm\15-00-storm
*  0.0 : [   2] sky\swtc_storm\15-00-storm#small
*  0.0 : [   1] sky\swtc_storm\20-00-storm
*  0.0 : [   1] sky\swtc_storm\20-00-storm#small
*  0.0 : [   1] sunmask
*  0.0 : [   1] ui\ui_actor_multiplayer_background
*  0.0 : [   1] ui\ui_actor_sleep_screen
*  0.0 : [   1] water\water_flowing_nmap
*  0.0 : [   1] water\water_normal
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
*  8.1 : [   1] ui\ui_magnifier2
*  9.5 : [   1] ui\moty2018
* 16.1 : [   1] ui\ui_font_hud_01
* 16.1 : [   1] ui\ui_grid
* 32.1 : [   1] ui\ui_font_arial_14_1600
* 33.0 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_actor_portrets_special
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_02
* 64.1 : [   1] ui\ui_font_letter_16_1600
* 64.1 : [   1] ui\ui_font_letter_18_1600
* 128.1 : [   1] ui\new_game\ui_new_game_factions
* 128.1 : [   1] ui\ui_font_graff_19_1600
* 128.1 : [   1] ui\ui_font_graff_22_1600
* 256.1 : [   1] ui\ui_font_graff_32_1600
* 256.1 : [   1] ui\ui_font_letter_25_1600
* 512.1 : [   1] ui\ui_font_graff_50_1600
* 1024.1 : [   1] ui\new_game\ui_new_game_maps_1
* 1024.1 : [   1] ui\ui_options_sliders
* 2048.1 : [   1] ui\ui_actor_hint_wnd
* 4096.1 : [   1] ui\new_game\ui_new_game_back_t
* 4096.1 : [   1] ui\new_game\ui_new_game_main
* 4096.1 : [   1] ui\new_game\ui_new_game_popup
* 4096.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 4096.1 : [   1] ui\ui_common
* 4096.1 : [   1] ui\ui_options
* 8192.1 : [   1] ui\ui_actor_main_menu
* 16384.1 : [   1] ui\ui_actor_main_menu_one
* 32768.1 : [   1] ui\ui_actor_portrets
* 32768.1 : [   1] ui\ui_icon_equipment
"c:\program files (x86)\anomaly\bin\anomalydx11.exe" -smap4096 -dbg 
* phase time: 0 ms
* phase cmem: 250361 K
* [x-ray]: Prefetching Data
Loading objects...
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_gunfire\mono\l85\close_1.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_gunfire\mono\l85\close_2.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_gunfire\mono\l85\close_3.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_gunfire\mono\l85\close_4.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_gunfire\mono\mp5\close_1.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_gunfire\mono\mp5\close_2.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_gunfire\mono\mp5\close_3.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_gunfire\mono\mp5\close_4.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_shared\mono\dmr\mid_1.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_shared\mono\dmr\mid_2.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_shared\mono\dmr\mid_3.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_shared\mono\dmr\mid_4.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_shared\mono\dmr\mid_5.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_shared\mono\dmr\mid_6.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_shared\mono\dmr\mid_7.ogg
! Invalid ogg-comment version, file:  c:/program files (x86)/anomaly\gamedata\sounds\weapons\_shared\mono\dmr\mid_8.ogg
Loading models...
CResourceManager::DeferredUpload -> START, size = 1072
TextureLoading -> thread 1 started!
TextureLoading -> thread 2 started!
TextureLoading -> thread 3 started!
TextureLoading -> thread 4 started!
TextureLoading -> thread 5 started!
TextureLoading -> thread 5 finished!
TextureLoading -> thread 1 finished!
TextureLoading -> thread 4 finished!
TextureLoading -> thread 2 finished!
TextureLoading -> thread 3 finished!
texture loading time: 13899
* [x-ray]: Prefetched Data
* [prefetch] time:   14739 ms
* [prefetch] memory: 49768Kb
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_level_changer.script
* loading script se_actor.script
* loading script se_stalker.script
* loading script se_heli.script
* loading script se_zones.script
* loading script se_item.script
* loading script se_smart_cover.script
* loading script se_car.script
* loading script se_artefact.script
* loading script se_monster.script
* loading script sim_squad_scripted.script
* loading script ui_options.script
* loading script txr_utils.script
* loading script alun_utils.script
* loading script utils.script
* loading script axr_main.script
* loading script game_registrator.script
S.T.A.L.K.E.R. Anomaly version 1.5.0 Beta 3.0 Update 4
using marshal library
* loading script _g.script
* loading script actor_backpack.script
* loading script actor_menu.script
* loading script actor_menu_inventory.script
* loading script actor_proxy.script
* loading script ai_stalker.script
* loading script alife_storage_manager.script
* loading script artefact_degradation.script
* loading script autosave_on_interval.script
* loading script axr_beh.script
* loading script axr_companions.script
* loading script xr_effects.script
* loading script axr_keybind.script
* loading script axr_fight_from_cover.script
* loading script axr_npc_vs_box.script
* loading script axr_npc_vs_heli.script
* loading script axr_overheat.script
* loading script axr_radio_in_heli.script
* loading script axr_stalker_panic.script
* loading script axr_task_manager.script
* loading script axr_trade_manager.script
* loading script xr_conditions.script
* loading script axr_turn_on_campfire.script
* loading script ayykyu_fp_death.script
* loading script azazel_mode.script
* loading script warfare.script
* loading script bind_anomaly_field.script
* loading script bind_anomaly_zone.script
* loading script bind_artefact.script
* loading script bind_awr.script
* loading script bind_camp.script
* loading script bind_campfire.script
* loading script bind_car.script
* loading script bind_container.script
* loading script bind_crow.script
* loading script bind_device.script
* loading script bind_door_labx8.script
* loading script bind_dynamo_hand.script
* loading script bind_faction.script
* loading script bind_heli.script
* loading script bind_item.script
* loading script bind_level_changer.script
* loading script bind_monster.script
* loading script bind_physic_object.script
* loading script bind_red_forest_bridge.script
* loading script bind_restrictor.script
* loading script bind_signal_light.script
* loading script bind_smart_cover.script
* loading script bind_smart_terrain.script
* loading script bind_stalker.script
* loading script bind_stalker_ext.script
* loading script bind_tent.script
* loading script bind_trader.script
* loading script campfire_manager.script
* loading script closecaption.script
* loading script combat_restrictor.script
* loading script cover_manager.script
* loading script db.script
* loading script db2.script
* loading script dds_cacher.script
* loading script death_manager.script
* loading script debug_cmd_list.script
* loading script dialog_manager.script
* loading script dialogs.script
* loading script dialogs_agr_u.script
* loading script task_functor.script
* loading script task_status_functor.script
* loading script dialogs_axr_companion.script
* loading script dialogs_bar.script
* loading script dialogs_darkvalley.script
* loading script dialogs_devushka.script
* loading script dialogs_escape.script
* loading script dialogs_jupiter.script
* loading script dialogs_lostzone.script
* loading script dialogs_marsh.script
* loading script dialogs_mlr.script
* loading script dialogs_pripyat.script
* loading script dialogs_warlab.script
* loading script dialogs_yantar.script
* loading script dialogs_zaton.script
* loading script difficulty_manager.script
* loading script dxr_achievements.script
* loading script dxr_encyclopedia.script
* loading script dxr_scopes.script
* loading script dxr_statistics.script
* loading script dynamic_news_helper.script
* loading script dynamic_news_manager.script
* loading script faction_expansions.script
* loading script fast_travel.script
* loading script game_relations.script
* loading script global_position.script
* loading script guide_job.script
* loading script gulag_general.script
* loading script gwr_worldweapon_binder.script
* loading script heli_alife.script
* loading script heli_alife_warfare.script
* loading script heli_combat.script
* loading script heli_fire.script
* loading script heli_fly.script
* loading script heli_look.script
* loading script heli_move.script
* loading script heli_snd.script
* loading script xr_sound.script
* loading script info_portions.script
* loading script inventory_upgrades.script
* loading script ironman_manager.script
* loading script itemsounds.script
* loading script itms_disassembly.script
* loading script itms_manager.script
* loading script ka_dialog.script
* loading script ka_travel.script
* loading script ka_travel_dialog.script
* loading script knife_manager.script
* loading script lanforse_extra.script
* loading script level_input.script
* loading script level_targets.script
* loading script level_weathers.script
* loading script loadscreen.script
* loading script logic_enforcer.script
* loading script lua_ext.script
* loading script m_mines.script
* loading script medic_effects.script
* loading script memusage.script
* loading script mlr_utils.script
* loading script mob_camp.script
* loading script mob_combat.script
* loading script mob_death.script
* loading script mob_home.script
* loading script mob_jump.script
* loading script mob_remark.script
* loading script mob_sound.script
* loading script mob_state_mgr.script
* loading script mob_trade.script
* loading script mob_trader.script
* loading script mob_walker.script
* loading script modules.script
* loading script xr_walker.script
* loading script xr_remark.script
* loading script xr_cover.script
* loading script xr_sleeper.script
* loading script xr_camper.script
* loading script xr_combat.script
* loading script xr_death.script
* loading script xr_hit.script
* loading script xr_combat_ignore.script
* loading script xr_combat_zombied.script
* loading script xr_patrol.script
* loading script xr_smartcover.script
* loading script xr_companion.script
* loading script xr_animpoint.script
* loading script xr_reach_task.script
* loading script ph_car.script
* loading script ph_door.script
* loading script ph_idle.script
* loading script ph_hit.script
* loading script ph_on_hit.script
* loading script ph_button.script
* loading script ph_code.script
* loading script ph_death.script
* loading script ph_minigun.script
* loading script ph_oscillate.script
* loading script ph_sound.script
* loading script sr_no_weapon.script
* loading script sr_teleport.script
* loading script sr_idle.script
* loading script sr_light.script
* loading script sr_timer.script
* loading script sr_psy_antenna.script
* loading script sr_postprocess.script
* loading script sr_particle.script
* loading script sr_cutscene.script
* loading script sr_monster.script
* loading script sr_crow_spawner.script
* loading script sr_silence.script
* loading script sr_deimos.script
* loading script xr_campfire_point.script
* loading script xr_meet.script
* loading script xr_actions_id.script
* loading script xr_wounded.script
* loading script xr_danger.script
* loading script xr_abuse.script
* loading script xr_gather_items.script
* loading script xr_help_wounded.script
* loading script xr_corpse_detection.script
* loading script rx_ff.script
* loading script xrs_facer.script
* loading script xrs_kill_wounded.script
* loading script move_mgr.script
* loading script news_manager.script
* loading script npc_death_sound.script
* loading script ogse_wpn_explode_fx.script
* loading script pda.script
* loading script pda_actor.script
* loading script pda_backpack_travel.script
* loading script pda_flagger.script
* loading script pda_smart_terrain_warfare.script
* loading script ph_appforce.script
* loading script phantom_manager.script
* loading script post_combat_idle.script
* loading script psi_storm_manager.script
* loading script quickdraw.script
* loading script ranks.script
* loading script release_body_manager.script
* loading script release_item_manager.script
* loading script restrictor_manager.script
* loading script rx_utils.script
* loading script safe_release_manager.script
* loading script savegame_conditions.script
* loading script savegame_timer.script
* loading script se_new_attachable_item.script
* loading script sim_board.script
* loading script sim_squad_warfare.script
* loading script simulation_objects.script
* loading script slot_hud.script
* loading script smart_covers.script
* loading script smart_covers_combat_front.script
* loading script smart_covers_loophole_crouch_front_left.script
* loading script smart_covers_loophole_crouch_front.script
* loading script smart_covers_loophole_crouch_front_right.script
* loading script smart_covers_loophole_stand_front_left.script
* loading script smart_covers_loophole_stand_front_right.script
* loading script smart_covers_combat_prone.script
* loading script smart_covers_loophole_prone.script
* loading script smart_covers_animpoint_stay_wall.script
* loading script smart_covers_loophole_animpoint_stay_wall.script
* loading script smart_covers_animpoint_stay_table.script
* loading script smart_covers_loophole_animpoint_stay_table.script
* loading script smart_covers_animpoint_sit_high.script
* loading script smart_covers_loophole_animpoint_sit_high.script
* loading script smart_covers_animpoint_sit_normal.script
* loading script smart_covers_loophole_animpoint_sit_normal.script
* loading script smart_covers_animpoint_sit_low.script
* loading script smart_covers_loophole_animpoint_sit_low.script
* loading script smart_covers_animpoint_sit.script
* loading script smart_covers_loophole_animpoint_sit.script
* loading script smart_covers_animpoint_sit_ass.script
* loading script smart_covers_loophole_animpoint_sit_ass.script
* loading script smart_covers_animpoint_sit_knee.script
* loading script smart_covers_loophole_animpoint_sit_knee.script
* loading script smart_covers_animpoint_stay_ohrana.script
* loading script smart_covers_loophole_animpoint_stay_ohrana.script
* loading script smart_covers_animpoint_stay_bar.script
* loading script smart_covers_loophole_animpoint_stay_bar.script
* loading script smart_covers_animpoint_sit_wait.script
* loading script smart_covers_loophole_animpoint_sit_wait.script
* loading script smart_covers_animpoint_stay_wait.script
* loading script smart_covers_loophole_animpoint_stay_wait.script
* loading script smart_covers_animpoint_pri_a15.script
* loading script smart_covers_loophole_animpoint_pri_a15.script
* loading script smart_covers_anim_pri_a22.script
* loading script smart_covers_loophole_anim_pri_a22.script
* loading script smart_covers_combat.script
* loading script smart_covers_cover_lesnik.script
* loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
* loading script smart_covers_loophole_crouch_back.script
* loading script smart_covers_loophole_crouch_left.script
* loading script smart_covers_loophole_crouch_right.script
* loading script smart_covers_loophole_lead_forester_idle.script
* loading script smart_covers_loophole_lead_forester_talk.script
* loading script smart_covers_loophole_lesnik.script
* loading script smart_covers_loophole_stand_back.script
* loading script smart_covers_loophole_stand_left.script
* loading script smart_covers_loophole_stand_right.script
* loading script smart_terrain_warfare.script
* loading script sound_manager.script
* loading script sound_theme.script
* loading script spawn_nimble_items.script
* loading script sr_camp.script
* loading script stalker_generic.script
* loading script state_lib.script
* loading script state_lib_animpoint.script
* loading script state_mgr_scenario.script
* loading script state_mgr_pri_a15.script
* loading script state_mgr.script
* loading script state_mgr_animation.script
* loading script state_mgr_animation_list.script
* loading script state_mgr_animation_list_animpoint.script
* loading script state_mgr_animstate.script
* loading script state_mgr_animstate_list.script
* loading script state_mgr_animstate_list_animpoint.script
* loading script state_mgr_bodystate.script
* loading script state_mgr_direction.script
* loading script state_mgr_goap.script
* loading script state_mgr_mental.script
* loading script state_mgr_movement.script
* loading script state_mgr_smartcover.script
* loading script state_mgr_weapon.script
* loading script story_objects.script
* loading script stpk_utils.script
* loading script suppressor_hotkey.script
* loading script surge_manager.script
* loading script task_manager.script
* loading script task_objects.script
* loading script tasks_agent_rescue.script
* loading script tasks_anomaly_scanner.script
* loading script tasks_assault.script
* loading script tasks_bounty.script
* loading script tasks_clear_map.script
* loading script tasks_defense.script
* loading script tasks_delivery.script
* loading script tasks_dominance.script
* loading script tasks_faction_control.script
* loading script tasks_fate.script
* loading script tasks_fetch.script
* loading script tasks_measure.script
* loading script tasks_multifetch.script
* loading script tasks_pump_station_defense.script
* loading script tasks_recover_mutant_data.script
* loading script tasks_smart_control.script
* loading script tasks_stash.script
* loading script tasks_top_10.script
* loading script tasks_veh_destroy.script
* loading script trade_manager.script
* loading script trans_outfit.script
* loading script treasure_manager.script
* loading script txr_actor_effects.script
* loading script txr_anomalies.script
* loading script txr_battery.script
* loading script txr_bounty_squad.script
* loading script txr_bribe.script
* loading script txr_companion_inv.script
* loading script txr_condition.script
* loading script txr_disguise.script
* loading script txr_environment.script
* loading script txr_game_setup.script
* loading script txr_money.script
* loading script txr_npc_inventory_cleaner.script
* loading script txr_npc_jam.script
* loading script txr_offline_combat.script
* loading script txr_paid_companions.script
* loading script txr_pda.script
* loading script txr_radio_music.script
* loading script txr_radio_wave.script
* loading script txr_routes.script
* loading script txr_sleep.script
* loading script txr_sounds.script
* loading script txr_thirst.script
* loading script ui_addon_companion_quick_menu.script
* loading script ui_companion_inv.script
* loading script ui_con_checker.script
* loading script ui_ctrl_lighting.script
* loading script ui_debug_item.script
* loading script ui_wpn_params.script
* loading script ui_debug_launcher.script
* loading script ui_debug_lighting.script
* loading script ui_debug_main.script
* loading script ui_debug_weather.script
* loading script ui_debug_wpn_hud.script
* loading script ui_dyn_msg_box.script
* loading script ui_enemy_health.script
* loading script ui_extra.script
* loading script ui_freeplay_dialog.script
* loading script ui_item.script
* loading script ui_itm_backpack.script
* loading script ui_itm_cooking.script
* loading script ui_itm_details.script
* loading script ui_itm_map.script
* loading script ui_itm_pda.script
* loading script ui_itm_recipe.script
* loading script ui_itm_repair.script
* loading script ui_load_dialog.script
* loading script ui_map_debug_ex.script
* loading script ui_mm_faction_select.script
* loading script ui_mm_opt_con_cmd.script
* loading script ui_mm_opt_controls.script
* loading script ui_mm_opt_sound.script
* loading script ui_mutant_loot.script
* loading script ui_numpad.script
* loading script ui_pda_contacts_tab.script
* loading script ui_pda_encyclopedia_tab.script
* loading script ui_pda_radio_tab.script
* loading script ui_pda_relations_tab.script
* loading script ui_pda_warfare_tab.script
* loading script ui_save_dialog.script
* loading script ui_scenes.script
* loading script ui_sleep_dialog.script
* loading script ui_sr_teleport.script
* loading script ui_warfare_options_hints.script
* loading script ui_wheel_ammo.script
* loading script ui_workshop.script
* loading script visual_memory_manager.script
* loading script warfare_faction_control.script
* loading script warfare_factions.script
* loading script warfare_levels.script
* loading script warfare_names.script
* loading script warfare_options.script
* loading script warfare_overrides.script
* loading script wuut_mags.script
* loading script xr_animpoint_predicates.script
* loading script xr_box.script
* loading script xr_combat_camper.script
* loading script xr_evaluators_id.script
* loading script xr_combat_monolith.script
* loading script xr_conditions_addon.script
* loading script xr_detector.script
* loading script xr_eat_medkit.script
* loading script xr_effects_addon.script
* loading script xr_gulag.script
* loading script xr_hear.script
* loading script xr_logic.script
* loading script xr_motivator.script
* loading script xr_patch.script
* loading script xr_state.script
* loading script xr_zones.script
* loading script xr_zones_sound.script
* loading script xrs_debug_tools.script
* loading script xrs_dyn_music.script
* loading script xrs_rnd_npc_loadout.script
# Loading ini: misc\smart_profiles.ltx
end setup
! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_verp
! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_verp
* phase time: 15861 ms
* phase cmem: 309657 K
* phase time: 68 ms
* phase cmem: 309582 K
* Creating new game...
* Loading spawn registry...
* 18652 spawn points are successfully loaded
* New game is successfully created!
* phase time: 958 ms
* phase cmem: 483710 K
[LSS] Spawning object [fake_actor][actor][0]
[LSS] Spawning object [fake_level_changer][level_changer][4470]
* phase time: 106 ms
* phase cmem: 483720 K
* phase time: 101 ms
* phase cmem: 483758 K
* client : connection accepted - <All Ok>
* phase time: 103 ms
* phase cmem: 483807 K
* phase time: 102 ms
* phase cmem: 483855 K
* phase time: 123 ms
* phase cmem: 483909 K
* phase time: 147 ms
* phase cmem: 496094 K
* [Loading VB] 116 verts, 3 Kb
* [Loading IB] 246 indices, 0 Kb
* phase time: 107 ms
* phase cmem: 496095 K
* phase time: 104 ms
* phase cmem: 496094 K
* phase time: 114 ms
* phase cmem: 496091 K
 WARNING: Occlusion map 'c:/program files (x86)/anomaly\gamedata\levels\fake_start\level.hom' not found.
* phase time: 97 ms
* phase cmem: 496097 K
* phase time: 92 ms
* phase cmem: 496088 K
* phase time: 100 ms
* phase cmem: 496086 K
CResourceManager::DeferredUpload -> START, size = 1087
TextureLoading -> thread 1 started!
TextureLoading -> thread 2 started!
TextureLoading -> thread 3 started!
TextureLoading -> thread 3 finished!
TextureLoading -> thread 4 started!
TextureLoading -> thread 5 started!
TextureLoading -> thread 5 finished!
TextureLoading -> thread 1 finished!
TextureLoading -> thread 4 finished!
TextureLoading -> thread 2 finished!
texture loading time: 410
* t-report - base: 1086, 1704039 K
* t-report - lmap: 1, 1024 K
* phase time: 6846 ms
* phase cmem: 503821 K
* phase time: 106 ms
* phase cmem: 503840 K
* [x-ray]: Full Memory Stats
* [win32]: free[137430024796 K], reserved[4379864 K], committed[4548748 K]
* [ D3D ]: textures[1935532 K]
* [x-ray]: process heap[503503 K]
* [x-ray]: economy: strings[41981 K], smem[49709 K]
$ level_weathers: select_weather(true) | current hour: 9
$ level_weathers: set weather | weather_section_name: w_cloudy2_dark , now?: true
$ level_weathers: set_brightness_boosts | amb: 0 - hemi: 0 - fog: 0 - rain: 0 - sky: 0 - sun: 0
$ level_weathers: select_weather | weather_cycle: cloudy - preset: w_cloudy2_dark - curr_weather: w_cloudy2_dark - next_weather: w_cloudy2_dark
g_game_difficulty gd_novice
g_hit_pwr_modif 1
- Water deprivation | Enabled
- Sleep deprivation | Enabled
~ Player used debug mode!
-Smart terrains can spawn squads normaly
- Default community setup: renegade
- Default community: renegade
~ Ironman | player turned it off!
# LOADING: Ironman mode - Second Wind | Life Granting is off
# SAVING: Strapped weapons | number of strapped_weapons: 0
# SAVING: NPC items | number of saved npcs: 0
# SAVING: Water deprivation | last_drink: 0
# SAVING: level_weather | cycle: cloudy - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 0
# SAVING: Sleep deprivation | last_sleep: 0
* Saving spawns...
* Saving objects...
* 21051 objects are successfully saved
* Game chill - autosave.scop is successfully saved to file 'c:/program files (x86)/anomaly\appdata\savedgames\chill - autosave.scop'
collectgarbage before=32195090Kb
collectgarbage after=22359917Kb
- Texture cache: ui\ui_icon_equipment_hide
- Disconnect
- Destroying level
*  0.0 : [   4] $null
*  0.0 : [   1] $user$NVHHGGTex
*  0.0 : [   5] $user$NVjitterTex
*  0.0 : [   8] $user$Texture_color
*  0.0 : [   1] $user$Texture_color_out
*  0.0 : [   7] $user$Texture_obstacles
*  0.0 : [   3] $user$Texture_obstvelocity
*  0.0 : [   3] $user$Texture_pressure
*  0.0 : [   2] $user$Texture_tempscalar
*  0.0 : [   3] $user$Texture_tempvector
*  0.0 : [   5] $user$Texture_velocity0
*  0.0 : [   4] $user$Texture_velocity1
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   7] $user$albedo
*  0.0 : [   8] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$bokeh_blur
*  0.0 : [   3] $user$cmap0
*  0.0 : [   3] $user$cmap1
*  0.0 : [   2] $user$dof
*  0.0 : [   3] $user$edgeTex
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   5] $user$generic
*  0.0 : [  14] $user$generic0
*  0.0 : [   1] $user$generic0_r
*  0.0 : [   5] $user$generic1
*  0.0 : [   3] $user$generic1_r
*  0.0 : [   2] $user$generic2
*  0.0 : [   4] $user$jitter_0
*  0.0 : [   2] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   1] $user$jitter_mipped
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   9] $user$material
*  0.0 : [   1] $user$msaadepth
*  0.0 : [  15] $user$normal
*  0.0 : [ 280] $user$position
*  0.0 : [   3] $user$rayCastTex
*  0.0 : [   6] $user$rayDataTex
*  0.0 : [   2] $user$rayDataTexSmall
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   9] $user$smap_depth
*  0.0 : [   1] $user$smap_surf
*  0.0 : [   2] $user$sun_shafts0
*  0.0 : [   3] $user$sun_shafts1
*  0.0 : [  10] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   1] $user$viewport2
*  0.1 : [   1] wpn\wpn_protecta\wpn_protecta_dots
*  0.2 : [   1] item\item_conserva_bump#
*  0.2 : [   1] wpn\wpn_addon_grenade_launcher_m203_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp_bump#
*  0.2 : [   1] wpn\wpn_pkm\wpn_pkm_magazin_bump#
*  0.2 : [   1] wpn\pistols\wpn_hpsa\wpn_hpsa_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203_bump#
*  0.2 : [   1] wpn\pistols\wpn_beretta\wpn_beretta_bump#
*  0.2 : [   1] wpn\pistols\wpn_colt1911\wpn_colt1911_bump#
*  0.2 : [   1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle_bump#
*  0.2 : [   1] wpn\pistols\wpn_fort17\wpn_fort17_bump#
*  0.2 : [   1] wpn\pistols\wpn_pb\wpn_pb_bump#
*  0.2 : [   1] wpn\pistols\wpn_sigp220\wpn_sig-p220_bump#
*  0.2 : [   1] wpn\pistols\wpn_usp45\wpn_usp_bump#
*  0.2 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_body_bump#
*  0.2 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_mag_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_mp5_mount_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a_bump#
*  0.2 : [   2] wpn\wpn_ak74\wpn_ak74_bump#
*  0.2 : [   1] wpn\wpn_aksu\wpn_aksu_bump#
*  0.2 : [   1] wpn\wpn_bullet1_bump#
*  0.2 : [   1] wpn\wpn_fn2000\wpn_fn2000_bump#
*  0.2 : [   1] wpn\wpn_g36\wpn_g36_scope_bump#
*  0.2 : [   1] wpn\wpn_g36\wpn_g36k_bump#
*  0.2 : [   1] wpn\wpn_grenade_f1_bump#
*  0.2 : [   1] wpn\wpn_grenade_rgd5_bump#
*  0.2 : [   1] wpn\wpn_groza\wpn_groza_bump#
*  0.2 : [   1] wpn\wpn_groza\wpn_groza_grenade_launcher_bump#
*  0.2 : [   1] wpn\wpn_knife_bump#
*  0.2 : [   1] wpn\wpn_l85\wpn_l85_bump#
*  0.2 : [   1] wpn\wpn_lr300\wpn_lr300_bump#
*  0.2 : [   1] wpn\wpn_lr300\wpn_lr300_parts_bump#
*  0.2 : [   1] wpn\wpn_mp5\wpn_mp5_bump#
*  0.2 : [   1] wpn\wpn_pkm\wpn_pkm_bump#
*  0.2 : [   1] wpn\wpn_protecta\wpn_protecta_bump#
*  0.2 : [   1] wpn\wpn_protecta\wpn_protecta_sights_bump#
*  0.2 : [   1] wpn\wpn_rg6\wpn_rg6_bump#
*  0.2 : [   1] wpn\wpn_rpg-7\wpn_rpg-7_bump#
*  0.2 : [   1] wpn\wpn_rpg-7_bump#
*  0.2 : [   1] wpn\wpn_sig55x\wpn_sig550_bump#
*  0.2 : [   1] wpn\wpn_sig55x\wpn_sig550_mag_bump#
*  0.2 : [   1] wpn\wpn_spas12\wpn_spas12_bump#
*  0.2 : [   1] wpn\wpn_svd\wpn_svd_body_bump#
*  0.2 : [   1] wpn\wpn_svd\wpn_svd_grips_bump#
*  0.2 : [   1] wpn\wpn_svd\wpn_svd_mag_bump#
*  0.2 : [   1] wpn\wpn_svu\wpn_svu-a_bump#
*  0.2 : [   1] wpn\wpn_toz-194\wpn_toz-194_bump#
*  0.2 : [   1] wpn\wpn_toz-34\wpn_toz-34_bump#
*  0.2 : [   1] wpn\wpn_toz66\wpn_toz66_bump#
*  0.2 : [   1] wpn\wpn_ump45\wpn_ump45_bump#
*  0.2 : [   1] wpn\wpn_val\wpn_val_bump#
*  0.2 : [   1] wpn\wpn_vog_bump#
*  0.2 : [   1] wpn\wpn_vss\wpn_vss_bump#
*  0.3 : [   1] wpn\pistols\wpn_pm\wpn_pm_bump#
*  0.3 : [   1] wpn\wpn_grenade_rdg-m_bump#
*  0.4 : [   1] map\map_nomap
*  0.5 : [   1] act\newloner\cargopants_grey_co_bump#
*  0.5 : [   1] act\newloner\hhl_m_latino01_004_light_co_bump#
*  0.5 : [   1] act\newloner\hunting_co_bump#
*  0.5 : [   1] act\newloner\joggingshoes_blue_co_bump#
*  0.5 : [   1] act\newloner\m65_jacket_tan_co_bump#
*  0.5 : [   1] act\newloner\rus_gear_2_d_bump#
*  0.5 : [   1] act\newloner\rus_upper_d_bump#
*  0.5 : [   1] act\newloner\upper_d_bump#
*  1.1 : [   2] pfx\snowo
*  1.5 : [   2] glow\glow_rays
*  2.8 : [   2] pfx\pfx_spark_02
*  2.8 : [   2] pfx\pfx_step_blood
*  4.1 : [   2] fx\fx_flare1
*  4.1 : [   2] pfx\pfx_g-smoke-01
*  4.1 : [   2] pfx\pfx_leaves_01
*  4.1 : [   1] ui\cursor
*  5.5 : [   2] ghost_particles\eft_style\empty
*  5.5 : [   2] glow\glow_orange2
*  5.5 : [   2] pfx\pfx_bubble
*  5.5 : [   2] pfx\pfx_leaves_02
*  5.5 : [   2] pfx\pfx_splash3
*  5.5 : [   2] pfx\pfx_splash_02
*  5.5 : [   2] pfx\pfx_synus
*  5.5 : [   2] pfx\pfx_vehmetaldebris_01
*  5.5 : [   1] wm\wm_bullet_asfalt_1
*  5.5 : [   1] wm\wm_bullet_asfalt_2
*  5.5 : [   1] wm\wm_bullet_asfalt_3
*  5.5 : [   1] wm\wm_bullet_brick_1
*  5.5 : [   1] wm\wm_bullet_brick_2
*  5.5 : [   1] wm\wm_bullet_concrete
*  5.5 : [   1] wm\wm_bullet_concrete_1
*  5.5 : [   1] wm\wm_bullet_concrete_2
*  5.5 : [   1] wm\wm_bullet_concrete_4
*  5.5 : [   1] wm\wm_bullet_concrete_5
*  5.5 : [   1] wm\wm_bullet_concrete_6
*  5.5 : [   1] wm\wm_bullet_concrete_7
*  5.5 : [   1] wm\wm_bullet_ground
*  5.5 : [   1] wm\wm_bullet_ground_1
*  5.5 : [   1] wm\wm_bullet_ground_2
*  5.5 : [   1] wm\wm_bullet_metall_thik
*  5.5 : [   1] wm\wm_bullet_metall_thik_1
*  5.5 : [   1] wm\wm_bullet_metall_thik_2
*  5.5 : [   1] wm\wm_bullet_metall_thik_3
*  5.5 : [   1] wm\wm_bullet_metall_thin
*  5.5 : [   1] wm\wm_bullet_metall_thin_1
*  5.5 : [   1] wm\wm_bullet_metall_thin_2
*  5.5 : [   1] wm\wm_bullet_metall_thin_3
*  5.5 : [   1] wm\wm_bullet_metall_thin_4
*  5.5 : [   1] wm\wm_bullet_wood
*  5.5 : [   1] wm\wm_bullet_wood_1
*  5.5 : [   1] wm\wm_bullet_wood_2
*  5.5 : [   1] wm\wm_bullet_wood_3
*  5.5 : [   1] wm\wm_bullet_wood_4
*  5.5 : [   1] wm\wm_bullet_wood_5
*  5.5 : [   1] wm\wm_bullet_wood_6
*  5.5 : [   1] wm\wm_bullet_wood_7
*  5.5 : [   1] wm\wm_bullet_wood_8
*  5.5 : [   1] wm\wm_bullet_wood_9
*  5.5 : [   2] prop\prop_provod_02
*  6.1 : [   1] sky\af1_foggy\05-00#small
*  6.1 : [   6] sky\af1_foggy\06-00#small
*  6.1 : [   2] sky\af1_foggy\08-00#small
*  6.1 : [   1] sky\af1_foggy\09-00#small
*  6.1 : [   1] sky\af1_foggy\11-00#small
*  6.1 : [   2] sky\af1_foggy\13-00#small
*  6.1 : [   3] sky\af1_foggy\15-00#small
*  6.1 : [   2] sky\af1_foggy\17-00#small
*  6.1 : [   3] sky\af3_a_cloudy\05-00#small
*  6.1 : [   4] sky\af3_a_cloudy\06-00#small
*  6.1 : [   6] sky\af3_a_cloudy\07-00#small
*  6.1 : [   7] sky\af3_a_cloudy\08-00#small
*  6.1 : [  16] sky\af3_a_cloudy\09-00#small
*  6.1 : [   7] sky\af3_a_cloudy\10-00#small
*  6.1 : [   9] sky\af3_a_cloudy\11-00#small
*  6.1 : [   5] sky\af3_a_cloudy\12-00#small
*  6.1 : [   9] sky\af3_a_cloudy\13-00#small
*  6.1 : [   5] sky\af3_a_cloudy\14-00#small
*  6.1 : [   7] sky\af3_a_cloudy\15-00#small
*  6.1 : [   7] sky\af3_a_cloudy\16-00#small
*  6.1 : [   9] sky\af3_a_cloudy\17-00#small
*  6.1 : [  11] sky\af3_a_cloudy\18-00#small
*  6.1 : [   3] sky\af3_a_cloudy\19-00#small
*  6.1 : [   7] sky\af3_a_cloudy\20-00#small
*  6.1 : [   1] sky\af3_a_partly\05-30#small
*  6.1 : [   1] sky\af3_a_partly\06-00#small
*  6.1 : [   1] sky\af3_a_partly\07-00#small
*  6.1 : [   1] sky\af3_a_partly\08-00#small
*  6.1 : [   1] sky\af3_a_partly\09-00#small
*  6.1 : [   1] sky\af3_a_partly\10-00#small
*  6.1 : [   1] sky\af3_a_partly\11-00#small
*  6.1 : [   3] sky\af3_a_partly\13-00#small
*  6.1 : [   1] sky\af3_a_partly\14-00#small
*  6.1 : [   1] sky\af3_a_partly\16-00#small
*  6.1 : [   1] sky\af3_a_partly\17-00#small
*  6.1 : [   1] sky\af3_a_partly\18-00#small
*  6.1 : [   1] sky\af3_a_partly\19-00#small
*  6.1 : [   2] sky\af3_a_partly\20-00#small
*  6.1 : [   1] sky\af3_a_partly\20-30#small
*  6.1 : [   1] sky\af3_a_partly\21-30#small
*  6.1 : [   6] sky\af3_blowout\blowout1#small
*  6.1 : [   2] sky\af3_blowout\blowout1_1#small
*  6.1 : [   1] sky\af3_blowout\blowout2#small
*  6.1 : [   1] sky\af3_blowout\blowout2_night#small
*  6.1 : [   3] sky\af3_blowout\blowout3#small
*  6.1 : [   2] sky\af3_blowout\blowout3_1#small
*  6.1 : [   2] sky\af3_blowout\blowout3_1_night#small
*  6.1 : [   3] sky\af3_blowout\blowout3_2#small
*  6.1 : [   2] sky\af3_blowout\blowout3_2_night#small
*  6.1 : [   2] sky\af3_blowout\blowout3_3#small
*  6.1 : [   2] sky\af3_blowout\blowout3_3_night#small
*  6.1 : [   1] sky\af3_blowout\blowout3_night#small
*  6.1 : [   1] sky\af3_blowout\blowout4#small
*  6.1 : [   3] sky\af3_blowout\blowout4_1#small
*  6.1 : [   3] sky\af3_blowout\blowout4_1_night#small
*  6.1 : [   1] sky\af3_blowout\blowout4_night#small
*  6.1 : [   1] sky\af3_blowout\blowout5#small
*  6.1 : [   1] sky\af3_blowout\blowout5_night#small
*  6.1 : [   7] sky\af3_blowout\blowout5psi#small
*  6.1 : [   7] sky\af3_blowout\blowout5psi_night#small
*  6.1 : [   1] sky\af3_blowout\blowout6#small
*  6.1 : [   1] sky\af3_blowout\blowout6_night#small
*  6.1 : [   3] sky\af3_blowout\blowout7#small
*  6.1 : [   4] sky\af3_blowout\blowout7_night#small
*  6.1 : [   6] sky\af3_foggy\07-00#small
*  6.1 : [   2] sky\af3_foggy\09-00#small
*  6.1 : [   3] sky\af3_foggy\10-00#small
*  6.1 : [   1] sky\af3_foggy\11-00#small
*  6.1 : [   1] sky\af3_foggy\12-00#small
*  6.1 : [   1] sky\af3_foggy\13-00#small
*  6.1 : [   1] sky\af3_foggy\14-00#small
*  6.1 : [   1] sky\af3_foggy\15-00#small
*  6.1 : [   1] sky\af3_foggy\16-00#small
*  6.1 : [   1] sky\af3_foggy\17-00#small
*  6.1 : [   1] sky\af3_foggy\18-00#small
*  6.1 : [   1] sky\af3_foggy\20-00#small
*  6.1 : [   6] sky\af3_rainy\07-00#small
*  6.1 : [   3] sky\af3_rainy\09-00_19-00#small
*  6.1 : [   3] sky\af3_rainy\13-00#small
*  6.1 : [   3] sky\af3_rainy\15-00#small
*  6.1 : [   2] sky\af3_rainy\16-00#small
*  6.1 : [   6] sky\af3_rainy\20-00#small
*  6.1 : [  56] sky\skygod_night\foggy_00-00#small
*  8.1 : [   2] internal\internal_fireTransferFunction
*  8.1 : [   2] pfx\pfx_gologramma
*  8.1 : [   2] pfx\r_pop\shells\fake_shells
* 10.8 : [   2] amik\weapons\flame\trace_01
* 10.8 : [   2] amik\weapons\trace_01
* 10.8 : [   2] amik\weapons\dtk_3
* 10.8 : [   2] pfx\pfx_concretedebris_01
* 16.1 : [   2] amik\hit_fx\blood\962e6155
* 16.1 : [   2] amik\weapons\flame\mg42out
* 16.1 : [   2] amik\weapons\flame\trace
* 16.1 : [   2] amik\weapons\mg42out
* 16.1 : [   2] amik\weapons\trace
* 16.1 : [   2] fx\fx_volumefog1
* 16.1 : [   1] ui\ui_font_hud_01
* 16.1 : [   1] ui\ui_grid
* 16.1 : [   1] wm\wm_blood_drop_1
* 16.1 : [   1] wm\wm_blood_drop_2
* 16.1 : [   1] wm\wm_blood_drop_3
* 16.1 : [   1] wm\wm_blood_drop_4
* 21.4 : [   2] amik\hit_fx\blood\m
* 21.5 : [   2] amik\explosions\smoke128_3w
* 21.5 : [   2] pfx\pfx_sparks
* 21.5 : [   2] amik\nature\stonedebris1
* 21.5 : [   2] fx\fx_sun
* 21.5 : [   2] glow\glow_04
* 21.5 : [   2] pfx\pfx_anomaly_21
* 21.5 : [   2] pfx\pfx_bubble_1
* 21.5 : [   2] pfx\pfx_bubble_water
* 21.5 : [   1] pfx\pfx_dist2
* 21.5 : [   1] pfx\pfx_dist_teleport
* 21.5 : [   2] pfx\pfx_distortion
* 21.5 : [   2] pfx\pfx_specks_poison
* 21.5 : [   2] pfx\pfx_spikey_star
* 21.5 : [   2] pfx\pfx_splash_01
* 21.5 : [   2] pfx\pfx_stonedebris1
* 21.5 : [   2] pfx\pfx_stonedebris2
* 21.5 : [   2] pfx\pfx_vehglassdebris_01
* 21.5 : [   2] pfx\pfx_water_wave
* 21.5 : [   2] shoker_mod\explosions\firesmokeparticle
* 21.5 : [   1] wm\wm_grenade
* 21.5 : [   1] wm\wm_knife_dead
* 21.5 : [   1] wm\wm_knife_horiz
* 21.5 : [   1] wm\wm_knife_horiz_blood
* 21.5 : [   1] wm\wm_knife_wood
* 21.5 : [   1] wm\wm_knife_wood1
* 21.5 : [   1] wm\wm_knife_wood2
* 21.5 : [   1] wpn\wpn_pkm_lenta_bump
* 21.5 : [   1] wpn\wpn_pkm_lenta_bump#
* 21.5 : [   2] amik\weapons\6ways2
* 21.5 : [   2] amik\weapons\btr\muzzle6ways2
* 21.5 : [   2] amik\nature\list
* 21.5 : [   2] amik\nature\wood_part
* 21.5 : [   2] amik\weapons\flame\trail
* 24.1 : [   5] sky\af3_a_clear\04-30#small
* 24.1 : [   7] sky\af3_a_clear\05-00#small
* 24.1 : [   5] sky\af3_a_clear\06-00#small
* 24.1 : [   5] sky\af3_a_clear\07-00#small
* 24.1 : [   5] sky\af3_a_clear\08-00#small
* 24.1 : [   5] sky\af3_a_clear\09-00#small
* 24.1 : [   5] sky\af3_a_clear\10-00#small
* 24.1 : [   5] sky\af3_a_clear\11-00#small
* 24.1 : [   5] sky\af3_a_clear\12-00#small
* 24.1 : [   5] sky\af3_a_clear\13-00#small
* 24.1 : [   5] sky\af3_a_clear\14-00#small
* 24.1 : [   5] sky\af3_a_clear\15-00#small
* 24.1 : [   5] sky\af3_a_clear\16-00#small
* 24.1 : [   5] sky\af3_a_clear\17-00#small
* 24.1 : [   5] sky\af3_a_clear\18-00#small
* 24.1 : [   5] sky\af3_a_clear\19-00#small
* 24.1 : [   6] sky\af3_a_clear\20-00#small
* 24.1 : [   5] sky\af3_a_clear\20-30#small
* 24.1 : [   5] sky\af3_a_clear\21-00#small
* 24.1 : [  34] sky\skygod_night\cloudy_00-00#small
* 24.1 : [  38] sky\swtc_clear\00-00-fm#small
* 24.1 : [  26] sky\swtc_clear\01-00-fm#small
* 24.1 : [   1] sky\swtc_clear\02-00-fm#small
* 24.1 : [   1] sky\swtc_clear\03-00-fm#small
* 24.1 : [   2] sky\swtc_clear\04-00-fm#small
* 24.1 : [   3] sky\swtc_clear\05-00#small
* 24.1 : [   2] sky\swtc_clear\06-00#small
* 24.1 : [   1] sky\swtc_clear\06-30#small
* 24.1 : [   1] sky\swtc_clear\07-00#small
* 24.1 : [   2] sky\swtc_clear\08-00#small
* 24.1 : [   2] sky\swtc_clear\09-00#small
* 24.1 : [   2] sky\swtc_clear\10-00#small
* 24.1 : [   2] sky\swtc_clear\11-00#small
* 24.1 : [   4] sky\swtc_clear\12-00#small
* 24.1 : [   2] sky\swtc_clear\13-00#small
* 24.1 : [   2] sky\swtc_clear\14-00#small
* 24.1 : [   2] sky\swtc_clear\15-00#small
* 24.1 : [   2] sky\swtc_clear\16-00#small
* 24.1 : [   2] sky\swtc_clear\17-00#small
* 24.1 : [   2] sky\swtc_clear\18-00#small
* 24.1 : [   2] sky\swtc_clear\19-00#small
* 24.1 : [   3] sky\swtc_clear\20-00#small
* 24.1 : [   1] sky\swtc_clear\20-30#small
* 24.1 : [   2] sky\swtc_clear\21-00#small
* 24.1 : [   1] sky\swtc_clear\22-00-fm#small
* 24.1 : [   1] sky\swtc_clear\23-00-fm#small
* 24.1 : [   1] sky\swtc_clear_alt\00-00#small
* 24.1 : [   1] sky\swtc_clear_alt\01-00#small
* 24.1 : [   1] sky\swtc_clear_alt\02-00#small
* 24.1 : [  15] sky\swtc_clear_alt\03-00#small
* 24.1 : [   1] sky\swtc_clear_alt\04-00#small
* 24.1 : [   1] sky\swtc_clear_alt\04-30#small
* 24.1 : [   2] sky\swtc_clear_alt\05-00#small
* 24.1 : [   1] sky\swtc_clear_alt\06-00#small
* 24.1 : [   1] sky\swtc_clear_alt\07-00#small
* 24.1 : [   1] sky\swtc_clear_alt\08-00#small
* 24.1 : [   1] sky\swtc_clear_alt\09-00#small
* 24.1 : [   1] sky\swtc_clear_alt\10-00#small
* 24.1 : [   1] sky\swtc_clear_alt\11-00#small
* 24.1 : [   1] sky\swtc_clear_alt\12-00#small
* 24.1 : [   1] sky\swtc_clear_alt\13-00#small
* 24.1 : [   1] sky\swtc_clear_alt\14-00#small
* 24.1 : [   2] sky\swtc_clear_alt\15-00#small
* 24.1 : [   1] sky\swtc_clear_alt\17-00#small
* 24.1 : [   1] sky\swtc_clear_alt\18-00#small
* 24.1 : [   1] sky\swtc_clear_alt\19-00#small
* 24.1 : [   3] sky\swtc_clear_alt\20-00#small
* 24.1 : [   1] sky\swtc_clear_alt\21-00#small
* 24.1 : [   3] sky\swtc_clear_alt\23-00#small
* 24.1 : [   2] sky\swtc_cloudy_light\06-00-cloudy-dark#small
* 24.1 : [   1] sky\swtc_cloudy_light\21-00-cloudy-light#small
* 24.1 : [   2] sky\swtc_dark\05-00-storm#small
* 24.1 : [   1] sky\swtc_dark\06-00-cloudy-dark#small
* 24.1 : [   1] sky\swtc_dark\07-00-cloudy-light-rain#small
* 24.1 : [   2] sky\swtc_dark\09-00-cloudy-dark-rain#small
* 24.1 : [   2] sky\swtc_dark\10-00-cloudy-light-rain#small
* 24.1 : [   1] sky\swtc_dark\11-00-storm#small
* 24.1 : [   3] sky\swtc_dark\13-00-cloudy-dark#small
* 24.1 : [   1] sky\swtc_dark\15-00-storm#small
* 24.1 : [   1] sky\swtc_dark\16-00-storm#small
* 24.1 : [   1] sky\swtc_dark\17-00-storm#small
* 24.1 : [   1] sky\swtc_dark\18-00-cloudy-light-rain#small
* 24.1 : [   2] sky\swtc_dark\19-00-storm#small
* 24.1 : [   1] sky\swtc_dark\19-30-storm#small
* 24.1 : [   1] sky\swtc_dark\20-00-storm#small
* 32.1 : [   2] fx\fx_noise
* 32.1 : [   1] item\item_beans
* 32.1 : [   2] pfx\pfx_ani-smoke-01
* 32.1 : [   2] pfx\pfx_cc_lighting_grad2
* 32.1 : [   1] ui\ui_font_arial_14_1600
* 32.1 : [   1] wpn\wpn_bolt\wpn_bolt_bullet
* 33.0 : [   1] ui\ui_ani_cursor
* 42.8 : [   2] amik\weapons\dtk_5
* 42.8 : [   4] fx\fx_noise2
* 42.8 : [   2] ghost_particles\glow\glow01
* 42.8 : [   1] item\item_medkit
* 42.8 : [   1] item\item_medkit_2
* 42.8 : [   1] item\item_medkit_3
* 42.8 : [   1] item\item_medkit_4
* 42.8 : [   1] item\item_medkit_7
* 42.8 : [   2] pfx\pfx_anomaly_3
* 42.8 : [   2] pfx\pfx_anomaly_8
* 42.8 : [   2] pfx\pfx_anomaly_9
* 42.8 : [   2] pfx\pfx_electrostatic
* 42.8 : [   2] pfx\pfx_light
* 42.8 : [   2] pfx\pfx_light1
* 42.8 : [   2] pfx\pfx_light4
* 42.8 : [   2] pfx\pfx_lightning_01
* 42.8 : [   2] pfx\pfx_lightning_02
* 42.8 : [   2] pfx\pfx_plasma
* 42.8 : [   2] prop\prop_fake_bed_fireplace
* 42.8 : [   1] wpn\wpn_pkm_lenta
* 42.8 : [   2] amik\anomaly\electric_radial
* 42.8 : [   2] amik\weapons\6ways1
* 42.8 : [   2] amik\weapons\btr\muzzle6ways1
* 42.8 : [   2] amik\weapons\dtk_4
* 42.8 : [   2] amik\hit_fx\water_splash\water_spurt
* 42.8 : [   2] pfx\pfx_smokepuffs2
* 42.8 : [   2] pfx\pfx_sparks2
* 42.8 : [   1] wm\wm_knife_horiz_blood1
* 42.8 : [   1] wm\wm_knife_horiz_metal
* 42.8 : [   1] wm\wm_knife_horiz_ston
* 42.9 : [   1] fx\fx_lightning
* 42.9 : [   2] pfx\pfx_woodchips1
* 42.9 : [   2] pfx\pfx_woodchips3
* 64.1 : [   2] amik\static\gas_light\flame_zippo
* 64.1 : [   2] amik\weapons\dtk_6
* 64.1 : [   2] amik\weapons\dtk_8
* 64.1 : [   2] amik\weapons\flash_01
* 64.1 : [   2] amik\weapons\flash_02
* 64.1 : [   2] amik\weapons\flash_04
* 64.1 : [   2] amik\weapons\flash_05
* 64.1 : [   1] dinamic_hud\breath1
* 64.1 : [   1] dinamic_hud\breath2
* 64.1 : [   1] dinamic_hud\breath3
* 64.1 : [   1] dinamic_hud\breath5
* 64.1 : [   2] fx\fx_gradient
* 64.1 : [   1] fx\fx_thunderbolts_gradient
* 64.1 : [   1] fx\fx_thunderbolts_gradient_surge
* 64.1 : [   2] glow\glow_yellow
* 64.1 : [   1] item\item_beans_bump
* 64.1 : [   1] item\item_beans_bump#
* 64.1 : [   1] item\kielbasa
* 64.1 : [   2] pfx\pfx_anomaly_18
* 64.1 : [   2] pfx\pfx_bloodsplash1
* 64.1 : [   2] pfx\pfx_smoke_f
* 64.1 : [   2] pfx\pfx_smoke_n
* 64.1 : [   2] pfx\pfx_smoke_o
* 64.1 : [   2] pfx\pfx_smoke_o2
* 64.1 : [   2] pfx\pfx_smoke_o3
* 64.1 : [   1] ui\ui_actor_portrets_special
* 64.1 : [   1] ui\ui_actor_upgrades_binoc
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_02
* 64.1 : [   1] ui\ui_font_letter_16_1600
* 64.1 : [   1] ui\ui_font_letter_18_1600
* 64.1 : [   1] ui\ui_hud_grenade_mark
* 64.1 : [   1] ui\ui_hud_hit_mark
* 78.3 : [   2] pfx\gunparts
* 85.4 : [   2] amik\weapons\dtk_2
* 85.5 : [   2] pfx\pfx_sparks1
* 85.5 : [   1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_raii
* 85.5 : [   2] act\act_controller_hit1
* 85.5 : [   2] amik\explosions\smoke2
* 85.5 : [   1] fx\fx_rainsplash1
* 85.5 : [   1] ghost_particles\dist\distortion_default
* 85.5 : [   2] ghost_particles\eft_style\smoke01
* 85.5 : [   2] glow\glow_blue
* 85.5 : [   2] glow\glow_orange
* 85.5 : [   2] glow\glow_orange_bright
* 85.5 : [   2] glow\glow_white
* 85.5 : [   2] item\item_medkit_4_bump
* 85.5 : [   2] item\item_medkit_4_bump#
* 85.5 : [   3] lights\lights_spot01
* 85.5 : [   2] pfx\pfx_anomaly_1
* 85.5 : [   2] pfx\pfx_anomaly_16
* 85.5 : [   2] pfx\pfx_anomaly_17
* 85.5 : [   2] pfx\pfx_anomaly_4
* 85.5 : [   2] pfx\pfx_blurry_cloud
* 85.5 : [   2] pfx\pfx_brick
* 85.5 : [   1] pfx\pfx_dist2inv
* 85.5 : [   1] pfx\pfx_dist_lens_base
* 85.5 : [   1] pfx\pfx_distort_anomaly
* 85.5 : [   2] pfx\pfx_gradient1
* 85.5 : [   2] pfx\pfx_smoke_a
* 85.5 : [   2] pfx\pfx_smoke_c
* 85.5 : [   2] pfx\pfx_smoke_g
* 85.5 : [   2] pfx\pfx_specks
* 85.5 : [   2] pfx\pfx_test_textures
* 85.5 : [   1] wm\wm_blood_10
* 85.5 : [   1] wm\wm_blood_11
* 85.5 : [   1] wm\wm_blood_1_1
* 85.5 : [   1] wm\wm_blood_1_2
* 85.5 : [   1] wm\wm_blood_1_3
* 85.5 : [   1] wm\wm_blood_1_4
* 85.5 : [   1] wm\wm_blood_1_5
* 85.5 : [   1] wm\wm_blood_3
* 85.5 : [   1] wm\wm_blood_4
* 85.5 : [   1] wm\wm_blood_5
* 85.5 : [   1] wm\wm_blood_6
* 85.5 : [   1] wm\wm_blood_7
* 85.5 : [   1] wm\wm_blood_8
* 85.5 : [   1] wm\wm_blood_9
* 85.5 : [   1] wm\wm_bullet_glass01
* 85.5 : [   1] wm\wm_bullet_glass02
* 85.5 : [   1] wm\wm_bullet_glass03
* 85.5 : [   1] wm\wm_bullet_glass04
* 85.5 : [   1] wpn\shell_545_bump
* 85.5 : [   1] wpn\shell_545_bump#
* 85.5 : [   1] wpn\wpn_pkm\wpn_pkm_decals
* 85.5 : [   2] amik\weapons\dtk_4_1
* 85.5 : [   2] new_pfx\wblood_6
* 85.5 : [   2] amik\explosions\ring_grey
* 85.5 : [   2] new_pfx\wblood_4
* 85.5 : [   2] pfx\pfx_flame
* 115.0 : [   2] sky\swtc_storm\09-00-storm#small
* 115.0 : [   5] sky\swtc_storm\10-00-storm#small
* 115.0 : [   2] sky\swtc_storm\12-00-storm#small
* 115.0 : [   1] sky\swtc_storm\14-00-storm#small
* 115.0 : [   2] sky\swtc_storm\15-00-storm#small
* 115.0 : [   1] sky\swtc_storm\20-00-storm#small
* 128.1 : [   2] amik\weapons\grishik\357mag
* 128.1 : [   2] amik\weapons\grishik\50_ae
* 128.1 : [   2] amik\weapons\grishik\5x45x39
* 128.1 : [   2] amik\weapons\grishik\5x45x39_00
* 128.1 : [   2] amik\weapons\grishik\5x45x39_01
* 128.1 : [   2] amik\weapons\grishik\5x56x45
* 128.1 : [   2] amik\weapons\grishik\5x56x45_00
* 128.1 : [   2] amik\weapons\grishik\5x7x28
* 128.1 : [   2] amik\weapons\grishik\6x5x50
* 128.1 : [   2] amik\weapons\grishik\7x62x25_0
* 128.1 : [   2] amik\weapons\grishik\7x62x25_1
* 128.1 : [   2] amik\weapons\grishik\7x62x25_2
* 128.1 : [   2] amik\weapons\grishik\7x62x25_3
* 128.1 : [   2] amik\weapons\grishik\7x62x25_4
* 128.1 : [   2] amik\weapons\grishik\7x62x39_00
* 128.1 : [   2] amik\weapons\grishik\7x62x39_01
* 128.1 : [   2] amik\weapons\grishik\7x62x39_02
* 128.1 : [   2] amik\weapons\grishik\7x62x39_03
* 128.1 : [   2] amik\weapons\grishik\7x62x51_1
* 128.1 : [   2] amik\weapons\grishik\7x62x51_2
* 128.1 : [   2] amik\weapons\grishik\7x62x54
* 128.1 : [   2] amik\weapons\grishik\7x7x57
* 128.1 : [   2] amik\weapons\grishik\7x92x57
* 128.1 : [   2] amik\weapons\grishik\9x18_1
* 128.1 : [   2] amik\weapons\grishik\9x18_2
* 128.1 : [   2] amik\weapons\grishik\9x18_3
* 128.1 : [   2] amik\weapons\grishik\9x39
* 128.1 : [   2] amik\weapons\shells_ak_01
* 128.1 : [   2] amik\weapons\smokeshoot_0
* 128.1 : [   1] item\item_cloth_mask
* 128.1 : [   1] item\kielbasa_bump
* 128.1 : [   1] item\kielbasa_bump#
* 128.1 : [   2] pfx\pfx_shells2
* 128.1 : [   2] pfx\pfx_shells_green
* 128.1 : [   2] pfx\pfx_shells_pisto1
* 128.1 : [   2] pfx\pfx_shells_pistol
* 128.1 : [   2] pfx\pfx_spark_01
* 128.1 : [   1] prop\prop_voda1
* 128.1 : [   2] shoker_mod\pfx\pfx_ak_shells_1
* 128.1 : [   1] ui\ui_font_graff_19_1600
* 128.1 : [   1] ui\ui_font_graff_22_1600
* 170.1 : [   2] amik\weapons\9x39
* 170.1 : [   1] wpn\wpn_vog
* 170.8 : [   1] act\act_ryukzak
* 170.8 : [   1] act\newloner\joggingshoes_blue_co
* 170.8 : [   1] drink\drink_flask2
* 170.8 : [   1] drink\drink_match0
* 170.8 : [   2] glow\glow_fire1_soc
* 170.8 : [   2] item\item_detector_1
* 170.8 : [   2] item\item_detector_2
* 170.8 : [   1] item\item_detector_3
* 170.8 : [   1] item\item_energy
* 170.8 : [   1] item\item_ustroystva
* 170.8 : [   2] pfx\pfx_light3
* 170.8 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_mag
* 170.8 : [   1] wpn\wpn_fn2000\wpn_fn2000_lens
* 170.8 : [   1] wpn\wpn_fn2000_lens
* 170.8 : [   1] wpn\wpn_protecta\wpn_protecta_sights
* 170.8 : [   2] amik\explosions\smoke_cannon
* 170.8 : [   2] amik\weapons\12x70
* 170.8 : [   2] amik\weapons\flame\flameshoot_3
* 170.8 : [   2] amik\weapons\flame\flameshoot_4
* 170.8 : [   2] amik\weapons\flame\flameshoot_5
* 170.8 : [   2] amik\weapons\shells_12x70
* 170.8 : [   2] fozest\fire_spark_04
* 170.8 : [   2] pfx\pfx_concretepuffs_01
* 170.8 : [   1] pfx\pfx_lighting_stancia_01
* 170.8 : [   1] pfx\pfx_lighting_stancia_02
* 170.8 : [   2] pfx\pfx_smokepuffs1
* 170.8 : [   2] shoker_mod\pfx\pfx_shells1
* 170.8 : [   2] shoker_mod\pfx\pfx_shells2
* 170.8 : [   1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail_bump
* 256.1 : [   1] act\act_ryukzak_bump#
* 256.1 : [   2] amik\explosions\explosion_flash_atlas
* 256.1 : [   2] amik\hit_fx\blood\blood
* 256.1 : [   1] drink\drink_vodka_bump
* 256.1 : [   1] drink\drink_vodka_bump#
* 256.1 : [   1] fx\fx_rain
* 256.1 : [   1] fx\fx_sun_halo
* 256.1 : [   1] fx\fx_sun_morning
* 256.1 : [   1] fx\fx_sun_rise
* 256.1 : [   1] item\item_cloth_mask_bump
* 256.1 : [   1] item\item_cloth_mask_bump#
* 256.1 : [   2] pfx\pfx_bloodsplash2
* 256.1 : [   2] pfx\pfx_expl_01
* 256.1 : [   2] pfx\pfx_flash_01
* 256.1 : [   2] pfx\pfx_flash_02
* 256.1 : [   2] pfx\pfx_flash_05
* 256.1 : [   2] pfx\pfx_flash_07
* 256.1 : [   2] pfx\pfx_flash_08
* 256.1 : [   2] pfx\pfx_rain
* 256.1 : [   2] pfx\pfx_smoke_p
* 256.1 : [   1] prop\prop_voda1_bump
* 256.1 : [   1] prop\prop_voda1_bump#
* 256.1 : [   1] ui\ui_font_graff_32_1600
* 256.1 : [   1] ui\ui_font_letter_25_1600
* 256.1 : [   1] wpn\wpn_g36\wpn_g36_scope_bump
* 341.5 : [   1] act\act_face_her9
* 341.5 : [   1] act\act_face_hero
* 341.5 : [   1] item\item_stims
* 341.5 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka
* 341.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm
* 341.5 : [   1] act\act_ryukzak_bump
* 341.5 : [   1] act\newloner\cargopants_grey_co_bump
* 341.5 : [   1] act\newloner\hunting_co_bump
* 341.5 : [   1] act\newloner\joggingshoes_blue_co_bump
* 341.5 : [   1] act\newloner\upper_d_bump
* 341.5 : [   2] amik\explosions\explosion_dynamite\flashlight
* 341.5 : [   2] amik\explosions\explosion_smoke03
* 341.5 : [   2] amik\weapons\flame\flameshoot_1
* 341.5 : [   2] amik\weapons\flame\flameshoot_2
* 341.5 : [   2] fx\fx_gradien2
* 341.5 : [   2] fx\fx_gradient1
* 341.5 : [   1] fx\fx_gradient_02
* 341.5 : [   1] fx\fx_sun_cloudy_dark
* 341.5 : [   1] fx\fx_sun_fog
* 341.5 : [   1] fx\fx_sun_gradient
* 341.5 : [   1] fx\fx_sun_gradient_day_clear
* 341.5 : [   2] ghost_particles\eft_style\f4_sparks
* 341.5 : [   1] item\item_detector_1_bump
* 341.5 : [   1] item\item_detector_1_bump#
* 341.5 : [   1] item\item_detector_2_bump
* 341.5 : [   1] item\item_detector_2_bump#
* 341.5 : [   1] item\item_detector_3_bump
* 341.5 : [   1] item\item_detector_3_bump#
* 341.5 : [   1] item\item_energ_bump
* 341.5 : [   1] item\item_energ_bump#
* 341.5 : [   1] item\item_food
* 341.5 : [   2] pfx\pfx_anomaly_5
* 341.5 : [   2] pfx\pfx_anomaly_6
* 341.5 : [   1] pfx\pfx_dist4
* 341.5 : [   1] pfx\pfx_dist8
* 341.5 : [   2] pfx\pfx_gradient
* 341.5 : [   2] pfx\pfx_skinsplash1
* 341.5 : [   2] shoker_mod\explosions\explosion_smoke01
* 341.5 : [   1] wm\wm_blood_1
* 341.5 : [   1] wm\wm_blood_2
* 341.5 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_mag_bump
* 341.5 : [   1] wpn\wpn_protecta\wpn_protecta_sights_bump
* 341.5 : [   1] wpn\wpn_vog_bump
* 341.5 : [   2] amik\explosions\explosion_dynamite\smoke
* 341.5 : [   2] amik\explosions\smoke_white_tiled3
* 341.5 : [   2] shoker_mod\pfx\pfx_smoke_1
* 459.5 : [   3] sky\swtc_storm\08-00-storm#small
* 512.1 : [   1] act\act_faction_badges_tfw_2
* 512.1 : [   2] amik\explosions\explosion_fuelcan\boom_1
* 512.1 : [   2] amik\weapons\00
* 512.1 : [   2] amik\weapons\grishik\45
* 512.1 : [   2] amik\weapons\shells_ak
* 512.1 : [   1] amk\items\500
* 512.1 : [   1] intro\intro_fake_start_1
* 512.1 : [   1] map\map_hospital
* 512.1 : [   1] map\map_l08u_brainlab
* 512.1 : [   2] pfx\pfx_ani-fire01
* 512.1 : [   2] pfx\pfx_explotions_3
* 512.1 : [   2] pfx\r_pop\shells\12ga
* 512.1 : [   2] pfx\r_pop\shells\45acp
* 512.1 : [   2] pfx\r_pop\shells\545x39
* 512.1 : [   2] pfx\r_pop\shells\556x45
* 512.1 : [   2] pfx\r_pop\shells\762x39
* 512.1 : [   2] pfx\r_pop\shells\762x51
* 512.1 : [   2] pfx\r_pop\shells\762x54
* 512.1 : [   2] pfx\r_pop\shells\9x18
* 512.1 : [   2] pfx\r_pop\shells\9x19
* 512.1 : [   2] pfx\r_pop\shells\9x39
* 512.1 : [   2] shoker_mod\pfx\pfx_shells3
* 512.1 : [   1] ui\ui_actor_achivments
* 512.1 : [   1] ui\ui_actor_loadgame_screen
* 512.1 : [   1] ui\ui_actor_newsmanager_icons
* 512.1 : [   1] ui\ui_font_graff_50_1600
* 682.8 : [   1] wpn\wpn_upgrade
* 682.8 : [   1] act\act_stalker_bandit_2s
* 682.8 : [   1] act\newloner\cargopants_green_co
* 682.8 : [   1] act\newloner\hunting_co
* 682.8 : [   1] act\newloner\rus_gear_2_d
* 682.8 : [   1] act\newloner\upper_d
* 682.8 : [   1] item\item_conserva
* 682.8 : [   1] item\item_flash
* 682.8 : [   1] wpn\pistols\wpn_fort17\wpn_fort17
* 682.8 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_body
* 682.8 : [   1] wpn\wpn_addon_grenade_launcher_m203
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_mp5_mount
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a
* 682.8 : [   1] wpn\wpn_ammo
* 682.8 : [   1] wpn\wpn_bullet1
* 682.8 : [   1] wpn\wpn_gauss
* 682.8 : [   1] wpn\wpn_gauss\wpn_gauss
* 682.8 : [   1] wpn\wpn_grenade_rdg-m
* 682.8 : [   1] wpn\wpn_sig55x\wpn_sig550_mag
* 682.8 : [   1] wpn\wpn_svd\wpn_svd_mag
* 682.8 : [   1] act\act_face_her9_bump
* 682.8 : [   1] act\act_face_her9_bump#
* 682.8 : [   1] act\act_face_hero_bump
* 682.8 : [   1] act\act_face_hero_bump#
* 682.8 : [   1] act\newloner\hhl_m_latino01_004_light_co_bump
* 682.8 : [   1] act\newloner\m65_jacket_tan_co_bump
* 682.8 : [   2] amik\explosions\boom_0
* 682.8 : [   2] amik\explosions\boom_1
* 682.8 : [   2] amik\explosions\boom_2
* 682.8 : [   2] ghost_particles\eft_style\smoke02
* 682.8 : [   2] pfx\pfx_anomaly_2
* 682.8 : [   2] pfx\pfx_anomaly_23
* 682.8 : [   2] pfx\pfx_anomaly_2_green
* 682.8 : [   2] pfx\pfx_anomaly_7
* 682.8 : [   2] pfx\pfx_shells1
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka_bump
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm_bump
* 768.1 : [   1] sky\af1_foggy\05-00
* 768.1 : [   6] sky\af1_foggy\06-00
* 768.1 : [   2] sky\af1_foggy\08-00
* 768.1 : [   1] sky\af1_foggy\09-00
* 768.1 : [   1] sky\af1_foggy\11-00
* 768.1 : [   2] sky\af1_foggy\13-00
* 768.1 : [   3] sky\af1_foggy\15-00
* 768.1 : [   2] sky\af1_foggy\17-00
* 768.1 : [   6] sky\af3_foggy\07-00
* 768.1 : [   2] sky\af3_foggy\09-00
* 768.1 : [   3] sky\af3_foggy\10-00
* 768.1 : [   1] sky\af3_foggy\11-00
* 768.1 : [   1] sky\af3_foggy\12-00
* 768.1 : [   1] sky\af3_foggy\13-00
* 768.1 : [   1] sky\af3_foggy\14-00
* 768.1 : [   1] sky\af3_foggy\15-00
* 768.1 : [   1] sky\af3_foggy\16-00
* 768.1 : [   1] sky\af3_foggy\17-00
* 768.1 : [   1] sky\af3_foggy\18-00
* 768.1 : [   1] sky\af3_foggy\20-00
* 768.1 : [   3] sky\swtc_clear\05-00
* 768.1 : [   2] sky\swtc_cloudy_light\06-00-cloudy-dark
* 768.1 : [   1] sky\swtc_dark\06-00-cloudy-dark
* 1024.1 : [   1] act\act_stalker_bandit_2_bump#
* 1024.1 : [   2] amik\explosions\decal_concrete
* 1024.1 : [   2] amik\explosions\explo_end
* 1024.1 : [   1] amik\explosions\explosion_fuelcan\boom_3
* 1024.1 : [   2] amik\explosions\explosion_fuelcan\grey_xpl
* 1024.1 : [   2] amik\hit_fx\water_splash\water_splash_anim
* 1024.1 : [   1] fx\fx_moon
* 1024.1 : [   1] fx\fx_moon_full_clear
* 1024.1 : [   1] fx\fx_moon_full_cloudy
* 1024.1 : [   1] fx\fx_moon_full_verycloudy
* 1024.1 : [   1] fx\fx_sun2
* 1024.1 : [   1] fx\fx_sun_fog3
* 1024.1 : [   2] ghost_particles\smoke\smoke_loop_5x5
* 1024.1 : [   1] item\item_flash_bump#
* 1024.1 : [   1] map\map_fake_start
* 1024.1 : [   1] map\map_l04u_labx18
* 1024.1 : [   1] map\map_l12u_control_monolith
* 1024.1 : [   1] map\map_labx8
* 1024.1 : [   2] pfx\pfx_ani-explosion-02
* 1024.1 : [   2] pfx\pfx_ani-explosion-02-b-a
* 1024.1 : [   2] pfx\pfx_ani-explosion-02a
* 1024.1 : [   2] pfx\pfx_explotions_2
* 1024.1 : [   2] pfx\pfx_explotions_4
* 1024.1 : [   2] pfx\pfx_explotions_smoke
* 1024.1 : [   2] pfx\pfx_explotions_smoke_benzine
* 1024.1 : [   1] shaders\gasmasks\mask_v_1
* 1024.1 : [   1] shaders\gasmasks\mask_v_2
* 1024.1 : [   1] shaders\gasmasks\mask_v_3
* 1024.1 : [   2] shoker_mod\explosions\final_expl
* 1024.1 : [   5] sky\sky_oblaka
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
* 1024.1 : [   1] ui\ui_hud
* 1024.1 : [   1] ui\ui_ingame2_common
* 1024.1 : [   1] wpn\wpn_crosshair_class
* 1024.1 : [   1] wpn\wpn_crosshair_fn2000
* 1024.1 : [   1] wpn\wpn_crosshair_gauss
* 1024.1 : [   1] wpn\wpn_gauss\wpn_gauss_bump
* 1024.1 : [   1] wpn\wpn_gauss\wpn_gauss_bump#
* 1024.1 : [   1] wpn\wpn_gauss_bump
* 1024.1 : [   1] wpn\wpn_gauss_bump#
* 1024.1 : [   1] wpn\wpn_upgrade_bump
* 1024.1 : [   1] wpn\wpn_upgrade_bump#
* 1344.1 : [   2] amik\explosions\anim_dirtexp_3
* 1344.2 : [   2] pfx\pfx_rez_electra2
* 1344.2 : [   2] pfx\pfx_rez_electra3
* 1365.5 : [   1] water\water_flowing_nmap
* 1365.5 : [   1] sunmask
* 1365.5 : [   1] act\act_arm_sweater
* 1365.5 : [   1] act\newloner\hhl_m_latino_004_light_co
* 1365.5 : [   1] act\newloner\m65_jacket_tan_co
* 1365.5 : [   2] amik\explosions\explosion_dynamite\explosion_din
* 1365.5 : [   1] act\act_stalker_bandit_2_bump
* 1365.5 : [   1] act\act_stalker_sviter_bump#
* 1365.5 : [   1] act\newloner\rus_gear_2_d_bump
* 1365.5 : [   1] act\newloner\rus_upper_d_bump
* 1365.5 : [   2] amik\explosions\final_expl
* 1365.5 : [   2] amik\weapons\smokeshoot_1
* 1365.5 : [   1] fx\fx_sunset
* 1365.5 : [   2] ghost_particles\eft_style\eft_flame
* 1365.5 : [   2] ghost_particles\smoke\generic_smoke_white_00
* 1365.5 : [   1] item\item_conserva_bump
* 1365.5 : [   1] item\item_flash_bump
* 1365.5 : [   1] wpn\pistols\wpn_beretta\wpn_beretta_bump
* 1365.5 : [   1] wpn\pistols\wpn_fort17\wpn_fort17_bump
* 1365.5 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_body_bump
* 1365.5 : [   1] wpn\wpn_addon_grenade_launcher_m203_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_mp5_mount_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a_bump
* 1365.5 : [   1] wpn\wpn_bullet1_bump
* 1365.5 : [   1] wpn\wpn_grenade_rdg-m_bump
* 1365.5 : [   1] wpn\wpn_sig55x\wpn_sig550_mag_bump
* 1365.5 : [   1] wpn\wpn_svd\wpn_svd_mag_bump
* 2048.1 : [   2] ghost_particles\shells\r_pop\545x39
* 2048.1 : [   2] ghost_particles\shells\r_pop\9x19
* 2048.1 : [   2] ghost_particles\shells\r_pop\9x39
* 2048.1 : [   2] ghost_particles\shells\shell_762x39
* 2048.1 : [   2] ghost_particles\shells\shell_9x18
* 2048.1 : [   1] map\map_aes_1
* 2048.1 : [   1] map\map_aes_2
* 2048.1 : [   1] map\map_l04_darkvalley
* 2048.1 : [   1] map\map_l05_bar
* 2048.1 : [   1] map\map_l06_rostok
* 2048.1 : [   1] map\map_limansk
* 2048.1 : [   2] pfx\pfx_cc_lightings
* 2048.1 : [   1] ui\ui_actor_hint_wnd
* 2220.3 : [   2] pfx\pfx_ligth_6
* 2730.8 : [   1] act\act_stalker_sviter
* 2730.8 : [   1] act\newloner\rus_upper_black
* 2730.8 : [   2] fozest\smoke02
* 2730.8 : [   1] wpn\pistols\wpn_beretta\wpn_beretta
* 2730.8 : [   1] wpn\pistols\wpn_colt1911\wpn_colt1911
* 2730.8 : [   1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle
* 2730.8 : [   1] wpn\pistols\wpn_pb\wpn_pb
* 2730.8 : [   1] wpn\pistols\wpn_pm\wpn_pm
* 2730.8 : [   1] wpn\pistols\wpn_sigp220\wpn_sig-p220
* 2730.8 : [   1] wpn\pistols\wpn_usp45\wpn_usp
* 2730.8 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher
* 2730.8 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203
* 2730.8 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1
* 2730.8 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1
* 2730.8 : [   1] wpn\wpn_ak74\wpn_ak74
* 2730.8 : [   1] wpn\wpn_ak74\wpn_ak74_sk1
* 2730.8 : [   1] wpn\wpn_aksu\wpn_aksu
* 2730.8 : [   1] wpn\wpn_fn2000\wpn_fn2000
* 2730.8 : [   1] wpn\wpn_g36\wpn_g36
* 2730.8 : [   1] wpn\wpn_grenade_f1
* 2730.8 : [   1] wpn\wpn_grenade_rgd5
* 2730.8 : [   1] wpn\wpn_groza\wpn_groza_grenade_launcher
* 2730.8 : [   1] wpn\wpn_knife
* 2730.8 : [   1] wpn\wpn_lr300\wpn_lr300
* 2730.8 : [   1] wpn\wpn_lr300\wpn_lr300_parts
* 2730.8 : [   1] wpn\wpn_mp5\wpn_mp5
* 2730.8 : [   1] wpn\wpn_pkm\wpn_pkm_magazin
* 2730.8 : [   1] wpn\wpn_protecta\wpn_protecta
* 2730.8 : [   1] wpn\wpn_rg6\wpn_rg6
* 2730.8 : [   1] wpn\wpn_rpg-7
* 2730.8 : [   1] wpn\wpn_sig55x\wpn_sig550
* 2730.8 : [   1] wpn\wpn_spas12\wpn_spas12
* 2730.8 : [   1] wpn\wpn_svd\wpn_svd_body
* 2730.8 : [   1] wpn\wpn_svd\wpn_svd_grips
* 2730.8 : [   1] wpn\wpn_toz-194\wpn_toz-194
* 2730.8 : [   1] wpn\wpn_toz-34\wpn_toz-34
* 2730.8 : [   1] wpn\wpn_toz66\wpn_toz66
* 2730.8 : [   1] wpn\wpn_ump45\wpn_ump45
* 2730.8 : [   1] wpn\wpn_val\wpn_val
* 2730.8 : [   1] wpn\wpn_vss\wpn_vss
* 2730.8 : [   1] act\act_arm_sweater_bump
* 2730.8 : [   1] act\act_arm_sweater_bump#
* 2730.8 : [   2] ghost_particles\shells\r_pop\12ga
* 2730.8 : [   1] wpn\pistols\wpn_hpsa\wpn_hpsa_bump
* 2730.8 : [   1] wpn\wpn_svu\wpn_svu-a_bump
* 2730.9 : [   2] new_pfx\smoke_animated_2
* 3072.1 : [   5] sky\af3_a_clear\04-30
* 3072.1 : [   7] sky\af3_a_clear\05-00
* 3072.1 : [   5] sky\af3_a_clear\06-00
* 3072.1 : [   5] sky\af3_a_clear\07-00
* 3072.1 : [   5] sky\af3_a_clear\08-00
* 3072.1 : [   5] sky\af3_a_clear\09-00
* 3072.1 : [   5] sky\af3_a_clear\10-00
* 3072.1 : [   5] sky\af3_a_clear\11-00
* 3072.1 : [   5] sky\af3_a_clear\12-00
* 3072.1 : [   5] sky\af3_a_clear\13-00
* 3072.1 : [   5] sky\af3_a_clear\14-00
* 3072.1 : [   5] sky\af3_a_clear\15-00
* 3072.1 : [   5] sky\af3_a_clear\16-00
* 3072.1 : [   5] sky\af3_a_clear\17-00
* 3072.1 : [   5] sky\af3_a_clear\18-00
* 3072.1 : [   5] sky\af3_a_clear\19-00
* 3072.1 : [   6] sky\af3_a_clear\20-00
* 3072.1 : [   5] sky\af3_a_clear\20-30
* 3072.1 : [   5] sky\af3_a_clear\21-00
* 3072.1 : [   3] sky\af3_a_cloudy\05-00
* 3072.1 : [   4] sky\af3_a_cloudy\06-00
* 3072.1 : [   6] sky\af3_a_cloudy\07-00
* 3072.1 : [   7] sky\af3_a_cloudy\08-00
* 3072.1 : [  16] sky\af3_a_cloudy\09-00
* 3072.1 : [   7] sky\af3_a_cloudy\10-00
* 3072.1 : [   9] sky\af3_a_cloudy\11-00
* 3072.1 : [   5] sky\af3_a_cloudy\12-00
* 3072.1 : [   9] sky\af3_a_cloudy\13-00
* 3072.1 : [   5] sky\af3_a_cloudy\14-00
* 3072.1 : [   7] sky\af3_a_cloudy\15-00
* 3072.1 : [   7] sky\af3_a_cloudy\16-00
* 3072.1 : [   9] sky\af3_a_cloudy\17-00
* 3072.1 : [  11] sky\af3_a_cloudy\18-00
* 3072.1 : [   3] sky\af3_a_cloudy\19-00
* 3072.1 : [   7] sky\af3_a_cloudy\20-00
* 3072.1 : [   1] sky\af3_a_partly\05-30
* 3072.1 : [   1] sky\af3_a_partly\06-00
* 3072.1 : [   1] sky\af3_a_partly\07-00
* 3072.1 : [   1] sky\af3_a_partly\08-00
* 3072.1 : [   1] sky\af3_a_partly\09-00
* 3072.1 : [   1] sky\af3_a_partly\10-00
* 3072.1 : [   1] sky\af3_a_partly\11-00
* 3072.1 : [   3] sky\af3_a_partly\13-00
* 3072.1 : [   1] sky\af3_a_partly\14-00
* 3072.1 : [   1] sky\af3_a_partly\16-00
* 3072.1 : [   1] sky\af3_a_partly\17-00
* 3072.1 : [   1] sky\af3_a_partly\18-00
* 3072.1 : [   1] sky\af3_a_partly\19-00
* 3072.1 : [   2] sky\af3_a_partly\20-00
* 3072.1 : [   1] sky\af3_a_partly\20-30
* 3072.1 : [   1] sky\af3_a_partly\21-30
* 3072.1 : [   6] sky\af3_blowout\blowout1
* 3072.1 : [   2] sky\af3_blowout\blowout1_1
* 3072.1 : [   1] sky\af3_blowout\blowout2
* 3072.1 : [   1] sky\af3_blowout\blowout2_night
* 3072.1 : [   3] sky\af3_blowout\blowout3
* 3072.1 : [   2] sky\af3_blowout\blowout3_1
* 3072.1 : [   2] sky\af3_blowout\blowout3_1_night
* 3072.1 : [   3] sky\af3_blowout\blowout3_2
* 3072.1 : [   2] sky\af3_blowout\blowout3_2_night
* 3072.1 : [   2] sky\af3_blowout\blowout3_3
* 3072.1 : [   2] sky\af3_blowout\blowout3_3_night
* 3072.1 : [   1] sky\af3_blowout\blowout3_night
* 3072.1 : [   1] sky\af3_blowout\blowout4
* 3072.1 : [   3] sky\af3_blowout\blowout4_1
* 3072.1 : [   3] sky\af3_blowout\blowout4_1_night
* 3072.1 : [   1] sky\af3_blowout\blowout4_night
* 3072.1 : [   1] sky\af3_blowout\blowout5
* 3072.1 : [   1] sky\af3_blowout\blowout5_night
* 3072.1 : [   7] sky\af3_blowout\blowout5psi
* 3072.1 : [   7] sky\af3_blowout\blowout5psi_night
* 3072.1 : [   1] sky\af3_blowout\blowout6
* 3072.1 : [   1] sky\af3_blowout\blowout6_night
* 3072.1 : [   3] sky\af3_blowout\blowout7
* 3072.1 : [   4] sky\af3_blowout\blowout7_night
* 3072.1 : [   6] sky\af3_rainy\07-00
* 3072.1 : [   3] sky\af3_rainy\09-00_19-00
* 3072.1 : [   3] sky\af3_rainy\13-00
* 3072.1 : [   3] sky\af3_rainy\15-00
* 3072.1 : [   2] sky\af3_rainy\16-00
* 3072.1 : [   6] sky\af3_rainy\20-00
* 3072.1 : [  38] sky\swtc_clear\00-00-fm
* 3072.1 : [  26] sky\swtc_clear\01-00-fm
* 3072.1 : [   1] sky\swtc_clear\02-00-fm
* 3072.1 : [   1] sky\swtc_clear\03-00-fm
* 3072.1 : [   2] sky\swtc_clear\04-00-fm
* 3072.1 : [   2] sky\swtc_clear\06-00
* 3072.1 : [   1] sky\swtc_clear\06-30
* 3072.1 : [   1] sky\swtc_clear\07-00
* 3072.1 : [   2] sky\swtc_clear\08-00
* 3072.1 : [   2] sky\swtc_clear\09-00
* 3072.1 : [   2] sky\swtc_clear\10-00
* 3072.1 : [   2] sky\swtc_clear\11-00
* 3072.1 : [   4] sky\swtc_clear\12-00
* 3072.1 : [   2] sky\swtc_clear\13-00
* 3072.1 : [   2] sky\swtc_clear\14-00
* 3072.1 : [   2] sky\swtc_clear\15-00
* 3072.1 : [   2] sky\swtc_clear\16-00
* 3072.1 : [   2] sky\swtc_clear\17-00
* 3072.1 : [   2] sky\swtc_clear\18-00
* 3072.1 : [   2] sky\swtc_clear\19-00
* 3072.1 : [   3] sky\swtc_clear\20-00
* 3072.1 : [   1] sky\swtc_clear\20-30
* 3072.1 : [   2] sky\swtc_clear\21-00
* 3072.1 : [   1] sky\swtc_clear\22-00-fm
* 3072.1 : [   1] sky\swtc_clear\23-00-fm
* 3072.1 : [   1] sky\swtc_clear_alt\00-00
* 3072.1 : [   1] sky\swtc_clear_alt\01-00
* 3072.1 : [   1] sky\swtc_clear_alt\02-00
* 3072.1 : [  15] sky\swtc_clear_alt\03-00
* 3072.1 : [   1] sky\swtc_clear_alt\04-00
* 3072.1 : [   1] sky\swtc_clear_alt\04-30
* 3072.1 : [   2] sky\swtc_clear_alt\05-00
* 3072.1 : [   1] sky\swtc_clear_alt\06-00
* 3072.1 : [   1] sky\swtc_clear_alt\07-00
* 3072.1 : [   1] sky\swtc_clear_alt\08-00
* 3072.1 : [   1] sky\swtc_clear_alt\09-00
* 3072.1 : [   1] sky\swtc_clear_alt\10-00
* 3072.1 : [   1] sky\swtc_clear_alt\11-00
* 3072.1 : [   1] sky\swtc_clear_alt\12-00
* 3072.1 : [   1] sky\swtc_clear_alt\13-00
* 3072.1 : [   1] sky\swtc_clear_alt\14-00
* 3072.1 : [   2] sky\swtc_clear_alt\15-00
* 3072.1 : [   1] sky\swtc_clear_alt\17-00
* 3072.1 : [   1] sky\swtc_clear_alt\18-00
* 3072.1 : [   1] sky\swtc_clear_alt\19-00
* 3072.1 : [   3] sky\swtc_clear_alt\20-00
* 3072.1 : [   1] sky\swtc_clear_alt\21-00
* 3072.1 : [   3] sky\swtc_clear_alt\23-00
* 3072.1 : [   1] sky\swtc_cloudy_light\21-00-cloudy-light
* 3072.1 : [   2] sky\swtc_dark\05-00-storm
* 3072.1 : [   1] sky\swtc_dark\07-00-cloudy-light-rain
* 3072.1 : [   2] sky\swtc_dark\09-00-cloudy-dark-rain
* 3072.1 : [   2] sky\swtc_dark\10-00-cloudy-light-rain
* 3072.1 : [   1] sky\swtc_dark\11-00-storm
* 3072.1 : [   3] sky\swtc_dark\13-00-cloudy-dark
* 3072.1 : [   1] sky\swtc_dark\15-00-storm
* 3072.1 : [   1] sky\swtc_dark\16-00-storm
* 3072.1 : [   1] sky\swtc_dark\17-00-storm
* 3072.1 : [   1] sky\swtc_dark\18-00-cloudy-light-rain
* 3072.1 : [   2] sky\swtc_dark\19-00-storm
* 3072.1 : [   1] sky\swtc_dark\19-30-storm
* 3072.1 : [   1] sky\swtc_dark\20-00-storm
* 3072.1 : [   3] sky\swtc_storm\08-00-storm
* 3072.1 : [   2] sky\swtc_storm\09-00-storm
* 3072.1 : [   5] sky\swtc_storm\10-00-storm
* 3072.1 : [   2] sky\swtc_storm\12-00-storm
* 3072.1 : [   1] sky\swtc_storm\14-00-storm
* 3072.1 : [   2] sky\swtc_storm\15-00-storm
* 3072.1 : [   1] sky\swtc_storm\20-00-storm
* 4096.1 : [   1] act\act_stalker_sviter_bump
* 4096.1 : [   1] map\map_agroprom
* 4096.1 : [   1] map\map_garbage
* 4096.1 : [   1] map\map_jupiter_underground
* 4096.1 : [   1] map\map_k01_darkscape
* 4096.1 : [   1] map\map_l03u_agr_underground
* 4096.1 : [   1] map\map_l07_military
* 4096.1 : [   1] map\map_l08_yantar
* 4096.1 : [   1] map\map_l09_deadcity
* 4096.1 : [   1] map\map_l10_radar
* 4096.1 : [   1] map\map_l11_pripyat
* 4096.1 : [   1] map\map_l13_generators
* 4096.1 : [   1] map\map_red_forest
* 4096.1 : [   1] map\map_y04_pole
* 4096.1 : [   2] new_pfx\explosions\eplosion04_dxt5
* 4096.1 : [   1] shaders\gasmasks\mask_1
* 4096.1 : [   1] shaders\gasmasks\mask_10
* 4096.1 : [   1] shaders\gasmasks\mask_2
* 4096.1 : [   1] shaders\gasmasks\mask_3
* 4096.1 : [   1] shaders\gasmasks\mask_4
* 4096.1 : [   1] shaders\gasmasks\mask_5
* 4096.1 : [   1] shaders\gasmasks\mask_6
* 4096.1 : [   1] shaders\gasmasks\mask_7
* 4096.1 : [   1] shaders\gasmasks\mask_8
* 4096.1 : [   1] shaders\gasmasks\mask_9
* 4096.1 : [   1] ui\new_game\ui_new_game_popup
* 4096.1 : [   1] ui\ui_actor_dialog_screen
* 4096.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 4096.1 : [   1] ui\ui_actor_pda
* 4096.1 : [   1] ui\ui_actor_sleep_screen
* 4096.1 : [   1] ui\ui_common
* 4096.1 : [   1] ui\ui_options
* 4096.1 : [   1] ui\ui_pda2
* 4096.1 : [   1] ui\ui_pda2_noice
* 4096.1 : [   1] wpn\wpn_g36\wpn_g36_scope
* 4096.1 : [   1] wpn\wpn_l85\wpn_l85
* 4386.6 : [   2] pfx\pfx_flame_01
* 5461.5 : [   2] pfx\pfx_flamefx_01
* 5461.5 : [   1] wpn\pistols\wpn_hpsa\wpn_hpsa
* 5461.5 : [   1] wpn\wpn_svu\wpn_svu-a
* 5461.5 : [   1] wpn\pistols\wpn_colt1911\wpn_colt1911_bump
* 5461.5 : [   1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle_bump
* 5461.5 : [   1] wpn\pistols\wpn_pb\wpn_pb_bump
* 5461.5 : [   1] wpn\pistols\wpn_pm\wpn_pm_bump
* 5461.5 : [   1] wpn\pistols\wpn_sigp220\wpn_sig-p220_bump
* 5461.5 : [   1] wpn\pistols\wpn_usp45\wpn_usp_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat_bump
* 5461.5 : [   2] wpn\wpn_ak74\wpn_ak74_bump
* 5461.5 : [   1] wpn\wpn_aksu\wpn_aksu_bump
* 5461.5 : [   1] wpn\wpn_fn2000\wpn_fn2000_bump
* 5461.5 : [   1] wpn\wpn_grenade_f1_bump
* 5461.5 : [   1] wpn\wpn_grenade_rgd5_bump
* 5461.5 : [   1] wpn\wpn_groza\wpn_groza_bump
* 5461.5 : [   1] wpn\wpn_groza\wpn_groza_grenade_launcher_bump
* 5461.5 : [   1] wpn\wpn_knife_bump
* 5461.5 : [   1] wpn\wpn_l85\wpn_l85_bump
* 5461.5 : [   1] wpn\wpn_lr300\wpn_lr300_bump
* 5461.5 : [   1] wpn\wpn_lr300\wpn_lr300_parts_bump
* 5461.5 : [   1] wpn\wpn_mp5\wpn_mp5_bump
* 5461.5 : [   1] wpn\wpn_pkm\wpn_pkm_bump
* 5461.5 : [   1] wpn\wpn_pkm\wpn_pkm_magazin_bump
* 5461.5 : [   1] wpn\wpn_protecta\wpn_protecta_bump
* 5461.5 : [   1] wpn\wpn_rg6\wpn_rg6_bump
* 5461.5 : [   1] wpn\wpn_rpg-7\wpn_rpg-7_bump
* 5461.5 : [   1] wpn\wpn_rpg-7_bump
* 5461.5 : [   1] wpn\wpn_sig55x\wpn_sig550_bump
* 5461.5 : [   1] wpn\wpn_spas12\wpn_spas12_bump
* 5461.5 : [   1] wpn\wpn_svd\wpn_svd_body_bump
* 5461.5 : [   1] wpn\wpn_svd\wpn_svd_grips_bump
* 5461.5 : [   1] wpn\wpn_toz-194\wpn_toz-194_bump
* 5461.5 : [   1] wpn\wpn_toz-34\wpn_toz-34_bump
* 5461.5 : [   1] wpn\wpn_toz66\wpn_toz66_bump
* 5461.5 : [   1] wpn\wpn_ump45\wpn_ump45_bump
* 5461.5 : [   1] wpn\wpn_val\wpn_val_bump
* 5461.5 : [   1] wpn\wpn_vss\wpn_vss_bump
* 5463.8 : [   2] pfx\pfx_smoke_b
* 6144.1 : [  34] sky\skygod_night\cloudy_00-00
* 6144.1 : [  56] sky\skygod_night\foggy_00-00
* 7512.7 : [   2] pfx\pfx_anomaly_88
* 7515.4 : [   2] glow\glow_fire1
* 8192.1 : [   1] map\map_escape
* 9902.3 : [   1] water\water_normal
* 10244.5 : [   1] pfx\pfx_dist3
* 10922.8 : [   1] wpn\wpn_pkm\wpn_pkm
* 13677.5 : [   2] pfx\pfx_teleport
* 16384.1 : [   1] map\map_jupiter
* 16384.1 : [   1] map\map_k02_trucks_cemetery
* 16384.1 : [   1] map\map_marsh
* 16384.1 : [   1] map\map_pripyat
* 16384.1 : [   1] map\map_zaton
* 16384.1 : [   1] shaders\gasmasks\mask_droplets
* 16384.1 : [   1] shaders\gasmasks\mask_nm_1
* 16384.1 : [   1] shaders\gasmasks\mask_nm_10
* 16384.1 : [   1] shaders\gasmasks\mask_nm_2
* 16384.1 : [   1] shaders\gasmasks\mask_nm_3
* 16384.1 : [   1] shaders\gasmasks\mask_nm_4
* 16384.1 : [   1] shaders\gasmasks\mask_nm_5
* 16384.1 : [   1] shaders\gasmasks\mask_nm_6
* 16384.1 : [   1] shaders\gasmasks\mask_nm_7
* 16384.1 : [   1] shaders\gasmasks\mask_nm_8
* 16384.1 : [   1] shaders\gasmasks\mask_nm_9
* 16384.1 : [   1] ui\ui_global_map
* 16384.1 : [   1] wpn\wpn_groza\wpn_groza
* 16384.1 : [   1] wpn\wpn_rpg-7\wpn_rpg-7
* 16732.7 : [   2] pfx\pfx_anomaly_19
* 21845.5 : [   2] fozest\small_fire_looped10x4
* 21845.5 : [   1] fozest\small_fire_looped10x4_dist
* 21845.5 : [   1] wpn\wpn_an94\wpn_an94
* 21845.5 : [   1] wpn\wpn_an94\wpn_an94_bump
* 21845.5 : [   1] wpn\wpn_an94\wpn_an94_bump#
* 21845.5 : [   1] wpn\wpn_g36\wpn_g36k_bump
* 27318.8 : [   1] pfx\pfx_dist9
* 32768.1 : [   1] ui\ui_actor_menu
* 32768.1 : [   1] ui\ui_actor_portrets
* 32768.1 : [   1] ui\ui_icon_equipment
* 32768.1 : [   1] ui\ui_icon_equipment_hide
* [ D3D ]: textures[1900140 K]
*  0.0 : [   4] $null
*  0.0 : [   1] $user$NVHHGGTex
*  0.0 : [   5] $user$NVjitterTex
*  0.0 : [   8] $user$Texture_color
*  0.0 : [   1] $user$Texture_color_out
*  0.0 : [   7] $user$Texture_obstacles
*  0.0 : [   3] $user$Texture_obstvelocity
*  0.0 : [   3] $user$Texture_pressure
*  0.0 : [   2] $user$Texture_tempscalar
*  0.0 : [   3] $user$Texture_tempvector
*  0.0 : [   5] $user$Texture_velocity0
*  0.0 : [   4] $user$Texture_velocity1
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   7] $user$albedo
*  0.0 : [   8] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$bokeh_blur
*  0.0 : [   3] $user$cmap0
*  0.0 : [   3] $user$cmap1
*  0.0 : [   2] $user$dof
*  0.0 : [   3] $user$edgeTex
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   5] $user$generic
*  0.0 : [  14] $user$generic0
*  0.0 : [   1] $user$generic0_r
*  0.0 : [   5] $user$generic1
*  0.0 : [   3] $user$generic1_r
*  0.0 : [   2] $user$generic2
*  0.0 : [   4] $user$jitter_0
*  0.0 : [   2] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   1] $user$jitter_mipped
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   9] $user$material
*  0.0 : [   1] $user$msaadepth
*  0.0 : [  15] $user$normal
*  0.0 : [ 280] $user$position
*  0.0 : [   3] $user$rayCastTex
*  0.0 : [   6] $user$rayDataTex
*  0.0 : [   2] $user$rayDataTexSmall
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   9] $user$smap_depth
*  0.0 : [   1] $user$smap_surf
*  0.0 : [   2] $user$sun_shafts0
*  0.0 : [   3] $user$sun_shafts1
*  0.0 : [  10] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   1] $user$viewport2
*  0.1 : [   1] wpn\wpn_protecta\wpn_protecta_dots
*  0.2 : [   1] item\item_conserva_bump#
*  0.2 : [   1] wpn\wpn_addon_grenade_launcher_m203_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp_bump#
*  0.2 : [   1] wpn\wpn_pkm\wpn_pkm_magazin_bump#
*  0.2 : [   1] wpn\pistols\wpn_hpsa\wpn_hpsa_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203_bump#
*  0.2 : [   1] wpn\pistols\wpn_beretta\wpn_beretta_bump#
*  0.2 : [   1] wpn\pistols\wpn_colt1911\wpn_colt1911_bump#
*  0.2 : [   1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle_bump#
*  0.2 : [   1] wpn\pistols\wpn_fort17\wpn_fort17_bump#
*  0.2 : [   1] wpn\pistols\wpn_pb\wpn_pb_bump#
*  0.2 : [   1] wpn\pistols\wpn_sigp220\wpn_sig-p220_bump#
*  0.2 : [   1] wpn\pistols\wpn_usp45\wpn_usp_bump#
*  0.2 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_body_bump#
*  0.2 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_mag_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_mp5_mount_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4_bump#
*  0.2 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a_bump#
*  0.2 : [   2] wpn\wpn_ak74\wpn_ak74_bump#
*  0.2 : [   1] wpn\wpn_aksu\wpn_aksu_bump#
*  0.2 : [   1] wpn\wpn_bullet1_bump#
*  0.2 : [   1] wpn\wpn_fn2000\wpn_fn2000_bump#
*  0.2 : [   1] wpn\wpn_g36\wpn_g36_scope_bump#
*  0.2 : [   1] wpn\wpn_g36\wpn_g36k_bump#
*  0.2 : [   1] wpn\wpn_grenade_f1_bump#
*  0.2 : [   1] wpn\wpn_grenade_rgd5_bump#
*  0.2 : [   1] wpn\wpn_groza\wpn_groza_bump#
*  0.2 : [   1] wpn\wpn_groza\wpn_groza_grenade_launcher_bump#
*  0.2 : [   1] wpn\wpn_knife_bump#
*  0.2 : [   1] wpn\wpn_l85\wpn_l85_bump#
*  0.2 : [   1] wpn\wpn_lr300\wpn_lr300_bump#
*  0.2 : [   1] wpn\wpn_lr300\wpn_lr300_parts_bump#
*  0.2 : [   1] wpn\wpn_mp5\wpn_mp5_bump#
*  0.2 : [   1] wpn\wpn_pkm\wpn_pkm_bump#
*  0.2 : [   1] wpn\wpn_protecta\wpn_protecta_bump#
*  0.2 : [   1] wpn\wpn_protecta\wpn_protecta_sights_bump#
*  0.2 : [   1] wpn\wpn_rg6\wpn_rg6_bump#
*  0.2 : [   1] wpn\wpn_rpg-7\wpn_rpg-7_bump#
*  0.2 : [   1] wpn\wpn_rpg-7_bump#
*  0.2 : [   1] wpn\wpn_sig55x\wpn_sig550_bump#
*  0.2 : [   1] wpn\wpn_sig55x\wpn_sig550_mag_bump#
*  0.2 : [   1] wpn\wpn_spas12\wpn_spas12_bump#
*  0.2 : [   1] wpn\wpn_svd\wpn_svd_body_bump#
*  0.2 : [   1] wpn\wpn_svd\wpn_svd_grips_bump#
*  0.2 : [   1] wpn\wpn_svd\wpn_svd_mag_bump#
*  0.2 : [   1] wpn\wpn_svu\wpn_svu-a_bump#
*  0.2 : [   1] wpn\wpn_toz-194\wpn_toz-194_bump#
*  0.2 : [   1] wpn\wpn_toz-34\wpn_toz-34_bump#
*  0.2 : [   1] wpn\wpn_toz66\wpn_toz66_bump#
*  0.2 : [   1] wpn\wpn_ump45\wpn_ump45_bump#
*  0.2 : [   1] wpn\wpn_val\wpn_val_bump#
*  0.2 : [   1] wpn\wpn_vog_bump#
*  0.2 : [   1] wpn\wpn_vss\wpn_vss_bump#
*  0.3 : [   1] wpn\pistols\wpn_pm\wpn_pm_bump#
*  0.3 : [   1] wpn\wpn_grenade_rdg-m_bump#
*  0.5 : [   1] act\newloner\cargopants_grey_co_bump#
*  0.5 : [   1] act\newloner\hhl_m_latino01_004_light_co_bump#
*  0.5 : [   1] act\newloner\hunting_co_bump#
*  0.5 : [   1] act\newloner\joggingshoes_blue_co_bump#
*  0.5 : [   1] act\newloner\m65_jacket_tan_co_bump#
*  0.5 : [   1] act\newloner\rus_gear_2_d_bump#
*  0.5 : [   1] act\newloner\rus_upper_d_bump#
*  0.5 : [   1] act\newloner\upper_d_bump#
*  1.1 : [   2] pfx\snowo
*  1.5 : [   2] glow\glow_rays
*  2.8 : [   2] pfx\pfx_spark_02
*  2.8 : [   2] pfx\pfx_step_blood
*  4.1 : [   2] fx\fx_flare1
*  4.1 : [   2] pfx\pfx_g-smoke-01
*  4.1 : [   2] pfx\pfx_leaves_01
*  5.5 : [   2] ghost_particles\eft_style\empty
*  5.5 : [   2] glow\glow_orange2
*  5.5 : [   2] pfx\pfx_bubble
*  5.5 : [   2] pfx\pfx_leaves_02
*  5.5 : [   2] pfx\pfx_splash3
*  5.5 : [   2] pfx\pfx_splash_02
*  5.5 : [   2] pfx\pfx_synus
*  5.5 : [   2] pfx\pfx_vehmetaldebris_01
*  5.5 : [   1] wm\wm_bullet_asfalt_1
*  5.5 : [   1] wm\wm_bullet_asfalt_2
*  5.5 : [   1] wm\wm_bullet_asfalt_3
*  5.5 : [   1] wm\wm_bullet_brick_1
*  5.5 : [   1] wm\wm_bullet_brick_2
*  5.5 : [   1] wm\wm_bullet_concrete
*  5.5 : [   1] wm\wm_bullet_concrete_1
*  5.5 : [   1] wm\wm_bullet_concrete_2
*  5.5 : [   1] wm\wm_bullet_concrete_4
*  5.5 : [   1] wm\wm_bullet_concrete_5
*  5.5 : [   1] wm\wm_bullet_concrete_6
*  5.5 : [   1] wm\wm_bullet_concrete_7
*  5.5 : [   1] wm\wm_bullet_ground
*  5.5 : [   1] wm\wm_bullet_ground_1
*  5.5 : [   1] wm\wm_bullet_ground_2
*  5.5 : [   1] wm\wm_bullet_metall_thik
*  5.5 : [   1] wm\wm_bullet_metall_thik_1
*  5.5 : [   1] wm\wm_bullet_metall_thik_2
*  5.5 : [   1] wm\wm_bullet_metall_thik_3
*  5.5 : [   1] wm\wm_bullet_metall_thin
*  5.5 : [   1] wm\wm_bullet_metall_thin_1
*  5.5 : [   1] wm\wm_bullet_metall_thin_2
*  5.5 : [   1] wm\wm_bullet_metall_thin_3
*  5.5 : [   1] wm\wm_bullet_metall_thin_4
*  5.5 : [   1] wm\wm_bullet_wood
*  5.5 : [   1] wm\wm_bullet_wood_1
*  5.5 : [   1] wm\wm_bullet_wood_2
*  5.5 : [   1] wm\wm_bullet_wood_3
*  5.5 : [   1] wm\wm_bullet_wood_4
*  5.5 : [   1] wm\wm_bullet_wood_5
*  5.5 : [   1] wm\wm_bullet_wood_6
*  5.5 : [   1] wm\wm_bullet_wood_7
*  5.5 : [   1] wm\wm_bullet_wood_8
*  5.5 : [   1] wm\wm_bullet_wood_9
*  5.5 : [   2] prop\prop_provod_02
*  6.1 : [   1] sky\af1_foggy\05-00#small
*  6.1 : [   6] sky\af1_foggy\06-00#small
*  6.1 : [   2] sky\af1_foggy\08-00#small
*  6.1 : [   1] sky\af1_foggy\09-00#small
*  6.1 : [   1] sky\af1_foggy\11-00#small
*  6.1 : [   2] sky\af1_foggy\13-00#small
*  6.1 : [   3] sky\af1_foggy\15-00#small
*  6.1 : [   2] sky\af1_foggy\17-00#small
*  6.1 : [   3] sky\af3_a_cloudy\05-00#small
*  6.1 : [   4] sky\af3_a_cloudy\06-00#small
*  6.1 : [   6] sky\af3_a_cloudy\07-00#small
*  6.1 : [   7] sky\af3_a_cloudy\08-00#small
*  6.1 : [  16] sky\af3_a_cloudy\09-00#small
*  6.1 : [   7] sky\af3_a_cloudy\10-00#small
*  6.1 : [   9] sky\af3_a_cloudy\11-00#small
*  6.1 : [   5] sky\af3_a_cloudy\12-00#small
*  6.1 : [   9] sky\af3_a_cloudy\13-00#small
*  6.1 : [   5] sky\af3_a_cloudy\14-00#small
*  6.1 : [   7] sky\af3_a_cloudy\15-00#small
*  6.1 : [   7] sky\af3_a_cloudy\16-00#small
*  6.1 : [   9] sky\af3_a_cloudy\17-00#small
*  6.1 : [  11] sky\af3_a_cloudy\18-00#small
*  6.1 : [   3] sky\af3_a_cloudy\19-00#small
*  6.1 : [   7] sky\af3_a_cloudy\20-00#small
*  6.1 : [   1] sky\af3_a_partly\05-30#small
*  6.1 : [   1] sky\af3_a_partly\06-00#small
*  6.1 : [   1] sky\af3_a_partly\07-00#small
*  6.1 : [   1] sky\af3_a_partly\08-00#small
*  6.1 : [   1] sky\af3_a_partly\09-00#small
*  6.1 : [   1] sky\af3_a_partly\10-00#small
*  6.1 : [   1] sky\af3_a_partly\11-00#small
*  6.1 : [   3] sky\af3_a_partly\13-00#small
*  6.1 : [   1] sky\af3_a_partly\14-00#small
*  6.1 : [   1] sky\af3_a_partly\16-00#small
*  6.1 : [   1] sky\af3_a_partly\17-00#small
*  6.1 : [   1] sky\af3_a_partly\18-00#small
*  6.1 : [   1] sky\af3_a_partly\19-00#small
*  6.1 : [   2] sky\af3_a_partly\20-00#small
*  6.1 : [   1] sky\af3_a_partly\20-30#small
*  6.1 : [   1] sky\af3_a_partly\21-30#small
*  6.1 : [   6] sky\af3_blowout\blowout1#small
*  6.1 : [   2] sky\af3_blowout\blowout1_1#small
*  6.1 : [   1] sky\af3_blowout\blowout2#small
*  6.1 : [   1] sky\af3_blowout\blowout2_night#small
*  6.1 : [   3] sky\af3_blowout\blowout3#small
*  6.1 : [   2] sky\af3_blowout\blowout3_1#small
*  6.1 : [   2] sky\af3_blowout\blowout3_1_night#small
*  6.1 : [   3] sky\af3_blowout\blowout3_2#small
*  6.1 : [   2] sky\af3_blowout\blowout3_2_night#small
*  6.1 : [   2] sky\af3_blowout\blowout3_3#small
*  6.1 : [   2] sky\af3_blowout\blowout3_3_night#small
*  6.1 : [   1] sky\af3_blowout\blowout3_night#small
*  6.1 : [   1] sky\af3_blowout\blowout4#small
*  6.1 : [   3] sky\af3_blowout\blowout4_1#small
*  6.1 : [   3] sky\af3_blowout\blowout4_1_night#small
*  6.1 : [   1] sky\af3_blowout\blowout4_night#small
*  6.1 : [   1] sky\af3_blowout\blowout5#small
*  6.1 : [   1] sky\af3_blowout\blowout5_night#small
*  6.1 : [   7] sky\af3_blowout\blowout5psi#small
*  6.1 : [   7] sky\af3_blowout\blowout5psi_night#small
*  6.1 : [   1] sky\af3_blowout\blowout6#small
*  6.1 : [   1] sky\af3_blowout\blowout6_night#small
*  6.1 : [   3] sky\af3_blowout\blowout7#small
*  6.1 : [   4] sky\af3_blowout\blowout7_night#small
*  6.1 : [   6] sky\af3_foggy\07-00#small
*  6.1 : [   2] sky\af3_foggy\09-00#small
*  6.1 : [   3] sky\af3_foggy\10-00#small
*  6.1 : [   1] sky\af3_foggy\11-00#small
*  6.1 : [   1] sky\af3_foggy\12-00#small
*  6.1 : [   1] sky\af3_foggy\13-00#small
*  6.1 : [   1] sky\af3_foggy\14-00#small
*  6.1 : [   1] sky\af3_foggy\15-00#small
*  6.1 : [   1] sky\af3_foggy\16-00#small
*  6.1 : [   1] sky\af3_foggy\17-00#small
*  6.1 : [   1] sky\af3_foggy\18-00#small
*  6.1 : [   1] sky\af3_foggy\20-00#small
*  6.1 : [   6] sky\af3_rainy\07-00#small
*  6.1 : [   3] sky\af3_rainy\09-00_19-00#small
*  6.1 : [   3] sky\af3_rainy\13-00#small
*  6.1 : [   3] sky\af3_rainy\15-00#small
*  6.1 : [   2] sky\af3_rainy\16-00#small
*  6.1 : [   6] sky\af3_rainy\20-00#small
*  6.1 : [  56] sky\skygod_night\foggy_00-00#small
*  8.1 : [   2] internal\internal_fireTransferFunction
*  8.1 : [   2] pfx\pfx_gologramma
*  8.1 : [   2] pfx\r_pop\shells\fake_shells
* 10.8 : [   2] amik\weapons\flame\trace_01
* 10.8 : [   2] amik\weapons\trace_01
* 10.8 : [   2] amik\weapons\dtk_3
* 10.8 : [   2] pfx\pfx_concretedebris_01
* 16.1 : [   2] amik\hit_fx\blood\962e6155
* 16.1 : [   2] amik\weapons\flame\mg42out
* 16.1 : [   2] amik\weapons\flame\trace
* 16.1 : [   2] amik\weapons\mg42out
* 16.1 : [   2] amik\weapons\trace
* 16.1 : [   2] fx\fx_volumefog1
* 16.1 : [   1] ui\ui_font_hud_01
* 16.1 : [   1] ui\ui_grid
* 16.1 : [   1] wm\wm_blood_drop_1
* 16.1 : [   1] wm\wm_blood_drop_2
* 16.1 : [   1] wm\wm_blood_drop_3
* 16.1 : [   1] wm\wm_blood_drop_4
* 21.4 : [   2] amik\hit_fx\blood\m
* 21.5 : [   2] amik\explosions\smoke128_3w
* 21.5 : [   2] pfx\pfx_sparks
* 21.5 : [   2] amik\nature\stonedebris1
* 21.5 : [   2] fx\fx_sun
* 21.5 : [   2] glow\glow_04
* 21.5 : [   2] pfx\pfx_anomaly_21
* 21.5 : [   2] pfx\pfx_bubble_1
* 21.5 : [   2] pfx\pfx_bubble_water
* 21.5 : [   1] pfx\pfx_dist2
* 21.5 : [   1] pfx\pfx_dist_teleport
* 21.5 : [   2] pfx\pfx_distortion
* 21.5 : [   2] pfx\pfx_specks_poison
* 21.5 : [   2] pfx\pfx_spikey_star
* 21.5 : [   2] pfx\pfx_splash_01
* 21.5 : [   2] pfx\pfx_stonedebris1
* 21.5 : [   2] pfx\pfx_stonedebris2
* 21.5 : [   2] pfx\pfx_vehglassdebris_01
* 21.5 : [   2] pfx\pfx_water_wave
* 21.5 : [   2] shoker_mod\explosions\firesmokeparticle
* 21.5 : [   1] wm\wm_grenade
* 21.5 : [   1] wm\wm_knife_dead
* 21.5 : [   1] wm\wm_knife_horiz
* 21.5 : [   1] wm\wm_knife_horiz_blood
* 21.5 : [   1] wm\wm_knife_wood
* 21.5 : [   1] wm\wm_knife_wood1
* 21.5 : [   1] wm\wm_knife_wood2
* 21.5 : [   1] wpn\wpn_pkm_lenta_bump
* 21.5 : [   1] wpn\wpn_pkm_lenta_bump#
* 21.5 : [   2] amik\weapons\6ways2
* 21.5 : [   2] amik\weapons\btr\muzzle6ways2
* 21.5 : [   2] amik\nature\list
* 21.5 : [   2] amik\nature\wood_part
* 21.5 : [   2] amik\weapons\flame\trail
* 24.1 : [   5] sky\af3_a_clear\04-30#small
* 24.1 : [   7] sky\af3_a_clear\05-00#small
* 24.1 : [   5] sky\af3_a_clear\06-00#small
* 24.1 : [   5] sky\af3_a_clear\07-00#small
* 24.1 : [   5] sky\af3_a_clear\08-00#small
* 24.1 : [   5] sky\af3_a_clear\09-00#small
* 24.1 : [   5] sky\af3_a_clear\10-00#small
* 24.1 : [   5] sky\af3_a_clear\11-00#small
* 24.1 : [   5] sky\af3_a_clear\12-00#small
* 24.1 : [   5] sky\af3_a_clear\13-00#small
* 24.1 : [   5] sky\af3_a_clear\14-00#small
* 24.1 : [   5] sky\af3_a_clear\15-00#small
* 24.1 : [   5] sky\af3_a_clear\16-00#small
* 24.1 : [   5] sky\af3_a_clear\17-00#small
* 24.1 : [   5] sky\af3_a_clear\18-00#small
* 24.1 : [   5] sky\af3_a_clear\19-00#small
* 24.1 : [   6] sky\af3_a_clear\20-00#small
* 24.1 : [   5] sky\af3_a_clear\20-30#small
* 24.1 : [   5] sky\af3_a_clear\21-00#small
* 24.1 : [  34] sky\skygod_night\cloudy_00-00#small
* 24.1 : [  38] sky\swtc_clear\00-00-fm#small
* 24.1 : [  26] sky\swtc_clear\01-00-fm#small
* 24.1 : [   1] sky\swtc_clear\02-00-fm#small
* 24.1 : [   1] sky\swtc_clear\03-00-fm#small
* 24.1 : [   2] sky\swtc_clear\04-00-fm#small
* 24.1 : [   3] sky\swtc_clear\05-00#small
* 24.1 : [   2] sky\swtc_clear\06-00#small
* 24.1 : [   1] sky\swtc_clear\06-30#small
* 24.1 : [   1] sky\swtc_clear\07-00#small
* 24.1 : [   2] sky\swtc_clear\08-00#small
* 24.1 : [   2] sky\swtc_clear\09-00#small
* 24.1 : [   2] sky\swtc_clear\10-00#small
* 24.1 : [   2] sky\swtc_clear\11-00#small
* 24.1 : [   4] sky\swtc_clear\12-00#small
* 24.1 : [   2] sky\swtc_clear\13-00#small
* 24.1 : [   2] sky\swtc_clear\14-00#small
* 24.1 : [   2] sky\swtc_clear\15-00#small
* 24.1 : [   2] sky\swtc_clear\16-00#small
* 24.1 : [   2] sky\swtc_clear\17-00#small
* 24.1 : [   2] sky\swtc_clear\18-00#small
* 24.1 : [   2] sky\swtc_clear\19-00#small
* 24.1 : [   3] sky\swtc_clear\20-00#small
* 24.1 : [   1] sky\swtc_clear\20-30#small
* 24.1 : [   2] sky\swtc_clear\21-00#small
* 24.1 : [   1] sky\swtc_clear\22-00-fm#small
* 24.1 : [   1] sky\swtc_clear\23-00-fm#small
* 24.1 : [   1] sky\swtc_clear_alt\00-00#small
* 24.1 : [   1] sky\swtc_clear_alt\01-00#small
* 24.1 : [   1] sky\swtc_clear_alt\02-00#small
* 24.1 : [  15] sky\swtc_clear_alt\03-00#small
* 24.1 : [   1] sky\swtc_clear_alt\04-00#small
* 24.1 : [   1] sky\swtc_clear_alt\04-30#small
* 24.1 : [   2] sky\swtc_clear_alt\05-00#small
* 24.1 : [   1] sky\swtc_clear_alt\06-00#small
* 24.1 : [   1] sky\swtc_clear_alt\07-00#small
* 24.1 : [   1] sky\swtc_clear_alt\08-00#small
* 24.1 : [   1] sky\swtc_clear_alt\09-00#small
* 24.1 : [   1] sky\swtc_clear_alt\10-00#small
* 24.1 : [   1] sky\swtc_clear_alt\11-00#small
* 24.1 : [   1] sky\swtc_clear_alt\12-00#small
* 24.1 : [   1] sky\swtc_clear_alt\13-00#small
* 24.1 : [   1] sky\swtc_clear_alt\14-00#small
* 24.1 : [   2] sky\swtc_clear_alt\15-00#small
* 24.1 : [   1] sky\swtc_clear_alt\17-00#small
* 24.1 : [   1] sky\swtc_clear_alt\18-00#small
* 24.1 : [   1] sky\swtc_clear_alt\19-00#small
* 24.1 : [   3] sky\swtc_clear_alt\20-00#small
* 24.1 : [   1] sky\swtc_clear_alt\21-00#small
* 24.1 : [   3] sky\swtc_clear_alt\23-00#small
* 24.1 : [   2] sky\swtc_cloudy_light\06-00-cloudy-dark#small
* 24.1 : [   1] sky\swtc_cloudy_light\21-00-cloudy-light#small
* 24.1 : [   2] sky\swtc_dark\05-00-storm#small
* 24.1 : [   1] sky\swtc_dark\06-00-cloudy-dark#small
* 24.1 : [   1] sky\swtc_dark\07-00-cloudy-light-rain#small
* 24.1 : [   2] sky\swtc_dark\09-00-cloudy-dark-rain#small
* 24.1 : [   2] sky\swtc_dark\10-00-cloudy-light-rain#small
* 24.1 : [   1] sky\swtc_dark\11-00-storm#small
* 24.1 : [   3] sky\swtc_dark\13-00-cloudy-dark#small
* 24.1 : [   1] sky\swtc_dark\15-00-storm#small
* 24.1 : [   1] sky\swtc_dark\16-00-storm#small
* 24.1 : [   1] sky\swtc_dark\17-00-storm#small
* 24.1 : [   1] sky\swtc_dark\18-00-cloudy-light-rain#small
* 24.1 : [   2] sky\swtc_dark\19-00-storm#small
* 24.1 : [   1] sky\swtc_dark\19-30-storm#small
* 24.1 : [   1] sky\swtc_dark\20-00-storm#small
* 32.1 : [   2] fx\fx_noise
* 32.1 : [   1] item\item_beans
* 32.1 : [   2] pfx\pfx_ani-smoke-01
* 32.1 : [   2] pfx\pfx_cc_lighting_grad2
* 32.1 : [   1] ui\ui_font_arial_14_1600
* 32.1 : [   1] wpn\wpn_bolt\wpn_bolt_bullet
* 33.0 : [   1] ui\ui_ani_cursor
* 42.8 : [   2] amik\weapons\dtk_5
* 42.8 : [   4] fx\fx_noise2
* 42.8 : [   2] ghost_particles\glow\glow01
* 42.8 : [   1] item\item_medkit
* 42.8 : [   1] item\item_medkit_2
* 42.8 : [   1] item\item_medkit_3
* 42.8 : [   1] item\item_medkit_4
* 42.8 : [   1] item\item_medkit_7
* 42.8 : [   2] pfx\pfx_anomaly_3
* 42.8 : [   2] pfx\pfx_anomaly_8
* 42.8 : [   2] pfx\pfx_anomaly_9
* 42.8 : [   2] pfx\pfx_electrostatic
* 42.8 : [   2] pfx\pfx_light
* 42.8 : [   2] pfx\pfx_light1
* 42.8 : [   2] pfx\pfx_light4
* 42.8 : [   2] pfx\pfx_lightning_01
* 42.8 : [   2] pfx\pfx_lightning_02
* 42.8 : [   2] pfx\pfx_plasma
* 42.8 : [   2] prop\prop_fake_bed_fireplace
* 42.8 : [   1] wpn\wpn_pkm_lenta
* 42.8 : [   2] amik\anomaly\electric_radial
* 42.8 : [   2] amik\weapons\6ways1
* 42.8 : [   2] amik\weapons\btr\muzzle6ways1
* 42.8 : [   2] amik\weapons\dtk_4
* 42.8 : [   2] amik\hit_fx\water_splash\water_spurt
* 42.8 : [   2] pfx\pfx_smokepuffs2
* 42.8 : [   2] pfx\pfx_sparks2
* 42.8 : [   1] wm\wm_knife_horiz_blood1
* 42.8 : [   1] wm\wm_knife_horiz_metal
* 42.8 : [   1] wm\wm_knife_horiz_ston
* 42.9 : [   1] fx\fx_lightning
* 42.9 : [   2] pfx\pfx_woodchips1
* 42.9 : [   2] pfx\pfx_woodchips3
* 64.1 : [   2] amik\static\gas_light\flame_zippo
* 64.1 : [   2] amik\weapons\dtk_6
* 64.1 : [   2] amik\weapons\dtk_8
* 64.1 : [   2] amik\weapons\flash_01
* 64.1 : [   2] amik\weapons\flash_02
* 64.1 : [   2] amik\weapons\flash_04
* 64.1 : [   2] amik\weapons\flash_05
* 64.1 : [   2] fx\fx_gradient
* 64.1 : [   1] fx\fx_thunderbolts_gradient
* 64.1 : [   1] fx\fx_thunderbolts_gradient_surge
* 64.1 : [   2] glow\glow_yellow
* 64.1 : [   1] item\item_beans_bump
* 64.1 : [   1] item\item_beans_bump#
* 64.1 : [   1] item\kielbasa
* 64.1 : [   2] pfx\pfx_anomaly_18
* 64.1 : [   2] pfx\pfx_bloodsplash1
* 64.1 : [   2] pfx\pfx_smoke_f
* 64.1 : [   2] pfx\pfx_smoke_n
* 64.1 : [   2] pfx\pfx_smoke_o
* 64.1 : [   2] pfx\pfx_smoke_o2
* 64.1 : [   2] pfx\pfx_smoke_o3
* 64.1 : [   1] ui\ui_actor_portrets_special
* 64.1 : [   1] ui\ui_actor_upgrades_binoc
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_02
* 64.1 : [   1] ui\ui_font_letter_16_1600
* 64.1 : [   1] ui\ui_font_letter_18_1600
* 78.3 : [   2] pfx\gunparts
* 85.4 : [   2] amik\weapons\dtk_2
* 85.5 : [   2] pfx\pfx_sparks1
* 85.5 : [   1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_raii
* 85.5 : [   2] act\act_controller_hit1
* 85.5 : [   2] amik\explosions\smoke2
* 85.5 : [   1] fx\fx_rainsplash1
* 85.5 : [   1] ghost_particles\dist\distortion_default
* 85.5 : [   2] ghost_particles\eft_style\smoke01
* 85.5 : [   2] glow\glow_blue
* 85.5 : [   2] glow\glow_orange
* 85.5 : [   2] glow\glow_orange_bright
* 85.5 : [   2] glow\glow_white
* 85.5 : [   2] item\item_medkit_4_bump
* 85.5 : [   2] item\item_medkit_4_bump#
* 85.5 : [   3] lights\lights_spot01
* 85.5 : [   2] pfx\pfx_anomaly_1
* 85.5 : [   2] pfx\pfx_anomaly_16
* 85.5 : [   2] pfx\pfx_anomaly_17
* 85.5 : [   2] pfx\pfx_anomaly_4
* 85.5 : [   2] pfx\pfx_blurry_cloud
* 85.5 : [   2] pfx\pfx_brick
* 85.5 : [   1] pfx\pfx_dist2inv
* 85.5 : [   1] pfx\pfx_dist_lens_base
* 85.5 : [   1] pfx\pfx_distort_anomaly
* 85.5 : [   2] pfx\pfx_gradient1
* 85.5 : [   2] pfx\pfx_smoke_a
* 85.5 : [   2] pfx\pfx_smoke_c
* 85.5 : [   2] pfx\pfx_smoke_g
* 85.5 : [   2] pfx\pfx_specks
* 85.5 : [   2] pfx\pfx_test_textures
* 85.5 : [   1] wm\wm_blood_10
* 85.5 : [   1] wm\wm_blood_11
* 85.5 : [   1] wm\wm_blood_1_1
* 85.5 : [   1] wm\wm_blood_1_2
* 85.5 : [   1] wm\wm_blood_1_3
* 85.5 : [   1] wm\wm_blood_1_4
* 85.5 : [   1] wm\wm_blood_1_5
* 85.5 : [   1] wm\wm_blood_3
* 85.5 : [   1] wm\wm_blood_4
* 85.5 : [   1] wm\wm_blood_5
* 85.5 : [   1] wm\wm_blood_6
* 85.5 : [   1] wm\wm_blood_7
* 85.5 : [   1] wm\wm_blood_8
* 85.5 : [   1] wm\wm_blood_9
* 85.5 : [   1] wm\wm_bullet_glass01
* 85.5 : [   1] wm\wm_bullet_glass02
* 85.5 : [   1] wm\wm_bullet_glass03
* 85.5 : [   1] wm\wm_bullet_glass04
* 85.5 : [   1] wpn\shell_545_bump
* 85.5 : [   1] wpn\shell_545_bump#
* 85.5 : [   1] wpn\wpn_pkm\wpn_pkm_decals
* 85.5 : [   2] amik\weapons\dtk_4_1
* 85.5 : [   2] new_pfx\wblood_6
* 85.5 : [   2] amik\explosions\ring_grey
* 85.5 : [   2] new_pfx\wblood_4
* 85.5 : [   2] pfx\pfx_flame
* 115.0 : [   2] sky\swtc_storm\09-00-storm#small
* 115.0 : [   5] sky\swtc_storm\10-00-storm#small
* 115.0 : [   2] sky\swtc_storm\12-00-storm#small
* 115.0 : [   1] sky\swtc_storm\14-00-storm#small
* 115.0 : [   2] sky\swtc_storm\15-00-storm#small
* 115.0 : [   1] sky\swtc_storm\20-00-storm#small
* 128.1 : [   2] amik\weapons\grishik\357mag
* 128.1 : [   2] amik\weapons\grishik\50_ae
* 128.1 : [   2] amik\weapons\grishik\5x45x39
* 128.1 : [   2] amik\weapons\grishik\5x45x39_00
* 128.1 : [   2] amik\weapons\grishik\5x45x39_01
* 128.1 : [   2] amik\weapons\grishik\5x56x45
* 128.1 : [   2] amik\weapons\grishik\5x56x45_00
* 128.1 : [   2] amik\weapons\grishik\5x7x28
* 128.1 : [   2] amik\weapons\grishik\6x5x50
* 128.1 : [   2] amik\weapons\grishik\7x62x25_0
* 128.1 : [   2] amik\weapons\grishik\7x62x25_1
* 128.1 : [   2] amik\weapons\grishik\7x62x25_2
* 128.1 : [   2] amik\weapons\grishik\7x62x25_3
* 128.1 : [   2] amik\weapons\grishik\7x62x25_4
* 128.1 : [   2] amik\weapons\grishik\7x62x39_00
* 128.1 : [   2] amik\weapons\grishik\7x62x39_01
* 128.1 : [   2] amik\weapons\grishik\7x62x39_02
* 128.1 : [   2] amik\weapons\grishik\7x62x39_03
* 128.1 : [   2] amik\weapons\grishik\7x62x51_1
* 128.1 : [   2] amik\weapons\grishik\7x62x51_2
* 128.1 : [   2] amik\weapons\grishik\7x62x54
* 128.1 : [   2] amik\weapons\grishik\7x7x57
* 128.1 : [   2] amik\weapons\grishik\7x92x57
* 128.1 : [   2] amik\weapons\grishik\9x18_1
* 128.1 : [   2] amik\weapons\grishik\9x18_2
* 128.1 : [   2] amik\weapons\grishik\9x18_3
* 128.1 : [   2] amik\weapons\grishik\9x39
* 128.1 : [   2] amik\weapons\shells_ak_01
* 128.1 : [   2] amik\weapons\smokeshoot_0
* 128.1 : [   1] item\item_cloth_mask
* 128.1 : [   1] item\kielbasa_bump
* 128.1 : [   1] item\kielbasa_bump#
* 128.1 : [   2] pfx\pfx_shells2
* 128.1 : [   2] pfx\pfx_shells_green
* 128.1 : [   2] pfx\pfx_shells_pisto1
* 128.1 : [   2] pfx\pfx_shells_pistol
* 128.1 : [   2] pfx\pfx_spark_01
* 128.1 : [   1] prop\prop_voda1
* 128.1 : [   2] shoker_mod\pfx\pfx_ak_shells_1
* 128.1 : [   1] ui\ui_font_graff_19_1600
* 128.1 : [   1] ui\ui_font_graff_22_1600
* 170.1 : [   2] amik\weapons\9x39
* 170.1 : [   1] wpn\wpn_vog
* 170.8 : [   1] act\act_ryukzak
* 170.8 : [   1] act\newloner\joggingshoes_blue_co
* 170.8 : [   1] drink\drink_flask2
* 170.8 : [   1] drink\drink_match0
* 170.8 : [   2] glow\glow_fire1_soc
* 170.8 : [   2] item\item_detector_1
* 170.8 : [   2] item\item_detector_2
* 170.8 : [   1] item\item_detector_3
* 170.8 : [   1] item\item_energy
* 170.8 : [   1] item\item_ustroystva
* 170.8 : [   2] pfx\pfx_light3
* 170.8 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_mag
* 170.8 : [   1] wpn\wpn_fn2000\wpn_fn2000_lens
* 170.8 : [   1] wpn\wpn_fn2000_lens
* 170.8 : [   1] wpn\wpn_protecta\wpn_protecta_sights
* 170.8 : [   2] amik\explosions\smoke_cannon
* 170.8 : [   2] amik\weapons\12x70
* 170.8 : [   2] amik\weapons\flame\flameshoot_3
* 170.8 : [   2] amik\weapons\flame\flameshoot_4
* 170.8 : [   2] amik\weapons\flame\flameshoot_5
* 170.8 : [   2] amik\weapons\shells_12x70
* 170.8 : [   2] fozest\fire_spark_04
* 170.8 : [   2] pfx\pfx_concretepuffs_01
* 170.8 : [   1] pfx\pfx_lighting_stancia_01
* 170.8 : [   1] pfx\pfx_lighting_stancia_02
* 170.8 : [   2] pfx\pfx_smokepuffs1
* 170.8 : [   2] shoker_mod\pfx\pfx_shells1
* 170.8 : [   2] shoker_mod\pfx\pfx_shells2
* 170.8 : [   1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail_bump
* 256.1 : [   1] act\act_ryukzak_bump#
* 256.1 : [   2] amik\explosions\explosion_flash_atlas
* 256.1 : [   2] amik\hit_fx\blood\blood
* 256.1 : [   1] drink\drink_vodka_bump
* 256.1 : [   1] drink\drink_vodka_bump#
* 256.1 : [   1] fx\fx_rain
* 256.1 : [   1] fx\fx_sun_halo
* 256.1 : [   1] fx\fx_sun_morning
* 256.1 : [   1] fx\fx_sun_rise
* 256.1 : [   1] item\item_cloth_mask_bump
* 256.1 : [   1] item\item_cloth_mask_bump#
* 256.1 : [   2] pfx\pfx_bloodsplash2
* 256.1 : [   2] pfx\pfx_expl_01
* 256.1 : [   2] pfx\pfx_flash_01
* 256.1 : [   2] pfx\pfx_flash_02
* 256.1 : [   2] pfx\pfx_flash_05
* 256.1 : [   2] pfx\pfx_flash_07
* 256.1 : [   2] pfx\pfx_flash_08
* 256.1 : [   2] pfx\pfx_rain
* 256.1 : [   2] pfx\pfx_smoke_p
* 256.1 : [   1] prop\prop_voda1_bump
* 256.1 : [   1] prop\prop_voda1_bump#
* 256.1 : [   1] ui\ui_font_graff_32_1600
* 256.1 : [   1] ui\ui_font_letter_25_1600
* 256.1 : [   1] wpn\wpn_g36\wpn_g36_scope_bump
* 341.5 : [   1] act\act_face_her9
* 341.5 : [   1] act\act_face_hero
* 341.5 : [   1] item\item_stims
* 341.5 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka
* 341.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm
* 341.5 : [   1] act\act_ryukzak_bump
* 341.5 : [   1] act\newloner\cargopants_grey_co_bump
* 341.5 : [   1] act\newloner\hunting_co_bump
* 341.5 : [   1] act\newloner\joggingshoes_blue_co_bump
* 341.5 : [   1] act\newloner\upper_d_bump
* 341.5 : [   2] amik\explosions\explosion_dynamite\flashlight
* 341.5 : [   2] amik\explosions\explosion_smoke03
* 341.5 : [   2] amik\weapons\flame\flameshoot_1
* 341.5 : [   2] amik\weapons\flame\flameshoot_2
* 341.5 : [   2] fx\fx_gradien2
* 341.5 : [   2] fx\fx_gradient1
* 341.5 : [   1] fx\fx_gradient_02
* 341.5 : [   1] fx\fx_sun_cloudy_dark
* 341.5 : [   1] fx\fx_sun_fog
* 341.5 : [   1] fx\fx_sun_gradient
* 341.5 : [   1] fx\fx_sun_gradient_day_clear
* 341.5 : [   2] ghost_particles\eft_style\f4_sparks
* 341.5 : [   1] item\item_detector_1_bump
* 341.5 : [   1] item\item_detector_1_bump#
* 341.5 : [   1] item\item_detector_2_bump
* 341.5 : [   1] item\item_detector_2_bump#
* 341.5 : [   1] item\item_detector_3_bump
* 341.5 : [   1] item\item_detector_3_bump#
* 341.5 : [   1] item\item_energ_bump
* 341.5 : [   1] item\item_energ_bump#
* 341.5 : [   1] item\item_food
* 341.5 : [   2] pfx\pfx_anomaly_5
* 341.5 : [   2] pfx\pfx_anomaly_6
* 341.5 : [   1] pfx\pfx_dist4
* 341.5 : [   1] pfx\pfx_dist8
* 341.5 : [   2] pfx\pfx_gradient
* 341.5 : [   2] pfx\pfx_skinsplash1
* 341.5 : [   2] shoker_mod\explosions\explosion_smoke01
* 341.5 : [   1] wm\wm_blood_1
* 341.5 : [   1] wm\wm_blood_2
* 341.5 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_mag_bump
* 341.5 : [   1] wpn\wpn_protecta\wpn_protecta_sights_bump
* 341.5 : [   1] wpn\wpn_vog_bump
* 341.5 : [   2] amik\explosions\explosion_dynamite\smoke
* 341.5 : [   2] amik\explosions\smoke_white_tiled3
* 341.5 : [   2] shoker_mod\pfx\pfx_smoke_1
* 459.5 : [   3] sky\swtc_storm\08-00-storm#small
* 512.1 : [   1] act\act_faction_badges_tfw_2
* 512.1 : [   2] amik\explosions\explosion_fuelcan\boom_1
* 512.1 : [   2] amik\weapons\00
* 512.1 : [   2] amik\weapons\grishik\45
* 512.1 : [   2] amik\weapons\shells_ak
* 512.1 : [   1] amk\items\500
* 512.1 : [   1] intro\intro_fake_start_1
* 512.1 : [   2] pfx\pfx_ani-fire01
* 512.1 : [   2] pfx\pfx_explotions_3
* 512.1 : [   2] pfx\r_pop\shells\12ga
* 512.1 : [   2] pfx\r_pop\shells\45acp
* 512.1 : [   2] pfx\r_pop\shells\545x39
* 512.1 : [   2] pfx\r_pop\shells\556x45
* 512.1 : [   2] pfx\r_pop\shells\762x39
* 512.1 : [   2] pfx\r_pop\shells\762x51
* 512.1 : [   2] pfx\r_pop\shells\762x54
* 512.1 : [   2] pfx\r_pop\shells\9x18
* 512.1 : [   2] pfx\r_pop\shells\9x19
* 512.1 : [   2] pfx\r_pop\shells\9x39
* 512.1 : [   2] shoker_mod\pfx\pfx_shells3
* 512.1 : [   1] ui\ui_actor_achivments
* 512.1 : [   1] ui\ui_actor_loadgame_screen
* 512.1 : [   1] ui\ui_actor_newsmanager_icons
* 512.1 : [   1] ui\ui_font_graff_50_1600
* 682.8 : [   1] wpn\wpn_upgrade
* 682.8 : [   1] act\act_stalker_bandit_2s
* 682.8 : [   1] act\newloner\cargopants_green_co
* 682.8 : [   1] act\newloner\hunting_co
* 682.8 : [   1] act\newloner\rus_gear_2_d
* 682.8 : [   1] act\newloner\upper_d
* 682.8 : [   1] item\item_conserva
* 682.8 : [   1] item\item_flash
* 682.8 : [   1] wpn\pistols\wpn_fort17\wpn_fort17
* 682.8 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_body
* 682.8 : [   1] wpn\wpn_addon_grenade_launcher_m203
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_mp5_mount
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a
* 682.8 : [   1] wpn\wpn_ammo
* 682.8 : [   1] wpn\wpn_bullet1
* 682.8 : [   1] wpn\wpn_gauss
* 682.8 : [   1] wpn\wpn_gauss\wpn_gauss
* 682.8 : [   1] wpn\wpn_grenade_rdg-m
* 682.8 : [   1] wpn\wpn_sig55x\wpn_sig550_mag
* 682.8 : [   1] wpn\wpn_svd\wpn_svd_mag
* 682.8 : [   1] act\act_face_her9_bump
* 682.8 : [   1] act\act_face_her9_bump#
* 682.8 : [   1] act\act_face_hero_bump
* 682.8 : [   1] act\act_face_hero_bump#
* 682.8 : [   1] act\newloner\hhl_m_latino01_004_light_co_bump
* 682.8 : [   1] act\newloner\m65_jacket_tan_co_bump
* 682.8 : [   2] amik\explosions\boom_0
* 682.8 : [   2] amik\explosions\boom_1
* 682.8 : [   2] amik\explosions\boom_2
* 682.8 : [   2] ghost_particles\eft_style\smoke02
* 682.8 : [   2] pfx\pfx_anomaly_2
* 682.8 : [   2] pfx\pfx_anomaly_23
* 682.8 : [   2] pfx\pfx_anomaly_2_green
* 682.8 : [   2] pfx\pfx_anomaly_7
* 682.8 : [   2] pfx\pfx_shells1
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka_bump
* 682.8 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm_bump
* 768.1 : [   1] sky\af1_foggy\05-00
* 768.1 : [   6] sky\af1_foggy\06-00
* 768.1 : [   2] sky\af1_foggy\08-00
* 768.1 : [   1] sky\af1_foggy\09-00
* 768.1 : [   1] sky\af1_foggy\11-00
* 768.1 : [   2] sky\af1_foggy\13-00
* 768.1 : [   3] sky\af1_foggy\15-00
* 768.1 : [   2] sky\af1_foggy\17-00
* 768.1 : [   6] sky\af3_foggy\07-00
* 768.1 : [   2] sky\af3_foggy\09-00
* 768.1 : [   3] sky\af3_foggy\10-00
* 768.1 : [   1] sky\af3_foggy\11-00
* 768.1 : [   1] sky\af3_foggy\12-00
* 768.1 : [   1] sky\af3_foggy\13-00
* 768.1 : [   1] sky\af3_foggy\14-00
* 768.1 : [   1] sky\af3_foggy\15-00
* 768.1 : [   1] sky\af3_foggy\16-00
* 768.1 : [   1] sky\af3_foggy\17-00
* 768.1 : [   1] sky\af3_foggy\18-00
* 768.1 : [   1] sky\af3_foggy\20-00
* 768.1 : [   3] sky\swtc_clear\05-00
* 768.1 : [   2] sky\swtc_cloudy_light\06-00-cloudy-dark
* 768.1 : [   1] sky\swtc_dark\06-00-cloudy-dark
* 1024.1 : [   1] act\act_stalker_bandit_2_bump#
* 1024.1 : [   2] amik\explosions\decal_concrete
* 1024.1 : [   2] amik\explosions\explo_end
* 1024.1 : [   1] amik\explosions\explosion_fuelcan\boom_3
* 1024.1 : [   2] amik\explosions\explosion_fuelcan\grey_xpl
* 1024.1 : [   2] amik\hit_fx\water_splash\water_splash_anim
* 1024.1 : [   1] fx\fx_moon
* 1024.1 : [   1] fx\fx_moon_full_clear
* 1024.1 : [   1] fx\fx_moon_full_cloudy
* 1024.1 : [   1] fx\fx_moon_full_verycloudy
* 1024.1 : [   1] fx\fx_sun2
* 1024.1 : [   1] fx\fx_sun_fog3
* 1024.1 : [   2] ghost_particles\smoke\smoke_loop_5x5
* 1024.1 : [   1] item\item_flash_bump#
* 1024.1 : [   2] pfx\pfx_ani-explosion-02
* 1024.1 : [   2] pfx\pfx_ani-explosion-02-b-a
* 1024.1 : [   2] pfx\pfx_ani-explosion-02a
* 1024.1 : [   2] pfx\pfx_explotions_2
* 1024.1 : [   2] pfx\pfx_explotions_4
* 1024.1 : [   2] pfx\pfx_explotions_smoke
* 1024.1 : [   2] pfx\pfx_explotions_smoke_benzine
* 1024.1 : [   1] shaders\gasmasks\mask_v_1
* 1024.1 : [   1] shaders\gasmasks\mask_v_2
* 1024.1 : [   1] shaders\gasmasks\mask_v_3
* 1024.1 : [   2] shoker_mod\explosions\final_expl
* 1024.1 : [   5] sky\sky_oblaka
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
* 1024.1 : [   1] ui\ui_hud
* 1024.1 : [   1] ui\ui_ingame2_common
* 1024.1 : [   1] wpn\wpn_crosshair_class
* 1024.1 : [   1] wpn\wpn_crosshair_fn2000
* 1024.1 : [   1] wpn\wpn_crosshair_gauss
* 1024.1 : [   1] wpn\wpn_gauss\wpn_gauss_bump
* 1024.1 : [   1] wpn\wpn_gauss\wpn_gauss_bump#
* 1024.1 : [   1] wpn\wpn_gauss_bump
* 1024.1 : [   1] wpn\wpn_gauss_bump#
* 1024.1 : [   1] wpn\wpn_upgrade_bump
* 1024.1 : [   1] wpn\wpn_upgrade_bump#
* 1344.1 : [   2] amik\explosions\anim_dirtexp_3
* 1344.2 : [   2] pfx\pfx_rez_electra2
* 1344.2 : [   2] pfx\pfx_rez_electra3
* 1365.5 : [   1] water\water_flowing_nmap
* 1365.5 : [   1] sunmask
* 1365.5 : [   1] act\act_arm_sweater
* 1365.5 : [   1] act\newloner\hhl_m_latino_004_light_co
* 1365.5 : [   1] act\newloner\m65_jacket_tan_co
* 1365.5 : [   2] amik\explosions\explosion_dynamite\explosion_din
* 1365.5 : [   1] act\act_stalker_bandit_2_bump
* 1365.5 : [   1] act\act_stalker_sviter_bump#
* 1365.5 : [   1] act\newloner\rus_gear_2_d_bump
* 1365.5 : [   1] act\newloner\rus_upper_d_bump
* 1365.5 : [   2] amik\explosions\final_expl
* 1365.5 : [   2] amik\weapons\smokeshoot_1
* 1365.5 : [   1] fx\fx_sunset
* 1365.5 : [   2] ghost_particles\eft_style\eft_flame
* 1365.5 : [   2] ghost_particles\smoke\generic_smoke_white_00
* 1365.5 : [   1] item\item_conserva_bump
* 1365.5 : [   1] item\item_flash_bump
* 1365.5 : [   1] wpn\pistols\wpn_beretta\wpn_beretta_bump
* 1365.5 : [   1] wpn\pistols\wpn_fort17\wpn_fort17_bump
* 1365.5 : [   1] wpn\pistols\wpn_walter99\wpn_walter99_body_bump
* 1365.5 : [   1] wpn\wpn_addon_grenade_launcher_m203_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_mp5_mount_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4_bump
* 1365.5 : [   1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a_bump
* 1365.5 : [   1] wpn\wpn_bullet1_bump
* 1365.5 : [   1] wpn\wpn_grenade_rdg-m_bump
* 1365.5 : [   1] wpn\wpn_sig55x\wpn_sig550_mag_bump
* 1365.5 : [   1] wpn\wpn_svd\wpn_svd_mag_bump
* 2048.1 : [   2] ghost_particles\shells\r_pop\545x39
* 2048.1 : [   2] ghost_particles\shells\r_pop\9x19
* 2048.1 : [   2] ghost_particles\shells\r_pop\9x39
* 2048.1 : [   2] ghost_particles\shells\shell_762x39
* 2048.1 : [   2] ghost_particles\shells\shell_9x18
* 2048.1 : [   2] pfx\pfx_cc_lightings
* 2048.1 : [   1] ui\ui_actor_hint_wnd
* 2220.3 : [   2] pfx\pfx_ligth_6
* 2730.8 : [   1] act\act_stalker_sviter
* 2730.8 : [   1] act\newloner\rus_upper_black
* 2730.8 : [   2] fozest\smoke02
* 2730.8 : [   1] wpn\pistols\wpn_beretta\wpn_beretta
* 2730.8 : [   1] wpn\pistols\wpn_colt1911\wpn_colt1911
* 2730.8 : [   1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle
* 2730.8 : [   1] wpn\pistols\wpn_pb\wpn_pb
* 2730.8 : [   1] wpn\pistols\wpn_pm\wpn_pm
* 2730.8 : [   1] wpn\pistols\wpn_sigp220\wpn_sig-p220
* 2730.8 : [   1] wpn\pistols\wpn_usp45\wpn_usp
* 2730.8 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher
* 2730.8 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203
* 2730.8 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1
* 2730.8 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1
* 2730.8 : [   1] wpn\wpn_ak74\wpn_ak74
* 2730.8 : [   1] wpn\wpn_ak74\wpn_ak74_sk1
* 2730.8 : [   1] wpn\wpn_aksu\wpn_aksu
* 2730.8 : [   1] wpn\wpn_fn2000\wpn_fn2000
* 2730.8 : [   1] wpn\wpn_g36\wpn_g36
* 2730.8 : [   1] wpn\wpn_grenade_f1
* 2730.8 : [   1] wpn\wpn_grenade_rgd5
* 2730.8 : [   1] wpn\wpn_groza\wpn_groza_grenade_launcher
* 2730.8 : [   1] wpn\wpn_knife
* 2730.8 : [   1] wpn\wpn_lr300\wpn_lr300
* 2730.8 : [   1] wpn\wpn_lr300\wpn_lr300_parts
* 2730.8 : [   1] wpn\wpn_mp5\wpn_mp5
* 2730.8 : [   1] wpn\wpn_pkm\wpn_pkm_magazin
* 2730.8 : [   1] wpn\wpn_protecta\wpn_protecta
* 2730.8 : [   1] wpn\wpn_rg6\wpn_rg6
* 2730.8 : [   1] wpn\wpn_rpg-7
* 2730.8 : [   1] wpn\wpn_sig55x\wpn_sig550
* 2730.8 : [   1] wpn\wpn_spas12\wpn_spas12
* 2730.8 : [   1] wpn\wpn_svd\wpn_svd_body
* 2730.8 : [   1] wpn\wpn_svd\wpn_svd_grips
* 2730.8 : [   1] wpn\wpn_toz-194\wpn_toz-194
* 2730.8 : [   1] wpn\wpn_toz-34\wpn_toz-34
* 2730.8 : [   1] wpn\wpn_toz66\wpn_toz66
* 2730.8 : [   1] wpn\wpn_ump45\wpn_ump45
* 2730.8 : [   1] wpn\wpn_val\wpn_val
* 2730.8 : [   1] wpn\wpn_vss\wpn_vss
* 2730.8 : [   1] act\act_arm_sweater_bump
* 2730.8 : [   1] act\act_arm_sweater_bump#
* 2730.8 : [   2] ghost_particles\shells\r_pop\12ga
* 2730.8 : [   1] wpn\pistols\wpn_hpsa\wpn_hpsa_bump
* 2730.8 : [   1] wpn\wpn_svu\wpn_svu-a_bump
* 2730.9 : [   2] new_pfx\smoke_animated_2
* 3072.1 : [   5] sky\af3_a_clear\04-30
* 3072.1 : [   7] sky\af3_a_clear\05-00
* 3072.1 : [   5] sky\af3_a_clear\06-00
* 3072.1 : [   5] sky\af3_a_clear\07-00
* 3072.1 : [   5] sky\af3_a_clear\08-00
* 3072.1 : [   5] sky\af3_a_clear\09-00
* 3072.1 : [   5] sky\af3_a_clear\10-00
* 3072.1 : [   5] sky\af3_a_clear\11-00
* 3072.1 : [   5] sky\af3_a_clear\12-00
* 3072.1 : [   5] sky\af3_a_clear\13-00
* 3072.1 : [   5] sky\af3_a_clear\14-00
* 3072.1 : [   5] sky\af3_a_clear\15-00
* 3072.1 : [   5] sky\af3_a_clear\16-00
* 3072.1 : [   5] sky\af3_a_clear\17-00
* 3072.1 : [   5] sky\af3_a_clear\18-00
* 3072.1 : [   5] sky\af3_a_clear\19-00
* 3072.1 : [   6] sky\af3_a_clear\20-00
* 3072.1 : [   5] sky\af3_a_clear\20-30
* 3072.1 : [   5] sky\af3_a_clear\21-00
* 3072.1 : [   3] sky\af3_a_cloudy\05-00
* 3072.1 : [   4] sky\af3_a_cloudy\06-00
* 3072.1 : [   6] sky\af3_a_cloudy\07-00
* 3072.1 : [   7] sky\af3_a_cloudy\08-00
* 3072.1 : [  16] sky\af3_a_cloudy\09-00
* 3072.1 : [   7] sky\af3_a_cloudy\10-00
* 3072.1 : [   9] sky\af3_a_cloudy\11-00
* 3072.1 : [   5] sky\af3_a_cloudy\12-00
* 3072.1 : [   9] sky\af3_a_cloudy\13-00
* 3072.1 : [   5] sky\af3_a_cloudy\14-00
* 3072.1 : [   7] sky\af3_a_cloudy\15-00
* 3072.1 : [   7] sky\af3_a_cloudy\16-00
* 3072.1 : [   9] sky\af3_a_cloudy\17-00
* 3072.1 : [  11] sky\af3_a_cloudy\18-00
* 3072.1 : [   3] sky\af3_a_cloudy\19-00
* 3072.1 : [   7] sky\af3_a_cloudy\20-00
* 3072.1 : [   1] sky\af3_a_partly\05-30
* 3072.1 : [   1] sky\af3_a_partly\06-00
* 3072.1 : [   1] sky\af3_a_partly\07-00
* 3072.1 : [   1] sky\af3_a_partly\08-00
* 3072.1 : [   1] sky\af3_a_partly\09-00
* 3072.1 : [   1] sky\af3_a_partly\10-00
* 3072.1 : [   1] sky\af3_a_partly\11-00
* 3072.1 : [   3] sky\af3_a_partly\13-00
* 3072.1 : [   1] sky\af3_a_partly\14-00
* 3072.1 : [   1] sky\af3_a_partly\16-00
* 3072.1 : [   1] sky\af3_a_partly\17-00
* 3072.1 : [   1] sky\af3_a_partly\18-00
* 3072.1 : [   1] sky\af3_a_partly\19-00
* 3072.1 : [   2] sky\af3_a_partly\20-00
* 3072.1 : [   1] sky\af3_a_partly\20-30
* 3072.1 : [   1] sky\af3_a_partly\21-30
* 3072.1 : [   6] sky\af3_blowout\blowout1
* 3072.1 : [   2] sky\af3_blowout\blowout1_1
* 3072.1 : [   1] sky\af3_blowout\blowout2
* 3072.1 : [   1] sky\af3_blowout\blowout2_night
* 3072.1 : [   3] sky\af3_blowout\blowout3
* 3072.1 : [   2] sky\af3_blowout\blowout3_1
* 3072.1 : [   2] sky\af3_blowout\blowout3_1_night
* 3072.1 : [   3] sky\af3_blowout\blowout3_2
* 3072.1 : [   2] sky\af3_blowout\blowout3_2_night
* 3072.1 : [   2] sky\af3_blowout\blowout3_3
* 3072.1 : [   2] sky\af3_blowout\blowout3_3_night
* 3072.1 : [   1] sky\af3_blowout\blowout3_night
* 3072.1 : [   1] sky\af3_blowout\blowout4
* 3072.1 : [   3] sky\af3_blowout\blowout4_1
* 3072.1 : [   3] sky\af3_blowout\blowout4_1_night
* 3072.1 : [   1] sky\af3_blowout\blowout4_night
* 3072.1 : [   1] sky\af3_blowout\blowout5
* 3072.1 : [   1] sky\af3_blowout\blowout5_night
* 3072.1 : [   7] sky\af3_blowout\blowout5psi
* 3072.1 : [   7] sky\af3_blowout\blowout5psi_night
* 3072.1 : [   1] sky\af3_blowout\blowout6
* 3072.1 : [   1] sky\af3_blowout\blowout6_night
* 3072.1 : [   3] sky\af3_blowout\blowout7
* 3072.1 : [   4] sky\af3_blowout\blowout7_night
* 3072.1 : [   6] sky\af3_rainy\07-00
* 3072.1 : [   3] sky\af3_rainy\09-00_19-00
* 3072.1 : [   3] sky\af3_rainy\13-00
* 3072.1 : [   3] sky\af3_rainy\15-00
* 3072.1 : [   2] sky\af3_rainy\16-00
* 3072.1 : [   6] sky\af3_rainy\20-00
* 3072.1 : [  38] sky\swtc_clear\00-00-fm
* 3072.1 : [  26] sky\swtc_clear\01-00-fm
* 3072.1 : [   1] sky\swtc_clear\02-00-fm
* 3072.1 : [   1] sky\swtc_clear\03-00-fm
* 3072.1 : [   2] sky\swtc_clear\04-00-fm
* 3072.1 : [   2] sky\swtc_clear\06-00
* 3072.1 : [   1] sky\swtc_clear\06-30
* 3072.1 : [   1] sky\swtc_clear\07-00
* 3072.1 : [   2] sky\swtc_clear\08-00
* 3072.1 : [   2] sky\swtc_clear\09-00
* 3072.1 : [   2] sky\swtc_clear\10-00
* 3072.1 : [   2] sky\swtc_clear\11-00
* 3072.1 : [   4] sky\swtc_clear\12-00
* 3072.1 : [   2] sky\swtc_clear\13-00
* 3072.1 : [   2] sky\swtc_clear\14-00
* 3072.1 : [   2] sky\swtc_clear\15-00
* 3072.1 : [   2] sky\swtc_clear\16-00
* 3072.1 : [   2] sky\swtc_clear\17-00
* 3072.1 : [   2] sky\swtc_clear\18-00
* 3072.1 : [   2] sky\swtc_clear\19-00
* 3072.1 : [   3] sky\swtc_clear\20-00
* 3072.1 : [   1] sky\swtc_clear\20-30
* 3072.1 : [   2] sky\swtc_clear\21-00
* 3072.1 : [   1] sky\swtc_clear\22-00-fm
* 3072.1 : [   1] sky\swtc_clear\23-00-fm
* 3072.1 : [   1] sky\swtc_clear_alt\00-00
* 3072.1 : [   1] sky\swtc_clear_alt\01-00
* 3072.1 : [   1] sky\swtc_clear_alt\02-00
* 3072.1 : [  15] sky\swtc_clear_alt\03-00
* 3072.1 : [   1] sky\swtc_clear_alt\04-00
* 3072.1 : [   1] sky\swtc_clear_alt\04-30
* 3072.1 : [   2] sky\swtc_clear_alt\05-00
* 3072.1 : [   1] sky\swtc_clear_alt\06-00
* 3072.1 : [   1] sky\swtc_clear_alt\07-00
* 3072.1 : [   1] sky\swtc_clear_alt\08-00
* 3072.1 : [   1] sky\swtc_clear_alt\09-00
* 3072.1 : [   1] sky\swtc_clear_alt\10-00
* 3072.1 : [   1] sky\swtc_clear_alt\11-00
* 3072.1 : [   1] sky\swtc_clear_alt\12-00
* 3072.1 : [   1] sky\swtc_clear_alt\13-00
* 3072.1 : [   1] sky\swtc_clear_alt\14-00
* 3072.1 : [   2] sky\swtc_clear_alt\15-00
* 3072.1 : [   1] sky\swtc_clear_alt\17-00
* 3072.1 : [   1] sky\swtc_clear_alt\18-00
* 3072.1 : [   1] sky\swtc_clear_alt\19-00
* 3072.1 : [   3] sky\swtc_clear_alt\20-00
* 3072.1 : [   1] sky\swtc_clear_alt\21-00
* 3072.1 : [   3] sky\swtc_clear_alt\23-00
* 3072.1 : [   1] sky\swtc_cloudy_light\21-00-cloudy-light
* 3072.1 : [   2] sky\swtc_dark\05-00-storm
* 3072.1 : [   1] sky\swtc_dark\07-00-cloudy-light-rain
* 3072.1 : [   2] sky\swtc_dark\09-00-cloudy-dark-rain
* 3072.1 : [   2] sky\swtc_dark\10-00-cloudy-light-rain
* 3072.1 : [   1] sky\swtc_dark\11-00-storm
* 3072.1 : [   3] sky\swtc_dark\13-00-cloudy-dark
* 3072.1 : [   1] sky\swtc_dark\15-00-storm
* 3072.1 : [   1] sky\swtc_dark\16-00-storm
* 3072.1 : [   1] sky\swtc_dark\17-00-storm
* 3072.1 : [   1] sky\swtc_dark\18-00-cloudy-light-rain
* 3072.1 : [   2] sky\swtc_dark\19-00-storm
* 3072.1 : [   1] sky\swtc_dark\19-30-storm
* 3072.1 : [   1] sky\swtc_dark\20-00-storm
* 3072.1 : [   3] sky\swtc_storm\08-00-storm
* 3072.1 : [   2] sky\swtc_storm\09-00-storm
* 3072.1 : [   5] sky\swtc_storm\10-00-storm
* 3072.1 : [   2] sky\swtc_storm\12-00-storm
* 3072.1 : [   1] sky\swtc_storm\14-00-storm
* 3072.1 : [   2] sky\swtc_storm\15-00-storm
* 3072.1 : [   1] sky\swtc_storm\20-00-storm
* 4096.1 : [   1] act\act_stalker_sviter_bump
* 4096.1 : [   2] new_pfx\explosions\eplosion04_dxt5
* 4096.1 : [   1] shaders\gasmasks\mask_1
* 4096.1 : [   1] shaders\gasmasks\mask_10
* 4096.1 : [   1] shaders\gasmasks\mask_2
* 4096.1 : [   1] shaders\gasmasks\mask_3
* 4096.1 : [   1] shaders\gasmasks\mask_4
* 4096.1 : [   1] shaders\gasmasks\mask_5
* 4096.1 : [   1] shaders\gasmasks\mask_6
* 4096.1 : [   1] shaders\gasmasks\mask_7
* 4096.1 : [   1] shaders\gasmasks\mask_8
* 4096.1 : [   1] shaders\gasmasks\mask_9
* 4096.1 : [   1] ui\new_game\ui_new_game_popup
* 4096.1 : [   1] ui\ui_actor_dialog_screen
* 4096.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 4096.1 : [   1] ui\ui_actor_pda
* 4096.1 : [   1] ui\ui_actor_sleep_screen
* 4096.1 : [   1] ui\ui_common
* 4096.1 : [   1] ui\ui_options
* 4096.1 : [   1] ui\ui_pda2
* 4096.1 : [   1] ui\ui_pda2_noice
* 4096.1 : [   1] wpn\wpn_g36\wpn_g36_scope
* 4096.1 : [   1] wpn\wpn_l85\wpn_l85
* 4386.6 : [   2] pfx\pfx_flame_01
* 5461.5 : [   2] pfx\pfx_flamefx_01
* 5461.5 : [   1] wpn\pistols\wpn_hpsa\wpn_hpsa
* 5461.5 : [   1] wpn\wpn_svu\wpn_svu-a
* 5461.5 : [   1] wpn\pistols\wpn_colt1911\wpn_colt1911_bump
* 5461.5 : [   1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle_bump
* 5461.5 : [   1] wpn\pistols\wpn_pb\wpn_pb_bump
* 5461.5 : [   1] wpn\pistols\wpn_pm\wpn_pm_bump
* 5461.5 : [   1] wpn\pistols\wpn_sigp220\wpn_sig-p220_bump
* 5461.5 : [   1] wpn\pistols\wpn_usp45\wpn_usp_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1_bump
* 5461.5 : [   1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat_bump
* 5461.5 : [   2] wpn\wpn_ak74\wpn_ak74_bump
* 5461.5 : [   1] wpn\wpn_aksu\wpn_aksu_bump
* 5461.5 : [   1] wpn\wpn_fn2000\wpn_fn2000_bump
* 5461.5 : [   1] wpn\wpn_grenade_f1_bump
* 5461.5 : [   1] wpn\wpn_grenade_rgd5_bump
* 5461.5 : [   1] wpn\wpn_groza\wpn_groza_bump
* 5461.5 : [   1] wpn\wpn_groza\wpn_groza_grenade_launcher_bump
* 5461.5 : [   1] wpn\wpn_knife_bump
* 5461.5 : [   1] wpn\wpn_l85\wpn_l85_bump
* 5461.5 : [   1] wpn\wpn_lr300\wpn_lr300_bump
* 5461.5 : [   1] wpn\wpn_lr300\wpn_lr300_parts_bump
* 5461.5 : [   1] wpn\wpn_mp5\wpn_mp5_bump
* 5461.5 : [   1] wpn\wpn_pkm\wpn_pkm_bump
* 5461.5 : [   1] wpn\wpn_pkm\wpn_pkm_magazin_bump
* 5461.5 : [   1] wpn\wpn_protecta\wpn_protecta_bump
* 5461.5 : [   1] wpn\wpn_rg6\wpn_rg6_bump
* 5461.5 : [   1] wpn\wpn_rpg-7\wpn_rpg-7_bump
* 5461.5 : [   1] wpn\wpn_rpg-7_bump
* 5461.5 : [   1] wpn\wpn_sig55x\wpn_sig550_bump
* 5461.5 : [   1] wpn\wpn_spas12\wpn_spas12_bump
* 5461.5 : [   1] wpn\wpn_svd\wpn_svd_body_bump
* 5461.5 : [   1] wpn\wpn_svd\wpn_svd_grips_bump
* 5461.5 : [   1] wpn\wpn_toz-194\wpn_toz-194_bump
* 5461.5 : [   1] wpn\wpn_toz-34\wpn_toz-34_bump
* 5461.5 : [   1] wpn\wpn_toz66\wpn_toz66_bump
* 5461.5 : [   1] wpn\wpn_ump45\wpn_ump45_bump
* 5461.5 : [   1] wpn\wpn_val\wpn_val_bump
* 5461.5 : [   1] wpn\wpn_vss\wpn_vss_bump
* 5463.8 : [   2] pfx\pfx_smoke_b
* 6144.1 : [  34] sky\skygod_night\cloudy_00-00
* 6144.1 : [  56] sky\skygod_night\foggy_00-00
* 7512.7 : [   2] pfx\pfx_anomaly_88
* 7515.4 : [   2] glow\glow_fire1
* 9902.3 : [   1] water\water_normal
* 10244.5 : [   1] pfx\pfx_dist3
* 10922.8 : [   1] wpn\wpn_pkm\wpn_pkm
* 13677.5 : [   2] pfx\pfx_teleport
* 16384.1 : [   1] shaders\gasmasks\mask_droplets
* 16384.1 : [   1] shaders\gasmasks\mask_nm_1
* 16384.1 : [   1] shaders\gasmasks\mask_nm_10
* 16384.1 : [   1] shaders\gasmasks\mask_nm_2
* 16384.1 : [   1] shaders\gasmasks\mask_nm_3
* 16384.1 : [   1] shaders\gasmasks\mask_nm_4
* 16384.1 : [   1] shaders\gasmasks\mask_nm_5
* 16384.1 : [   1] shaders\gasmasks\mask_nm_6
* 16384.1 : [   1] shaders\gasmasks\mask_nm_7
* 16384.1 : [   1] shaders\gasmasks\mask_nm_8
* 16384.1 : [   1] shaders\gasmasks\mask_nm_9
* 16384.1 : [   1] wpn\wpn_groza\wpn_groza
* 16384.1 : [   1] wpn\wpn_rpg-7\wpn_rpg-7
* 16732.7 : [   2] pfx\pfx_anomaly_19
* 21845.5 : [   2] fozest\small_fire_looped10x4
* 21845.5 : [   1] fozest\small_fire_looped10x4_dist
* 21845.5 : [   1] wpn\wpn_an94\wpn_an94
* 21845.5 : [   1] wpn\wpn_an94\wpn_an94_bump
* 21845.5 : [   1] wpn\wpn_an94\wpn_an94_bump#
* 21845.5 : [   1] wpn\wpn_g36\wpn_g36k_bump
* 27318.8 : [   1] pfx\pfx_dist9
* 32768.1 : [   1] ui\ui_actor_menu
* 32768.1 : [   1] ui\ui_actor_portrets
* 32768.1 : [   1] ui\ui_icon_equipment
* 32768.1 : [   1] ui\ui_icon_equipment_hide
"c:\program files (x86)\anomaly\bin\anomalydx11.exe" -smap4096 -dbg 
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_level_changer.script
* loading script se_actor.script
* loading script se_stalker.script
* loading script se_heli.script
* loading script se_zones.script
* loading script se_item.script
* loading script se_smart_cover.script
* loading script se_car.script
* loading script se_artefact.script
* loading script se_monster.script
* loading script sim_squad_scripted.script
* loading script ui_options.script
* loading script txr_utils.script
* loading script alun_utils.script
* loading script utils.script
* loading script axr_main.script
* loading script game_registrator.script
S.T.A.L.K.E.R. Anomaly version 1.5.0 Beta 3.0 Update 4
using marshal library
* loading script _g.script
* loading script actor_backpack.script
* loading script actor_menu.script
* loading script actor_menu_inventory.script
* loading script actor_proxy.script
* loading script ai_stalker.script
* loading script alife_storage_manager.script
* loading script artefact_degradation.script
* loading script autosave_on_interval.script
* loading script axr_beh.script
* loading script axr_companions.script
* loading script xr_effects.script
* loading script axr_keybind.script
* loading script axr_fight_from_cover.script
* loading script axr_npc_vs_box.script
* loading script axr_npc_vs_heli.script
* loading script axr_overheat.script
* loading script axr_radio_in_heli.script
* loading script axr_stalker_panic.script
* loading script axr_task_manager.script
* loading script axr_trade_manager.script
* loading script xr_conditions.script
* loading script axr_turn_on_campfire.script
* loading script ayykyu_fp_death.script
* loading script azazel_mode.script
* loading script warfare.script
* loading script bind_anomaly_field.script
* loading script bind_anomaly_zone.script
* loading script bind_artefact.script
* loading script bind_awr.script
* loading script bind_camp.script
* loading script bind_campfire.script
* loading script bind_car.script
* loading script bind_container.script
* loading script bind_crow.script
* loading script bind_device.script
* loading script bind_door_labx8.script
* loading script bind_dynamo_hand.script
* loading script bind_faction.script
* loading script bind_heli.script
* loading script bind_item.script
* loading script bind_level_changer.script
* loading script bind_monster.script
* loading script bind_physic_object.script
* loading script bind_red_forest_bridge.script
* loading script bind_restrictor.script
* loading script bind_signal_light.script
* loading script bind_smart_cover.script
* loading script bind_smart_terrain.script
* loading script bind_stalker.script
* loading script bind_stalker_ext.script
* loading script bind_tent.script
* loading script bind_trader.script
* loading script campfire_manager.script
* loading script closecaption.script
* loading script combat_restrictor.script
* loading script cover_manager.script
* loading script db.script
* loading script db2.script
* loading script dds_cacher.script
* loading script death_manager.script
* loading script debug_cmd_list.script
* loading script dialog_manager.script
* loading script dialogs.script
* loading script dialogs_agr_u.script
* loading script task_functor.script
* loading script task_status_functor.script
* loading script dialogs_axr_companion.script
* loading script dialogs_bar.script
* loading script dialogs_darkvalley.script
* loading script dialogs_devushka.script
* loading script dialogs_escape.script
* loading script dialogs_jupiter.script
* loading script dialogs_lostzone.script
* loading script dialogs_marsh.script
* loading script dialogs_mlr.script
* loading script dialogs_pripyat.script
* loading script dialogs_warlab.script
* loading script dialogs_yantar.script
* loading script dialogs_zaton.script
* loading script difficulty_manager.script
* loading script dxr_achievements.script
* loading script dxr_encyclopedia.script
* loading script dxr_scopes.script
* loading script dxr_statistics.script
* loading script dynamic_news_helper.script
* loading script dynamic_news_manager.script
* loading script faction_expansions.script
* loading script fast_travel.script
* loading script game_relations.script
* loading script global_position.script
* loading script guide_job.script
* loading script gulag_general.script
* loading script gwr_worldweapon_binder.script
* loading script heli_alife.script
* loading script heli_alife_warfare.script
* loading script heli_combat.script
* loading script heli_fire.script
* loading script heli_fly.script
* loading script heli_look.script
* loading script heli_move.script
* loading script heli_snd.script
* loading script xr_sound.script
* loading script info_portions.script
* loading script inventory_upgrades.script
* loading script ironman_manager.script
* loading script itemsounds.script
* loading script itms_disassembly.script
* loading script itms_manager.script
* loading script ka_dialog.script
* loading script ka_travel.script
* loading script ka_travel_dialog.script
* loading script knife_manager.script
* loading script lanforse_extra.script
* loading script level_input.script
* loading script level_targets.script
* loading script level_weathers.script
* loading script loadscreen.script
* loading script logic_enforcer.script
* loading script lua_ext.script
* loading script m_mines.script
* loading script medic_effects.script
* loading script memusage.script
* loading script mlr_utils.script
* loading script mob_camp.script
* loading script mob_combat.script
* loading script mob_death.script
* loading script mob_home.script
* loading script mob_jump.script
* loading script mob_remark.script
* loading script mob_sound.script
* loading script mob_state_mgr.script
* loading script mob_trade.script
* loading script mob_trader.script
* loading script mob_walker.script
* loading script modules.script
* loading script xr_walker.script
* loading script xr_remark.script
* loading script xr_cover.script
* loading script xr_sleeper.script
* loading script xr_camper.script
* loading script xr_combat.script
* loading script xr_death.script
* loading script xr_hit.script
* loading script xr_combat_ignore.script
* loading script xr_combat_zombied.script
* loading script xr_patrol.script
* loading script xr_smartcover.script
* loading script xr_companion.script
* loading script xr_animpoint.script
* loading script xr_reach_task.script
* loading script ph_car.script
* loading script ph_door.script
* loading script ph_idle.script
* loading script ph_hit.script
* loading script ph_on_hit.script
* loading script ph_button.script
* loading script ph_code.script
* loading script ph_death.script
* loading script ph_minigun.script
* loading script ph_oscillate.script
* loading script ph_sound.script
* loading script sr_no_weapon.script
* loading script sr_teleport.script
* loading script sr_idle.script
* loading script sr_light.script
* loading script sr_timer.script
* loading script sr_psy_antenna.script
* loading script sr_postprocess.script
* loading script sr_particle.script
* loading script sr_cutscene.script
* loading script sr_monster.script
* loading script sr_crow_spawner.script
* loading script sr_silence.script
* loading script sr_deimos.script
* loading script xr_campfire_point.script
* loading script xr_meet.script
* loading script xr_actions_id.script
* loading script xr_wounded.script
* loading script xr_danger.script
* loading script xr_abuse.script
* loading script xr_gather_items.script
* loading script xr_help_wounded.script
* loading script xr_corpse_detection.script
* loading script rx_ff.script
* loading script xrs_facer.script
* loading script xrs_kill_wounded.script
* loading script move_mgr.script
* loading script news_manager.script
* loading script npc_death_sound.script
* loading script ogse_wpn_explode_fx.script
* loading script pda.script
* loading script pda_actor.script
* loading script pda_backpack_travel.script
* loading script pda_flagger.script
* loading script pda_smart_terrain_warfare.script
* loading script ph_appforce.script
* loading script phantom_manager.script
* loading script post_combat_idle.script
* loading script psi_storm_manager.script
* loading script quickdraw.script
* loading script ranks.script
* loading script release_body_manager.script
* loading script release_item_manager.script
* loading script restrictor_manager.script
* loading script rx_utils.script
* loading script safe_release_manager.script
* loading script savegame_conditions.script
* loading script savegame_timer.script
* loading script se_new_attachable_item.script
* loading script sim_board.script
* loading script sim_squad_warfare.script
* loading script simulation_objects.script
* loading script slot_hud.script
* loading script smart_covers.script
* loading script smart_covers_combat_front.script
* loading script smart_covers_loophole_crouch_front_left.script
* loading script smart_covers_loophole_crouch_front.script
* loading script smart_covers_loophole_crouch_front_right.script
* loading script smart_covers_loophole_stand_front_left.script
* loading script smart_covers_loophole_stand_front_right.script
* loading script smart_covers_combat_prone.script
* loading script smart_covers_loophole_prone.script
* loading script smart_covers_animpoint_stay_wall.script
* loading script smart_covers_loophole_animpoint_stay_wall.script
* loading script smart_covers_animpoint_stay_table.script
* loading script smart_covers_loophole_animpoint_stay_table.script
* loading script smart_covers_animpoint_sit_high.script
* loading script smart_covers_loophole_animpoint_sit_high.script
* loading script smart_covers_animpoint_sit_normal.script
* loading script smart_covers_loophole_animpoint_sit_normal.script
* loading script smart_covers_animpoint_sit_low.script
* loading script smart_covers_loophole_animpoint_sit_low.script
* loading script smart_covers_animpoint_sit.script
* loading script smart_covers_loophole_animpoint_sit.script
* loading script smart_covers_animpoint_sit_ass.script
* loading script smart_covers_loophole_animpoint_sit_ass.script
* loading script smart_covers_animpoint_sit_knee.script
* loading script smart_covers_loophole_animpoint_sit_knee.script
* loading script smart_covers_animpoint_stay_ohrana.script
* loading script smart_covers_loophole_animpoint_stay_ohrana.script
* loading script smart_covers_animpoint_stay_bar.script
* loading script smart_covers_loophole_animpoint_stay_bar.script
* loading script smart_covers_animpoint_sit_wait.script
* loading script smart_covers_loophole_animpoint_sit_wait.script
* loading script smart_covers_animpoint_stay_wait.script
* loading script smart_covers_loophole_animpoint_stay_wait.script
* loading script smart_covers_animpoint_pri_a15.script
* loading script smart_covers_loophole_animpoint_pri_a15.script
* loading script smart_covers_anim_pri_a22.script
* loading script smart_covers_loophole_anim_pri_a22.script
* loading script smart_covers_combat.script
* loading script smart_covers_cover_lesnik.script
* loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
* loading script smart_covers_loophole_crouch_back.script
* loading script smart_covers_loophole_crouch_left.script
* loading script smart_covers_loophole_crouch_right.script
* loading script smart_covers_loophole_lead_forester_idle.script
* loading script smart_covers_loophole_lead_forester_talk.script
* loading script smart_covers_loophole_lesnik.script
* loading script smart_covers_loophole_stand_back.script
* loading script smart_covers_loophole_stand_left.script
* loading script smart_covers_loophole_stand_right.script
* loading script smart_terrain_warfare.script
* loading script sound_manager.script
* loading script sound_theme.script
* loading script spawn_nimble_items.script
* loading script sr_camp.script
* loading script stalker_generic.script
* loading script state_lib.script
* loading script state_lib_animpoint.script
* loading script state_mgr_scenario.script
* loading script state_mgr_pri_a15.script
* loading script state_mgr.script
* loading script state_mgr_animation.script
* loading script state_mgr_animation_list.script
* loading script state_mgr_animation_list_animpoint.script
* loading script state_mgr_animstate.script
* loading script state_mgr_animstate_list.script
* loading script state_mgr_animstate_list_animpoint.script
* loading script state_mgr_bodystate.script
* loading script state_mgr_direction.script
* loading script state_mgr_goap.script
* loading script state_mgr_mental.script
* loading script state_mgr_movement.script
* loading script state_mgr_smartcover.script
* loading script state_mgr_weapon.script
* loading script story_objects.script
* loading script stpk_utils.script
* loading script suppressor_hotkey.script
* loading script surge_manager.script
* loading script task_manager.script
* loading script task_objects.script
* loading script tasks_agent_rescue.script
* loading script tasks_anomaly_scanner.script
* loading script tasks_assault.script
* loading script tasks_bounty.script
* loading script tasks_clear_map.script
* loading script tasks_defense.script
* loading script tasks_delivery.script
* loading script tasks_dominance.script
* loading script tasks_faction_control.script
* loading script tasks_fate.script
* loading script tasks_fetch.script
* loading script tasks_measure.script
* loading script tasks_multifetch.script
* loading script tasks_pump_station_defense.script
* loading script tasks_recover_mutant_data.script
* loading script tasks_smart_control.script
* loading script tasks_stash.script
* loading script tasks_top_10.script
* loading script tasks_veh_destroy.script
* loading script trade_manager.script
* loading script trans_outfit.script
* loading script treasure_manager.script
* loading script txr_actor_effects.script
* loading script txr_anomalies.script
* loading script txr_battery.script
* loading script txr_bounty_squad.script
* loading script txr_bribe.script
* loading script txr_companion_inv.script
* loading script txr_condition.script
* loading script txr_disguise.script
* loading script txr_environment.script
* loading script txr_game_setup.script
* loading script txr_money.script
* loading script txr_npc_inventory_cleaner.script
* loading script txr_npc_jam.script
* loading script txr_offline_combat.script
* loading script txr_paid_companions.script
* loading script txr_pda.script
* loading script txr_radio_music.script
* loading script txr_radio_wave.script
* loading script txr_routes.script
* loading script txr_sleep.script
* loading script txr_sounds.script
* loading script txr_thirst.script
* loading script ui_addon_companion_quick_menu.script
* loading script ui_companion_inv.script
* loading script ui_con_checker.script
* loading script ui_ctrl_lighting.script
* loading script ui_debug_item.script
* loading script ui_wpn_params.script
* loading script ui_debug_launcher.script
* loading script ui_debug_lighting.script
* loading script ui_debug_main.script
* loading script ui_debug_weather.script
* loading script ui_debug_wpn_hud.script
* loading script ui_dyn_msg_box.script
* loading script ui_enemy_health.script
* loading script ui_extra.script
* loading script ui_freeplay_dialog.script
* loading script ui_item.script
* loading script ui_itm_backpack.script
* loading script ui_itm_cooking.script
* loading script ui_itm_details.script
* loading script ui_itm_map.script
* loading script ui_itm_pda.script
* loading script ui_itm_recipe.script
* loading script ui_itm_repair.script
* loading script ui_load_dialog.script
* loading script ui_map_debug_ex.script
* loading script ui_mm_faction_select.script
* loading script ui_mm_opt_con_cmd.script
* loading script ui_mm_opt_controls.script
* loading script ui_mm_opt_sound.script
* loading script ui_mutant_loot.script
* loading script ui_numpad.script
* loading script ui_pda_contacts_tab.script
* loading script ui_pda_encyclopedia_tab.script
* loading script ui_pda_radio_tab.script
* loading script ui_pda_relations_tab.script
* loading script ui_pda_warfare_tab.script
* loading script ui_save_dialog.script
* loading script ui_scenes.script
* loading script ui_sleep_dialog.script
* loading script ui_sr_teleport.script
* loading script ui_warfare_options_hints.script
* loading script ui_wheel_ammo.script
* loading script ui_workshop.script
* loading script visual_memory_manager.script
* loading script warfare_faction_control.script
* loading script warfare_factions.script
* loading script warfare_levels.script
* loading script warfare_names.script
* loading script warfare_options.script
* loading script warfare_overrides.script
* loading script wuut_mags.script
* loading script xr_animpoint_predicates.script
* loading script xr_box.script
* loading script xr_combat_camper.script
* loading script xr_evaluators_id.script
* loading script xr_combat_monolith.script
* loading script xr_conditions_addon.script
* loading script xr_detector.script
* loading script xr_eat_medkit.script
* loading script xr_effects_addon.script
* loading script xr_gulag.script
* loading script xr_hear.script
* loading script xr_logic.script
* loading script xr_motivator.script
* loading script xr_patch.script
* loading script xr_state.script
* loading script xr_zones.script
* loading script xr_zones_sound.script
* loading script xrs_debug_tools.script
* loading script xrs_dyn_music.script
* loading script xrs_rnd_npc_loadout.script
# Loading ini: misc\smart_profiles.ltx
end setup
! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_verp
! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_verp
* phase time: 466 ms
* phase cmem: 399367 K
* phase time: 101 ms
* phase cmem: 399361 K
# LOADING: NPC items | number of saved npcs: 0
# LOADING: Strapped weapons | number of strapped_weapons: 0
# LOADING: Water deprivation | last_drink: 0
# LOADING: Sleep deprivation | last_sleep: 0
new mdata
* Loading spawn registry...
* 18652 spawn points are successfully loaded
* Loading objects...
* 21051 objects are successfully loaded
* Game chill - autosave is successfully loaded from file 'c:/program files (x86)/anomaly\appdata\savedgames\chill - autosave.scop' (1.005s)
* phase time: 997 ms
* phase cmem: 550579 K
[LSS] Spawning object [][actor][0]
[LSS] Spawning object [val_ammo_12x70_buck][ammo_12x70_buck][6095]
[LSS] Spawning object [val_ammo_12x70_buck_0000][ammo_12x70_buck][6096]
[LSS] Spawning object [val_ammo_12x70_buck_0001][ammo_12x70_buck][6097]
[LSS] Spawning object [val_ammo_5.45x39_fmj][ammo_5.45x39_fmj][6098]
[LSS] Spawning object [val_ammo_5.56x45_ap][ammo_5.56x45_ap][6099]
[LSS] Spawning object [val_ammo_5.56x45_ap_0000][ammo_5.56x45_ap][6100]
[LSS] Spawning object [val_ammo_5.56x45_ss190][ammo_5.56x45_ss190][6101]
[LSS] Spawning object [val_ammo_5.56x45_ss190_0000][ammo_5.56x45_ss190][6102]
[LSS] Spawning object [val_ammo_9x19_pbp][ammo_9x19_pbp][6103]
[LSS] Spawning object [val_ammo_9x19_pbp_0000][ammo_9x19_pbp][6104]
[LSS] Spawning object [val_ammo_vog-25][ammo_vog-25][6105]
[LSS] Spawning object [val_smart_terrain_6_4_anomal_zone][anomal_zone][6106]
[LSS] Spawning object [val_smart_terrain_8_6_anomal_zone][anomal_zone][6107]
[LSS] Spawning object [val_smart_terrain_8_9_anomal_zone][anomal_zone][6108]
[LSS] Spawning object [val_smart_terrain_9_10_anomal_zone][anomal_zone][6109]
[LSS] Spawning object [val_smart_terrain_9_4_anomal_zone][anomal_zone][6110]
[LSS] Spawning object [val_physic_object_0006][balon_01][6111]
[LSS] Spawning object [val_bandage][bandage][6112]
[LSS] Spawning object [val_bandage_0000][bandage][6113]
[LSS] Spawning object [val_bandage_0001][bandage][6114]
[LSS] Spawning object [val_bandage_0002][bandage][6115]
[LSS] Spawning object [val_physic_object_0002][bochka_close_1][6116]
[LSS] Spawning object [val_physic_object_0008][bochka_close_1][6117]
[LSS] Spawning object [val_physic_object_0009][bochka_close_1][6118]
[LSS] Spawning object [val_physic_object_0010][bochka_close_2][6119]
[LSS] Spawning object [val_physic_object_0011][bochka_close_2][6120]
[LSS] Spawning object [val_physic_object_0012][bochka_close_2][6121]
[LSS] Spawning object [val_physic_object_0001][bochka_close_3][6122]
[LSS] Spawning object [val_physic_object_0003][bochka_close_3][6123]
[LSS] Spawning object [val_physic_object_0005][bochka_close_3][6124]
[LSS] Spawning object [val_physic_object_0000][bochka_close_4][6125]
[LSS] Spawning object [val_physic_object_0004][bochka_close_4][6126]
[LSS] Spawning object [val_physic_object_0007][bochka_close_4][6127]
[LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][6128]
[LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][6129]
[LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][6130]
[LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][6131]
[LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][6132]
[LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][6133]
[LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][6134]
[LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][6135]
[LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][6136]
[LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][6137]
[LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][6138]
[LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][6139]
[LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][6140]
[LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][6141]
[LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][6142]
[LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][6143]
[LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][6144]
[LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][6145]
[LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][6146]
[LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][6147]
[LSS] Spawning object [val_smart_terrain_4_0_camp][camp_zone][6148]
[LSS] Spawning object [val_smart_terrain_7_3_camp][camp_zone][6149]
[LSS] Spawning object [val_smart_terrain_7_5_camp][camp_zone][6150]
[LSS] Spawning object [val_smart_terrain_3_0_campfire_1][campfire][6151]
[LSS] Spawning object [val_smart_terrain_4_0_campfire_1][campfire][6152]
[LSS] Spawning object [val_smart_terrain_4_0_campfire_2][campfire][6153]
[LSS] Spawning object [val_smart_terrain_5_10_campfire_1][campfire][6154]
[LSS] Spawning object [val_smart_terrain_6_4_campfire_1][campfire][6155]
[LSS] Spawning object [val_smart_terrain_6_5_campfire_1][campfire][6156]
[LSS] Spawning object [val_smart_terrain_6_5_campfire_2][campfire][6157]
[LSS] Spawning object [val_smart_terrain_7_3_campfire_1][campfire][6158]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_1][campfire][6159]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_2][campfire][6160]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_3][campfire][6161]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_4][campfire][6162]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_5][campfire][6163]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_6][campfire][6164]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_7][campfire][6165]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_8][campfire][6166]
[LSS] Spawning object [val_smart_terrain_7_5_campfire_9][campfire][6167]
[LSS] Spawning object [val_smart_terrain_7_8_campfire_1][campfire][6168]
[LSS] Spawning object [val_smart_terrain_8_6_campfire_1][campfire][6169]
[LSS] Spawning object [val_smart_terrain_8_7_campfire_1][campfire][6170]
[LSS] Spawning object [val_smart_terrain_8_9_campfire_1][campfire][6171]
[LSS] Spawning object [val_smart_terrain_9_10_campfire_1][campfire][6172]
[LSS] Spawning object [val_smart_terrain_9_6_campfire_1][campfire][6173]
[LSS] Spawning object [val_smart_terrain_9_6_campfire_2][campfire][6174]
[LSS] Spawning object [clmbl#0][climable_object][6175]
[LSS] Spawning object [clmbl#1][climable_object][6176]
[LSS] Spawning object [clmbl#10][climable_object][6177]
[LSS] Spawning object [clmbl#11][climable_object][6178]
[LSS] Spawning object [clmbl#12][climable_object][6179]
[LSS] Spawning object [clmbl#13][climable_object][6180]
[LSS] Spawning object [clmbl#14][climable_object][6181]
[LSS] Spawning object [clmbl#15][climable_object][6182]
[LSS] Spawning object [clmbl#16][climable_object][6183]
[LSS] Spawning object [clmbl#17][climable_object][6184]
[LSS] Spawning object [clmbl#18][climable_object][6185]
[LSS] Spawning object [clmbl#19][climable_object][6186]
[LSS] Spawning object [clmbl#2][climable_object][6187]
[LSS] Spawning object [clmbl#20][climable_object][6188]
[LSS] Spawning object [clmbl#21][climable_object][6189]
[LSS] Spawning object [clmbl#22][climable_object][6190]
[LSS] Spawning object [clmbl#23][climable_object][6191]
[LSS] Spawning object [clmbl#24][climable_object][6192]
[LSS] Spawning object [clmbl#25][climable_object][6193]
[LSS] Spawning object [clmbl#26][climable_object][6194]
[LSS] Spawning object [clmbl#27][climable_object][6195]
[LSS] Spawning object [clmbl#28][climable_object][6196]
[LSS] Spawning object [clmbl#29][climable_object][6197]
[LSS] Spawning object [clmbl#3][climable_object][6198]
[LSS] Spawning object [clmbl#30][climable_object][6199]
[LSS] Spawning object [clmbl#4][climable_object][6200]
[LSS] Spawning object [clmbl#5][climable_object][6201]
[LSS] Spawning object [clmbl#6][climable_object][6202]
[LSS] Spawning object [clmbl#7][climable_object][6203]
[LSS] Spawning object [clmbl#8][climable_object][6204]
[LSS] Spawning object [clmbl#9][climable_object][6205]
[LSS] Spawning object [val_conserva][conserva][6206]
[LSS] Spawning object [val_conserva_0000][conserva][6207]
[LSS] Spawning object [val_conserva_0001][conserva][6208]
[LSS] Spawning object [val_conserva_0002][conserva][6209]
[LSS] Spawning object [val_conserva_0003][conserva][6210]
[LSS] Spawning object [val_energy_drink][energy_drink][6211]
[LSS] Spawning object [val_energy_drink_0000][energy_drink][6212]
[LSS] Spawning object [val_energy_drink_0001][energy_drink][6213]
[LSS] Spawning object [val_energy_drink_0002][energy_drink][6214]
[LSS] Spawning object [val_explosive_barrel][explosive_barrel][6215]
[LSS] Spawning object [val_explosive_barrel_0000][explosive_barrel][6216]
[LSS] Spawning object [val_explosive_barrel_0001][explosive_barrel][6217]
[LSS] Spawning object [val_explosive_fuelcan][explosive_fuelcan][6218]
[LSS] Spawning object [val_explosive_fuelcan_0000][explosive_fuelcan][6219]
[LSS] Spawning object [val_explosive_fuelcan_0001][explosive_fuelcan][6220]
[LSS] Spawning object [val_explosive_fuelcan_near_stove][explosive_fuelcan][6221]
[LSS] Spawning object [val_explosive_mobiltank][explosive_mobiltank][6222]
[LSS] Spawning object [val_explosive_mobiltank_0000][explosive_mobiltank][6223]
[LSS] Spawning object [val_explosive_tank][explosive_tank][6224]
[LSS] Spawning object [val_fireball_zone][fireball_zone][6225]
[LSS] Spawning object [dark_valley_treasure_1][inventory_box][6226]
[LSS] Spawning object [dark_valley_treasure_10][inventory_box][6227]
[LSS] Spawning object [dark_valley_treasure_11][inventory_box][6228]
[LSS] Spawning object [dark_valley_treasure_12][inventory_box][6229]
[LSS] Spawning object [dark_valley_treasure_13][inventory_box][6230]
[LSS] Spawning object [dark_valley_treasure_14][inventory_box][6231]
[LSS] Spawning object [dark_valley_treasure_15][inventory_box][6232]
[LSS] Spawning object [dark_valley_treasure_16][inventory_box][6233]
[LSS] Spawning object [dark_valley_treasure_17][inventory_box][6234]
[LSS] Spawning object [dark_valley_treasure_18][inventory_box][6235]
[LSS] Spawning object [dark_valley_treasure_19][inventory_box][6236]
[LSS] Spawning object [dark_valley_treasure_2][inventory_box][6237]
[LSS] Spawning object [dark_valley_treasure_20][inventory_box][6238]
[LSS] Spawning object [dark_valley_treasure_21][inventory_box][6239]
[LSS] Spawning object [dark_valley_treasure_22][inventory_box][6240]
[LSS] Spawning object [dark_valley_treasure_3][inventory_box][6241]
[LSS] Spawning object [dark_valley_treasure_4][inventory_box][6242]
[LSS] Spawning object [dark_valley_treasure_5][inventory_box][6243]
[LSS] Spawning object [dark_valley_treasure_6][inventory_box][6244]
[LSS] Spawning object [dark_valley_treasure_7][inventory_box][6245]
[LSS] Spawning object [dark_valley_treasure_8][inventory_box][6246]
[LSS] Spawning object [dark_valley_treasure_9][inventory_box][6247]
[LSS] Spawning object [level_prefix_inventory_box_0000][inventory_box][6248]
[LSS] Spawning object [level_prefix_inventory_box_0002][inventory_box][6249]
[LSS] Spawning object [level_prefix_inventory_box_0010][inventory_box][6250]
[LSS] Spawning object [level_prefix_inventory_box_0012][inventory_box][6251]
[LSS] Spawning object [level_prefix_inventory_box_0013][inventory_box][6252]
[LSS] Spawning object [level_prefix_inventory_box_0015][inventory_box][6253]
[LSS] Spawning object [level_prefix_inventory_box_0029][inventory_box][6254]
[LSS] Spawning object [level_prefix_inventory_box_0033][inventory_box][6255]
[LSS] Spawning object [level_prefix_inventory_box_0034][inventory_box][6256]
[LSS] Spawning object [level_prefix_inventory_box_0036][inventory_box][6264]
[LSS] Spawning object [val_q10_n][inventory_box][6272]
[LSS] Spawning object [val_q11_t_l][inventory_box][6273]
[LSS] Spawning object [val_q1_n][inventory_box][6274]
[LSS] Spawning object [val_q2_n][inventory_box][6275]
[LSS] Spawning object [val_q3_t_a][inventory_box][6276]
[LSS] Spawning object [val_q4_n][inventory_box][6277]
[LSS] Spawning object [val_q5_n][inventory_box][6278]
[LSS] Spawning object [val_q6_n][inventory_box][6279]
[LSS] Spawning object [val_q7_n][inventory_box][6280]
[LSS] Spawning object [val_q8_n][inventory_box][6281]
[LSS] Spawning object [val_q9_n][inventory_box][6282]
[LSS] Spawning object [val_recover_item_2_spawn][inventory_box][6283]
[LSS] Spawning object [val_smatr_terrain_3_0_box][inventory_box][6284]
[LSS] Spawning object [val_smatr_terrain_4_0_box][inventory_box][6285]
[LSS] Spawning object [val_smatr_terrain_6_4_box][inventory_box][6286]
[LSS] Spawning object [val_smatr_terrain_7_6_box][inventory_box][6287]
[LSS] Spawning object [val_smatr_terrain_8_6_box][inventory_box][6288]
[LSS] Spawning object [val_kolbasa][kolbasa][6289]
[LSS] Spawning object [val_level_changer_to_darkscape][level_changer][6290]
[LSS] Spawning object [val_level_changer_to_garbage_1][level_changer][6291]
[LSS] Spawning object [val_level_changer_to_garbage_2][level_changer][6292]
[LSS] Spawning object [val_level_changer_to_labx18][level_changer][6293]
[LSS] Spawning object [val_level_changer_to_pole_1][level_changer][6294]
[LSS] Spawning object [val_level_changer_to_tc][level_changer][6295]
[LSS] Spawning object [_lights_hanging_lamp][lights_hanging_lamp][6296]
[LSS] Spawning object [_lights_hanging_lamp_0014][lights_hanging_lamp][6297]
[LSS] Spawning object [light_alarm_glass][lights_hanging_lamp][6298]
[LSS] Spawning object [light_alarm_glass_0000][lights_hanging_lamp][6299]
[LSS] Spawning object [light_alarm_glass_0001][lights_hanging_lamp][6300]
[LSS] Spawning object [light_alarm_glass_0002][lights_hanging_lamp][6301]
[LSS] Spawning object [light_alarm_glass_0003][lights_hanging_lamp][6302]
[LSS] Spawning object [light_alarm_glass_0004][lights_hanging_lamp][6303]
[LSS] Spawning object [light_alarm_white_glass][lights_hanging_lamp][6304]
[LSS] Spawning object [light_big_1_glass_0002][lights_hanging_lamp][6305]
[LSS] Spawning object [light_galogen_1_glass_0000][lights_hanging_lamp][6306]
[LSS] Spawning object [light_galogen_1_glass_0001][lights_hanging_lamp][6307]
[LSS] Spawning object [light_galogen_1_glass_0002][lights_hanging_lamp][6308]
[LSS] Spawning object [light_galogen_1_glass_0006][lights_hanging_lamp][6309]
[LSS] Spawning object [light_galogen_1_glass_0010][lights_hanging_lamp][6310]
[LSS] Spawning object [light_gas_r2_0000][lights_hanging_lamp][6311]
[LSS] Spawning object [lights_white_12m_glass][lights_hanging_lamp][6312]
[LSS] Spawning object [lights_white_12m_glass_0000][lights_hanging_lamp][6313]
[LSS] Spawning object [lights_white_12m_glass_0001][lights_hanging_lamp][6314]
[LSS] Spawning object [lights_white_6m_glass][lights_hanging_lamp][6315]
[LSS] Spawning object [lights_white_6m_glass_0000][lights_hanging_lamp][6316]
[LSS] Spawning object [lights_white_6m_glass_0001][lights_hanging_lamp][6317]
[LSS] Spawning object [lights_wire_12m_glass][lights_hanging_lamp][6318]
[LSS] Spawning object [lights_wire_12m_glass_0000][lights_hanging_lamp][6319]
[LSS] Spawning object [lights_wire_12m_glass_0001][lights_hanging_lamp][6320]
[LSS] Spawning object [table_lamp_01_cast_shadow_volumetric][lights_hanging_lamp][6321]
[LSS] Spawning object [val_awr_lamp_val_smart_terrain_7_3_bandit_mechanic_stalker_01][lights_hanging_lamp][6322]
[LSS] Spawning object [val_awr_lamp_val_smart_terrain_7_3_bandit_mechanic_stalker_02][lights_hanging_lamp][6323]
[LSS] Spawning object [val_medkit][medkit][6324]
[LSS] Spawning object [val_medkit_0000][medkit][6325]
[LSS] Spawning object [val_medkit_0001][medkit][6326]
[LSS] Spawning object [val_medkit_0002][medkit][6327]
[LSS] Spawning object [val_medkit_0003][medkit][6328]
[LSS] Spawning object [val_medkit_0004][medkit][6329]
[LSS] Spawning object [_cabinet_work_01_0000][physic_destroyable_object][6330]
[LSS] Spawning object [_cabinet_work_01_0001][physic_destroyable_object][6331]
[LSS] Spawning object [_cabinet_work_01_0002][physic_destroyable_object][6332]
[LSS] Spawning object [_cabinet_work_01_0003][physic_destroyable_object][6333]
[LSS] Spawning object [_cabinet_work_01_0004][physic_destroyable_object][6334]
[LSS] Spawning object [_cabinet_work_01_0005][physic_destroyable_object][6335]
[LSS] Spawning object [_cabinet_work_01_0006][physic_destroyable_object][6336]
[LSS] Spawning object [_cabinet_work_01_0007][physic_destroyable_object][6337]
[LSS] Spawning object [_cabinet_work_01_0008][physic_destroyable_object][6338]
[LSS] Spawning object [_cabinet_work_01_0009][physic_destroyable_object][6339]
[LSS] Spawning object [_cabinet_work_01_0010][physic_destroyable_object][6340]
[LSS] Spawning object [_cabinet_work_01_0011][physic_destroyable_object][6341]
[LSS] Spawning object [_stol_6_door][physic_destroyable_object][6342]
[LSS] Spawning object [_tumba_village_100x90_left_door][physic_destroyable_object][6343]
[LSS] Spawning object [_tumba_village_100x90_right_door][physic_destroyable_object][6344]
[LSS] Spawning object [cabinet_village_140x210_ph_door_l_0000][physic_destroyable_object][6345]
[LSS] Spawning object [cabinet_village_140x210_ph_door_l_0001][physic_destroyable_object][6346]
[LSS] Spawning object [cabinet_village_140x210_ph_door_r_0000][physic_destroyable_object][6347]
[LSS] Spawning object [cabinet_village_140x210_ph_door_r_0001][physic_destroyable_object][6348]
[LSS] Spawning object [safe_01_ph_door_0000][physic_destroyable_object][6349]
[LSS] Spawning object [val_phd_stul_0000][physic_destroyable_object][6350]
[LSS] Spawning object [val_phd_stul_0001][physic_destroyable_object][6351]
[LSS] Spawning object [val_phd_stul_0002][physic_destroyable_object][6352]
[LSS] Spawning object [val_phd_stul_0003][physic_destroyable_object][6353]
[LSS] Spawning object [val_physic_destroyable_object][physic_destroyable_object][6354]
[LSS] Spawning object [val_physic_destroyable_object_0000][physic_destroyable_object][6355]
[LSS] Spawning object [val_physic_destroyable_object_0001][physic_destroyable_object][6356]
[LSS] Spawning object [val_physic_destroyable_object_0002][physic_destroyable_object][6357]
[LSS] Spawning object [val_physic_destroyable_object_0003][physic_destroyable_object][6358]
[LSS] Spawning object [val_physic_destroyable_object_0004][physic_destroyable_object][6359]
[LSS] Spawning object [val_physic_destroyable_object_0005][physic_destroyable_object][6360]
[LSS] Spawning object [val_physic_destroyable_object_0006][physic_destroyable_object][6361]
[LSS] Spawning object [val_physic_destroyable_object_0007][physic_destroyable_object][6362]
[LSS] Spawning object [val_physic_destroyable_object_0008][physic_destroyable_object][6363]
[LSS] Spawning object [val_physic_destroyable_object_0009][physic_destroyable_object][6364]
[LSS] Spawning object [val_physic_destroyable_object_0010][physic_destroyable_object][6365]
[LSS] Spawning object [val_physic_destroyable_object_0011][physic_destroyable_object][6366]
[LSS] Spawning object [val_physic_destroyable_object_0012][physic_destroyable_object][6367]
[LSS] Spawning object [val_physic_destroyable_object_0013][physic_destroyable_object][6368]
[LSS] Spawning object [val_physic_destroyable_object_0014][physic_destroyable_object][6369]
[LSS] Spawning object [val_physic_destroyable_object_0015][physic_destroyable_object][6370]
[LSS] Spawning object [val_physic_destroyable_object_0016][physic_destroyable_object][6371]
[LSS] Spawning object [val_physic_destroyable_object_0017][physic_destroyable_object][6372]
[LSS] Spawning object [val_physic_destroyable_object_0018][physic_destroyable_object][6373]
[LSS] Spawning object [val_physic_destroyable_object_0019][physic_destroyable_object][6374]
[LSS] Spawning object [val_physic_destroyable_object_0020][physic_destroyable_object][6375]
[LSS] Spawning object [val_physic_destroyable_object_0021][physic_destroyable_object][6376]
[LSS] Spawning object [val_physic_destroyable_object_0022][physic_destroyable_object][6377]
[LSS] Spawning object [val_physic_destroyable_object_0023][physic_destroyable_object][6378]
[LSS] Spawning object [val_physic_destroyable_object_0024][physic_destroyable_object][6379]
[LSS] Spawning object [val_physic_destroyable_object_0025][physic_destroyable_object][6380]
[LSS] Spawning object [val_physic_destroyable_object_0026][physic_destroyable_object][6381]
[LSS] Spawning object [val_physic_destroyable_object_0027][physic_destroyable_object][6382]
[LSS] Spawning object [val_physic_destroyable_object_0028][physic_destroyable_object][6383]
[LSS] Spawning object [val_physic_destroyable_object_0029][physic_destroyable_object][6384]
[LSS] Spawning object [val_physic_destroyable_object_0030][physic_destroyable_object][6385]
[LSS] Spawning object [val_physic_destroyable_object_0031][physic_destroyable_object][6386]
[LSS] Spawning object [val_physic_destroyable_object_0032][physic_destroyable_object][6387]
[LSS] Spawning object [val_physic_destroyable_object_0033][physic_destroyable_object][6388]
[LSS] Spawning object [val_physic_destroyable_object_0034][physic_destroyable_object][6389]
[LSS] Spawning object [val_physic_destroyable_object_0035][physic_destroyable_object][6390]
[LSS] Spawning object [val_physic_destroyable_object_0036][physic_destroyable_object][6391]
[LSS] Spawning object [val_physic_destroyable_object_0037][physic_destroyable_object][6392]
[LSS] Spawning object [val_physic_destroyable_object_0038][physic_destroyable_object][6393]
[LSS] Spawning object [val_physic_destroyable_object_0039][physic_destroyable_object][6394]
[LSS] Spawning object [val_physic_destroyable_object_0040][physic_destroyable_object][6395]
[LSS] Spawning object [val_physic_destroyable_object_0041][physic_destroyable_object][6396]
[LSS] Spawning object [val_physic_destroyable_object_0042][physic_destroyable_object][6397]
[LSS] Spawning object [val_physic_destroyable_object_0043][physic_destroyable_object][6398]
[LSS] Spawning object [val_physic_destroyable_object_0044][physic_destroyable_object][6399]
[LSS] Spawning object [val_physic_destroyable_object_0045][physic_destroyable_object][6400]
[LSS] Spawning object [val_physic_destroyable_object_0046][physic_destroyable_object][6401]
[LSS] Spawning object [val_physic_destroyable_object_0047][physic_destroyable_object][6402]
[LSS] Spawning object [val_physic_destroyable_object_0048][physic_destroyable_object][6403]
[LSS] Spawning object [val_physic_destroyable_object_0049][physic_destroyable_object][6404]
[LSS] Spawning object [val_physic_destroyable_object_0050][physic_destroyable_object][6405]
[LSS] Spawning object [val_physic_destroyable_object_0051][physic_destroyable_object][6406]
[LSS] Spawning object [val_physic_destroyable_object_0052][physic_destroyable_object][6407]
[LSS] Spawning object [val_physic_destroyable_object_0053][physic_destroyable_object][6408]
[LSS] Spawning object [val_physic_destroyable_object_0054][physic_destroyable_object][6409]
[LSS] Spawning object [val_physic_destroyable_object_0055][physic_destroyable_object][6410]
[LSS] Spawning object [val_physic_destroyable_object_0056][physic_destroyable_object][6411]
[LSS] Spawning object [val_physic_destroyable_object_0057][physic_destroyable_object][6412]
[LSS] Spawning object [val_physic_destroyable_object_0058][physic_destroyable_object][6413]
[LSS] Spawning object [val_physic_destroyable_object_0059][physic_destroyable_object][6414]
[LSS] Spawning object [val_physic_destroyable_object_0060][physic_destroyable_object][6415]
[LSS] Spawning object [val_physic_destroyable_object_0061][physic_destroyable_object][6416]
[LSS] Spawning object [val_physic_destroyable_object_0062][physic_destroyable_object][6417]
[LSS] Spawning object [val_physic_destroyable_object_0063][physic_destroyable_object][6418]
[LSS] Spawning object [val_physic_destroyable_object_0064][physic_destroyable_object][6419]
[LSS] Spawning object [val_physic_destroyable_object_0065][physic_destroyable_object][6420]
[LSS] Spawning object [val_physic_destroyable_object_0066][physic_destroyable_object][6421]
[LSS] Spawning object [val_physic_destroyable_object_0067][physic_destroyable_object][6422]
[LSS] Spawning object [val_physic_destroyable_object_0068][physic_destroyable_object][6423]
[LSS] Spawning object [val_physic_destroyable_object_0069][physic_destroyable_object][6424]
[LSS] Spawning object [val_physic_destroyable_object_0070][physic_destroyable_object][6425]
[LSS] Spawning object [val_physic_destroyable_object_0071][physic_destroyable_object][6426]
[LSS] Spawning object [val_physic_destroyable_object_0072][physic_destroyable_object][6427]
[LSS] Spawning object [val_physic_destroyable_object_0073][physic_destroyable_object][6428]
[LSS] Spawning object [val_physic_destroyable_object_0074][physic_destroyable_object][6429]
[LSS] Spawning object [val_physic_destroyable_object_0075][physic_destroyable_object][6430]
[LSS] Spawning object [val_physic_destroyable_object_0076][physic_destroyable_object][6431]
[LSS] Spawning object [val_physic_destroyable_object_0077][physic_destroyable_object][6432]
[LSS] Spawning object [val_physic_destroyable_object_0078][physic_destroyable_object][6433]
[LSS] Spawning object [val_physic_destroyable_object_0079][physic_destroyable_object][6434]
[LSS] Spawning object [val_physic_destroyable_object_0080][physic_destroyable_object][6435]
[LSS] Spawning object [val_physic_destroyable_object_0081][physic_destroyable_object][6436]
[LSS] Spawning object [val_physic_destroyable_object_0082][physic_destroyable_object][6437]
[LSS] Spawning object [val_physic_destroyable_object_0083][physic_destroyable_object][6438]
[LSS] Spawning object [val_physic_destroyable_object_0084][physic_destroyable_object][6439]
[LSS] Spawning object [val_physic_destroyable_object_0085][physic_destroyable_object][6440]
[LSS] Spawning object [val_physic_destroyable_object_0086][physic_destroyable_object][6441]
[LSS] Spawning object [val_physic_destroyable_object_0087][physic_destroyable_object][6442]
[LSS] Spawning object [val_physic_destroyable_object_0088][physic_destroyable_object][6443]
[LSS] Spawning object [val_physic_destroyable_object_0089][physic_destroyable_object][6444]
[LSS] Spawning object [val_physic_destroyable_object_0090][physic_destroyable_object][6445]
[LSS] Spawning object [val_physic_destroyable_object_0091][physic_destroyable_object][6446]
[LSS] Spawning object [val_physic_destroyable_object_0092][physic_destroyable_object][6447]
[LSS] Spawning object [val_physic_destroyable_object_0093][physic_destroyable_object][6448]
[LSS] Spawning object [val_surprise_box_0001][physic_destroyable_object][6449]
[LSS] Spawning object [val_surprise_box_0002][physic_destroyable_object][6450]
[LSS] Spawning object [val_surprise_box_0003][physic_destroyable_object][6451]
[LSS] Spawning object [val_surprise_box_0004][physic_destroyable_object][6452]
[LSS] Spawning object [val_surprise_box_0005][physic_destroyable_object][6453]
[LSS] Spawning object [val_surprise_box_0006][physic_destroyable_object][6454]
[LSS] Spawning object [val_surprise_box_0007][physic_destroyable_object][6455]
[LSS] Spawning object [val_surprise_box_0008][physic_destroyable_object][6456]
[LSS] Spawning object [val_surprise_box_0009][physic_destroyable_object][6457]
[LSS] Spawning object [val_surprise_box_0010][physic_destroyable_object][6458]
[LSS] Spawning object [val_awr_stol_1][physic_object][6459]
[LSS] Spawning object [val_awr_tiski_01][physic_object][6460]
[LSS] Spawning object [val_physic_object][physic_object][6461]
[LSS] Spawning object [val_physic_object_0013][physic_object][6462]
[LSS] Spawning object [val_physic_object_0014][physic_object][6463]
[LSS] Spawning object [val_physic_object_0015][physic_object][6464]
[LSS] Spawning object [val_physic_object_0016][physic_object][6465]
[LSS] Spawning object [val_physic_object_0017][physic_object][6466]
[LSS] Spawning object [val_physic_object_0018][physic_object][6467]
[LSS] Spawning object [val_physic_object_0019][physic_object][6468]
[LSS] Spawning object [val_physic_object_0020][physic_object][6469]
[LSS] Spawning object [val_physic_object_0021][physic_object][6470]
[LSS] Spawning object [val_physic_object_0022][physic_object][6471]
[LSS] Spawning object [val_physic_object_0023][physic_object][6472]
[LSS] Spawning object [val_physic_object_0024][physic_object][6473]
[LSS] Spawning object [val_physic_object_0025][physic_object][6474]
[LSS] Spawning object [val_physic_object_0026][physic_object][6475]
[LSS] Spawning object [val_physic_object_0027][physic_object][6476]
[LSS] Spawning object [val_physic_object_0028][physic_object][6477]
[LSS] Spawning object [val_physic_object_0029][physic_object][6478]
[LSS] Spawning object [val_physic_object_0030][physic_object][6479]
[LSS] Spawning object [val_physic_object_0031][physic_object][6480]
[LSS] Spawning object [val_physic_object_0032][physic_object][6481]
[LSS] Spawning object [val_physic_object_0034][physic_object][6482]
[LSS] Spawning object [val_physic_object_0035][physic_object][6483]
[LSS] Spawning object [val_physic_object_0036][physic_object][6484]
[LSS] Spawning object [val_smart_terrain_7_3_radio][physic_object][6485]
[LSS] Spawning object [medic_bandit_main_base_place][smart_cover][6486]
[LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp1][smart_cover][6487]
[LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp2][smart_cover][6488]
[LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp3][smart_cover][6489]
[LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp4][smart_cover][6490]
[LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp5][smart_cover][6491]
[LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp1][smart_cover][6492]
[LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp2][smart_cover][6493]
[LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp3][smart_cover][6494]
[LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp4][smart_cover][6495]
[LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp5][smart_cover][6496]
[LSS] Spawning object [val_smart_terrain_7_3_bandit_mechanic_smart_cover][smart_cover][6497]
[LSS] Spawning object [val_smart_terrain_7_4_bandit_trader_smart_cover][smart_cover][6498]
[LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp1][smart_cover][6499]
[LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp2][smart_cover][6500]
[LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp3][smart_cover][6501]
[LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp4][smart_cover][6502]
[LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp5][smart_cover][6503]
[LSS] Spawning object [val_smart_terrain_7_5_sc_sultan][smart_cover][6504]
[LSS] Spawning object [val_smart_terrain_1_2][smart_terrain][6505]
[LSS] Spawning object [val_smart_terrain_3_0][smart_terrain][6506]
[LSS] Spawning object [val_smart_terrain_4_0][smart_terrain][6507]
[LSS] Spawning object [val_smart_terrain_5_10][smart_terrain][6508]
[LSS] Spawning object [val_smart_terrain_5_7][smart_terrain][6509]
[LSS] Spawning object [val_smart_terrain_5_8][smart_terrain][6510]
[LSS] Spawning object [val_smart_terrain_6_4][smart_terrain][6511]
[LSS] Spawning object [val_smart_terrain_6_5][smart_terrain][6512]
[LSS] Spawning object [val_smart_terrain_7_11][smart_terrain][6513]
[LSS] Spawning object [val_smart_terrain_7_3][smart_terrain][6514]
[LSS] Spawning object [val_smart_terrain_7_4][smart_terrain][6515]
[LSS] Spawning object [val_smart_terrain_7_5][smart_terrain][6516]
[LSS] Spawning object [val_smart_terrain_7_8][smart_terrain][6517]
[LSS] Spawning object [val_smart_terrain_8_6][smart_terrain][6518]
[LSS] Spawning object [val_smart_terrain_8_7][smart_terrain][6519]
[LSS] Spawning object [val_smart_terrain_8_9][smart_terrain][6520]
[LSS] Spawning object [val_smart_terrain_9_10][smart_terrain][6521]
[LSS] Spawning object [val_smart_terrain_9_2][smart_terrain][6522]
[LSS] Spawning object [val_smart_terrain_9_4][smart_terrain][6523]
[LSS] Spawning object [val_smart_terrain_9_6][smart_terrain][6524]
[LSS] Spawning object [dar_smart_terrain_complex_proizv_spot][space_restrictor][6525]
[LSS] Spawning object [dar_smart_terrain_farm_spot][space_restrictor][6526]
[LSS] Spawning object [val_abandoned_house_sleep][space_restrictor][6527]
[LSS] Spawning object [val_actor_in_zone_trader][space_restrictor][6528]
[LSS] Spawning object [val_add_info][space_restrictor][6529]
[LSS] Spawning object [val_attack_killer_1_zone][space_restrictor][6530]
[LSS] Spawning object [val_attack_killer_5_zone][space_restrictor][6531]
[LSS] Spawning object [val_crow_spawner][space_restrictor][6532]
[LSS] Spawning object [val_fixer_zone][space_restrictor][6533]
[LSS] Spawning object [val_freedom_base_leader_noweapon_zone][space_restrictor][6534]
[LSS] Spawning object [val_gunnery_zone_noweap][space_restrictor][6535]
[LSS] Spawning object [val_lager_bandits_restrictor][space_restrictor][6536]
[LSS] Spawning object [val_smart_2_1_bufer_zone][space_restrictor][6537]
[LSS] Spawning object [val_smart_2_1_bufer_zone_2][space_restrictor][6538]
[LSS] Spawning object [val_smart_terrain_1_2_defence][space_restrictor][6539]
[LSS] Spawning object [val_smart_terrain_1_2_surge_hide_a1][space_restrictor][6540]
[LSS] Spawning object [val_smart_terrain_1_4_defence][space_restrictor][6541]
[LSS] Spawning object [val_smart_terrain_2_1_attack][space_restrictor][6542]
[LSS] Spawning object [val_smart_terrain_3_0_attack][space_restrictor][6543]
[LSS] Spawning object [val_smart_terrain_3_0_defence][space_restrictor][6544]
[LSS] Spawning object [val_smart_terrain_4_0_attack][space_restrictor][6545]
[LSS] Spawning object [val_smart_terrain_4_0_defence][space_restrictor][6546]
[LSS] Spawning object [val_smart_terrain_4_0_surge_hide_a1][space_restrictor][6547]
[LSS] Spawning object [val_smart_terrain_4_0_surge_hide_a2][space_restrictor][6548]
[LSS] Spawning object [val_smart_terrain_5_10_attack][space_restrictor][6549]
[LSS] Spawning object [val_smart_terrain_5_10_defence][space_restrictor][6550]
[LSS] Spawning object [val_smart_terrain_6_4_anomaly_spot][space_restrictor][6551]
[LSS] Spawning object [val_smart_terrain_6_4_attack][space_restrictor][6552]
[LSS] Spawning object [val_smart_terrain_6_4_defence][space_restrictor][6553]
[LSS] Spawning object [val_smart_terrain_6_5_attack][space_restrictor][6554]
[LSS] Spawning object [val_smart_terrain_6_5_defence][space_restrictor][6555]
[LSS] Spawning object [val_smart_terrain_7_0_attack][space_restrictor][6556]
[LSS] Spawning object [val_smart_terrain_7_0_defence][space_restrictor][6557]
[LSS] Spawning object [val_smart_terrain_7_3_surge_hide_a1][space_restrictor][6558]
[LSS] Spawning object [val_smart_terrain_7_4_defence][space_restrictor][6559]
[LSS] Spawning object [val_smart_terrain_7_4_surge_hide_a1][space_restrictor][6560]
[LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a1][space_restrictor][6561]
[LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a2][space_restrictor][6562]
[LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a3][space_restrictor][6563]
[LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a4][space_restrictor][6564]
[LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a5][space_restrictor][6565]
[LSS] Spawning object [val_smart_terrain_7_8_attack][space_restrictor][6566]
[LSS] Spawning object [val_smart_terrain_7_8_defence][space_restrictor][6567]
[LSS] Spawning object [val_smart_terrain_8_6_anomaly_spot][space_restrictor][6568]
[LSS] Spawning object [val_smart_terrain_8_6_attack][space_restrictor][6569]
[LSS] Spawning object [val_smart_terrain_8_6_defence][space_restrictor][6570]
[LSS] Spawning object [val_smart_terrain_8_7_attack][space_restrictor][6571]
[LSS] Spawning object [val_smart_terrain_8_7_defence][space_restrictor][6572]
[LSS] Spawning object [val_smart_terrain_8_9_anomaly_spot][space_restrictor][6573]
[LSS] Spawning object [val_smart_terrain_8_9_attack][space_restrictor][6574]
[LSS] Spawning object [val_smart_terrain_8_9_defence][space_restrictor][6575]
[LSS] Spawning object [val_smart_terrain_9_10_anomaly_spot][space_restrictor][6576]
[LSS] Spawning object [val_smart_terrain_9_10_attack][space_restrictor][6577]
[LSS] Spawning object [val_smart_terrain_9_10_defence][space_restrictor][6578]
[LSS] Spawning object [val_smart_terrain_9_2_attack][space_restrictor][6579]
[LSS] Spawning object [val_smart_terrain_9_2_defence][space_restrictor][6580]
[LSS] Spawning object [val_smart_terrain_9_4_anomaly_spot][space_restrictor][6581]
[LSS] Spawning object [val_smart_terrain_9_4_attack][space_restrictor][6582]
[LSS] Spawning object [val_smart_terrain_9_4_defence][space_restrictor][6583]
[LSS] Spawning object [val_smart_terrain_9_4_surge_hide_a1][space_restrictor][6584]
[LSS] Spawning object [val_smart_terrain_9_6_attack][space_restrictor][6585]
[LSS] Spawning object [val_smart_terrain_9_6_defence][space_restrictor][6586]
[LSS] Spawning object [val_smart_terrain_9_6_surge_hide_a1][space_restrictor][6587]
[LSS] Spawning object [val_space_restrictor][space_restrictor][6588]
[LSS] Spawning object [val_space_restrictor_1_1_zone][space_restrictor][6589]
[LSS] Spawning object [val_space_restrictor_actor_in_zone_7_8_killer][space_restrictor][6590]
[LSS] Spawning object [val_space_restrictor_block_trader_magazine][space_restrictor][6591]
[LSS] Spawning object [val_space_restrictor_blockpos_2_mapspot][space_restrictor][6592]
[LSS] Spawning object [val_space_restrictor_bring_to_fang_mapspot][space_restrictor][6593]
[LSS] Spawning object [val_space_restrictor_capture_smart_4_0_mapspot_2][space_restrictor][6594]
[LSS] Spawning object [val_space_restrictor_cisterna_night_bloodsucker][space_restrictor][6595]
[LSS] Spawning object [val_space_restrictor_comeback_comendant_mapspot][space_restrictor][6596]
[LSS] Spawning object [val_space_restrictor_deliver_pda_mapspot][space_restrictor][6597]
[LSS] Spawning object [val_space_restrictor_eliminate_smart_1_1_mapspot][space_restrictor][6598]
[LSS] Spawning object [val_space_restrictor_eliminate_smart_4_0_mapspat][space_restrictor][6599]
[LSS] Spawning object [val_space_restrictor_eliminate_smart_7_8][space_restrictor][6600]
[LSS] Spawning object [val_space_restrictor_elliminated_boar_9_2_mapspot][space_restrictor][6601]
[LSS] Spawning object [val_space_restrictor_freedom_barmen][space_restrictor][6602]
[LSS] Spawning object [val_space_restrictor_go_to_trader_ids][space_restrictor][6603]
[LSS] Spawning object [val_space_restrictor_join_freedom_mapspot][space_restrictor][6604]
[LSS] Spawning object [val_space_restrictor_naiti_comendenta][space_restrictor][6605]
[LSS] Spawning object [val_space_restrictor_quest_flesh][space_restrictor][6606]
[LSS] Spawning object [val_space_restrictor_quest_night_bloodsucker_mapspot][space_restrictor][6607]
[LSS] Spawning object [val_space_restrictor_quest_night_bloodsucker_reward_mapspot][space_restrictor][6608]
[LSS] Spawning object [val_space_restrictor_temp_start_quest][space_restrictor][6609]
[LSS] Spawning object [val_space_restrictor_to_darkscape][space_restrictor][6610]
[LSS] Spawning object [val_space_restrictor_to_garbage_1][space_restrictor][6611]
[LSS] Spawning object [val_space_restrictor_to_garbage_2][space_restrictor][6612]
[LSS] Spawning object [val_space_restrictor_to_labx18][space_restrictor][6613]
[LSS] Spawning object [val_space_restrictor_to_pole_1][space_restrictor][6614]
[LSS] Spawning object [val_space_restrictor_to_tc][space_restrictor][6615]
[LSS] Spawning object [val_vagon_sleep][space_restrictor][6616]
[LSS] Spawning object [val_wpn_ak74u][wpn_ak74u][6617]
[LSS] Spawning object [val_wpn_ak74u_0000][wpn_ak74u][6618]
[LSS] Spawning object [val_wpn_ak74u_0001][wpn_ak74u][6619]
[LSS] Spawning object [val_wpn_mp5][wpn_mp5][6620]
[LSS] Spawning object [val_wpn_mp5_0000][wpn_mp5][6621]
[LSS] Spawning object [val_zone_burning_fuzz0003][zone_burning_fuzz1][6622]
[LSS] Spawning object [val_zone_burning_fuzz0004][zone_burning_fuzz1][6623]
[LSS] Spawning object [val_zone_burning_fuzz0005][zone_burning_fuzz1][6624]
[LSS] Spawning object [val_zone_burning_fuzz0006][zone_burning_fuzz1][6625]
[LSS] Spawning object [val_zone_burning_fuzz0007][zone_burning_fuzz1][6626]
[LSS] Spawning object [val_zone_burning_fuzz0008][zone_burning_fuzz1][6627]
[LSS] Spawning object [val_zone_burning_fuzz1][zone_burning_fuzz1][6628]
[LSS] Spawning object [val_zone_field_psychic_average][zone_field_psychic_average][6629]
[LSS] Spawning object [val_zone_field_radioactive_average][zone_field_radioactive_average][6630]
[LSS] Spawning object [val_zone_field_radioactive_average_0000][zone_field_radioactive_average][6631]
[LSS] Spawning object [val_zone_field_radioactive_average_0001][zone_field_radioactive_average][6632]
[LSS] Spawning object [val_zone_field_radioactive_average_0002][zone_field_radioactive_average][6633]
[LSS] Spawning object [val_zone_field_radioactive_weak][zone_field_radioactive_weak][6634]
[LSS] Spawning object [val_zone_field_radioactive_weak_0000][zone_field_radioactive_weak][6635]
[LSS] Spawning object [val_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][6636]
[LSS] Spawning object [val_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][6637]
[LSS] Spawning object [val_zone_field_radioactive_weak_baza_freedom_0016][zone_field_radioactive_weak][6638]
[LSS] Spawning object [val_zone_field_radioactive_weak_baza_freedom_0018][zone_field_radioactive_weak][6639]
[LSS] Spawning object [val_zone_field_radioactive_weak_baza_freedom_0019][zone_field_radioactive_weak][6640]
[LSS] Spawning object [val_zone_field_thermal_average][zone_field_thermal_average][6641]
[LSS] Spawning object [val_zone_mine_acidic_strong][zone_mine_acidic_strong][6642]
[LSS] Spawning object [val_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][6643]
[LSS] Spawning object [val_zone_mine_acidic_strong_0001][zone_mine_acidic_strong][6644]
[LSS] Spawning object [val_zone_mine_acidic_strong_0002][zone_mine_acidic_strong][6645]
[LSS] Spawning object [val_zone_mine_acidic_strong_0003][zone_mine_acidic_strong][6646]
[LSS] Spawning object [val_zone_mine_electric_average][zone_mine_electric_average][6647]
[LSS] Spawning object [val_zone_mine_electric_average_0000][zone_mine_electric_average][6648]
[LSS] Spawning object [val_zone_mine_electric_average_0001][zone_mine_electric_average][6649]
[LSS] Spawning object [val_zone_mine_electric_average_0002][zone_mine_electric_average][6650]
[LSS] Spawning object [val_zone_mine_electric_average_0003][zone_mine_electric_average][6651]
[LSS] Spawning object [DV_zone_mine_gravitational][zone_mine_gravitational_average][6652]
[LSS] Spawning object [DV_zone_mine_gravitational_0000][zone_mine_gravitational_average][6653]
[LSS] Spawning object [DV_zone_mine_gravitational_0001][zone_mine_gravitational_average][6654]
[LSS] Spawning object [DV_zone_mine_gravitational_0002][zone_mine_gravitational_average][6655]
[LSS] Spawning object [DV_zone_mine_gravitational_0003][zone_mine_gravitational_average][6656]
[LSS] Spawning object [DV_zone_mine_gravitational_0004][zone_mine_gravitational_average][6657]
[LSS] Spawning object [val_zone_mine_gravitational_average][zone_mine_gravitational_average][6658]
[LSS] Spawning object [val_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][6659]
[LSS] Spawning object [val_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][6660]
[LSS] Spawning object [val_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][6661]
[LSS] Spawning object [val_zone_mine_gravitational_average_0003][zone_mine_gravitational_average][6662]
[LSS] Spawning object [val_zone_mine_gravitational_average_0004][zone_mine_gravitational_average][6663]
[LSS] Spawning object [val_zone_mine_gravitational_average_0005][zone_mine_gravitational_average][6664]
[LSS] Spawning object [val_zone_mine_gravitational_strong][zone_mine_gravitational_strong][6665]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][6666]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][6667]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][6668]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][6669]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][6670]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][6671]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0006][zone_mine_gravitational_strong][6672]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0007][zone_mine_gravitational_strong][6673]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0008][zone_mine_gravitational_strong][6674]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0009][zone_mine_gravitational_strong][6675]
[LSS] Spawning object [val_zone_mine_gravitational_strong_0010][zone_mine_gravitational_strong][6676]
[LSS] Spawning object [val_zone_mine_gravitational_weak][zone_mine_gravitational_weak][6677]
[LSS] Spawning object [val_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][6678]
[LSS] Spawning object [val_zone_mine_gravitational_weak_0001][zone_mine_gravitational_weak][6679]
[LSS] Spawning object [val_zone_mine_gravitational_weak_0002][zone_mine_gravitational_weak][6680]
[LSS] Spawning object [val_zone_mine_thermal_average][zone_mine_thermal_average][6681]
[LSS] Spawning object [val_zone_mine_thermal_average_0000][zone_mine_thermal_average][6682]
[LSS] Spawning object [val_zone_mine_thermal_average_0001][zone_mine_thermal_average][6683]
[LSS] Spawning object [val_zone_mine_thermal_average_0002][zone_mine_thermal_average][6684]
[LSS] Spawning object [val_zone_mine_thermal_average_0004][zone_mine_thermal_average][6685]
[LSS] Spawning object [val_zone_mine_thermal_average_0007][zone_mine_thermal_average][6686]
[LSS] Spawning object [val_zone_mine_thermal_average_0008][zone_mine_thermal_average][6687]
[LSS] Spawning object [val_zone_mine_thermal_average_0009][zone_mine_thermal_average][6688]
[LSS] Spawning object [val_zone_mine_thermal_average_0010][zone_mine_thermal_average][6689]
[LSS] Spawning object [val_smart_terrain_7_3_bandit_mechanic_stalker19167][val_smart_terrain_7_3_bandit_mechanic_stalker][19167]
[LSS] Spawning object [val_smart_terrain_7_4_bandit_trader_stalker19174][val_smart_terrain_7_4_bandit_trader_stalker][19174]
[LSS] Spawning object [zat_b7_bandit_boss_sultan19181][zat_b7_bandit_boss_sultan][19181]
[LSS] Spawning object [sim_default_renegade_019300][sim_default_renegade_0][19300]
[LSS] Spawning object [sim_default_renegade_019306][sim_default_renegade_0][19306]
[LSS] Spawning object [flesh_02a_normal19924][flesh_02a_normal][19924]
[LSS] Spawning object [flesh_02a_weak19925][flesh_02a_weak][19925]
[LSS] Spawning object [flesh_02a_strong19926][flesh_02a_strong][19926]
[LSS] Spawning object [flesh_01a_weak19968][flesh_01a_weak][19968]
[LSS] Spawning object [boar_strong19969][boar_strong][19969]
[LSS] Spawning object [pseudodog_grey_weak19989][pseudodog_grey_weak][19989]
[LSS] Spawning object [pseudodog_normal19990][pseudodog_normal][19990]
[LSS] Spawning object [tushkano_strong_c20038][tushkano_strong_c][20038]
[LSS] Spawning object [tushkano_weak20039][tushkano_weak][20039]
[LSS] Spawning object [tushkano_weak_b20040][tushkano_weak_b][20040]
[LSS] Spawning object [tushkano_normal_b20041][tushkano_normal_b][20041]
[LSS] Spawning object [tushkano_normal_a20045][tushkano_normal_a][20045]
[LSS] Spawning object [tushkano_strong_a20046][tushkano_strong_a][20046]
[LSS] Spawning object [tushkano_weak_b20047][tushkano_weak_b][20047]
[LSS] Spawning object [tushkano_normal_c20048][tushkano_normal_c][20048]
[LSS] Spawning object [sim_default_stalker_020072][sim_default_stalker_0][20072]
[LSS] Spawning object [sim_default_stalker_020078][sim_default_stalker_0][20078]
[LSS] Spawning object [sim_default_monolith_020126][sim_default_monolith_0][20126]
[LSS] Spawning object [sim_default_monolith_020132][sim_default_monolith_0][20132]
[LSS] Spawning object [sim_default_monolith_020138][sim_default_monolith_0][20138]
[LSS] Spawning object [sim_default_monolith_020144][sim_default_monolith_0][20144]
[LSS] Spawning object [snork_strong320628][snork_strong3][20628]
[LSS] Spawning object [snork_strong20629][snork_strong][20629]
[LSS] Spawning object [flesh_03a_normal20631][flesh_03a_normal][20631]
[LSS] Spawning object [flesh_02a_weak20632][flesh_02a_weak][20632]
[LSS] Spawning object [flesh_01a_normal20826][flesh_01a_normal][20826]
[LSS] Spawning object [flesh_01a_strong20827][flesh_01a_strong][20827]
[LSS] Spawning object [flesh_01a_normal20828][flesh_01a_normal][20828]
[LSS] Spawning object [bloodsucker_black_normal21008][bloodsucker_black_normal][21008]
* phase time: 106 ms
* phase cmem: 550700 K
* phase time: 106 ms
* phase cmem: 550692 K
* client : connection accepted - <All Ok>
* phase time: 108 ms
* phase cmem: 550716 K
* phase time: 107 ms
* phase cmem: 550730 K
* phase time: 2720 ms
* phase cmem: 727273 K
* phase time: 360 ms
* phase cmem: 742448 K
* [Loading VB] 65532 verts, 2047 Kb
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* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 695673 indices, 1358 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 35008 verts, 410 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 590790 indices, 1153 Kb
* phase time: 501 ms
* phase cmem: 743176 K
* phase time: 148 ms
* phase cmem: 753225 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 53009 v(20), 54778 p
* [DETAILS] Batch(61), VB(1035K), IB(320K)
* phase time: 137 ms
* phase cmem: 753334 K
* Loading HOM: c:/program files (x86)/anomaly\gamedata\levels\l04_darkvalley\level.hom
* phase time: 116 ms
* phase cmem: 753506 K
* phase time: 109 ms
* phase cmem: 753496 K
* phase time: 109 ms
* phase cmem: 753494 K
CResourceManager::DeferredUpload -> START, size = 2011
TextureLoading -> thread 1 started!
TextureLoading -> thread 2 started!
TextureLoading -> thread 3 started!
TextureLoading -> thread 4 started!
TextureLoading -> thread 5 started!
TextureLoading -> thread 6 started!
TextureLoading -> thread 7 started!
TextureLoading -> thread 8 started!
TextureLoading -> thread 8 finished!
TextureLoading -> thread 6 finished!
TextureLoading -> thread 5 finished!
TextureLoading -> thread 1 finished!
! Fallback to default bump map: wm\wm_glass_b_03_bump
! Fallback to default bump map: wm\wm_glass_b_03_bump#
! Fallback to default bump map: wm\wm_kamni_bump
! Fallback to default bump map: wm\wm_kamni_bump#
TextureLoading -> thread 4 finished!
TextureLoading -> thread 7 finished!
TextureLoading -> thread 2 finished!
TextureLoading -> thread 3 finished!
texture loading time: 2873
* t-report - base: 1997, 3527382 K
* t-report - lmap: 14, 14337 K
* phase time: 7983 ms
* phase cmem: 779982 K
* phase time: 115 ms
* phase cmem: 779986 K
* [x-ray]: Full Memory Stats
* [win32]: free[137427271160 K], reserved[4689800 K], committed[6992448 K]
* [ D3D ]: textures[3718876 K]
* [x-ray]: process heap[779284 K]
* [x-ray]: economy: strings[42542 K], smem[34009 K]
# LOADING: level_weather | cycle: cloudy - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 0
$ level_weathers: select_weather(true) | current hour: 9
$ level_weathers: set weather | weather_section_name: w_cloudy2_dark , now?: true
$ level_weathers: set_brightness_boosts | amb: 0 - hemi: 0 - fog: 0 - rain: 0 - sky: 0 - sun: 0
$ level_weathers: select_weather | weather_cycle: cloudy - preset: w_cloudy2_dark - curr_weather: w_cloudy2_dark - next_weather: w_cloudy2_dark
g_game_difficulty gd_veteran
g_hit_pwr_modif 1
- Water deprivation | Enabled
- Sleep deprivation | Enabled
-Smart terrains can spawn squads normaly
- Default community: renegade
# LOADING: Ironman mode - Second Wind | Life Granting is off
collectgarbage before=28401380Kb
collectgarbage after=25334363Kb
- Texture cache: ui\ui_icon_equipment_hide
[LSS] Spawning object [energy_drink21271][energy_drink][21271]
[LSS] Spawning object [raisins21352][raisins][21352]
[LSS] Spawning object [ammo_11.43x23_fmj_bad21374][ammo_11.43x23_fmj_bad][21374]
[LSS] Spawning object [antibio_sulfad21418][antibio_sulfad][21418]
[LSS] Spawning object [protein21460][protein][21460]
[LSS] Spawning object [prt_o_ballistic_721462][prt_o_ballistic_7][21462]
[LSS] Spawning object [prt_o_ballistic_1221465][prt_o_ballistic_12][21465]
[LSS] Spawning object [radio21482][radio][21482]
[LSS] Spawning object [ammo_5.45x39_ap_bad21513][ammo_5.45x39_ap_bad][21513]
[LSS] Spawning object [prt_i_plastic21515][prt_i_plastic][21515]
[LSS] Spawning object [yadylin21525][yadylin][21525]
[LSS] Spawning object [itm_expertkit21527][itm_expertkit][21527]
[LSS] Spawning object [flask21563][flask][21563]
[LSS] Spawning object [ammo_9x19_fmj_verybad21585][ammo_9x19_fmj_verybad][21585]
[LSS] Spawning object [bandage21610][bandage][21610]
[LSS] Spawning object [walkie21686][walkie][21686]
[LSS] Spawning object [caffeine21723][caffeine][21723]
[LSS] Spawning object [e_syringe21809][e_syringe][21809]
[LSS] Spawning object [ammo_5.45x39_ap_verybad21845][ammo_5.45x39_ap_verybad][21845]
[LSS] Spawning object [yadylin21855][yadylin][21855]
[LSS] Spawning object [prt_o_retardant_1721938][prt_o_retardant_17][21938]
[LSS] Spawning object [caffeine21955][caffeine][21955]
[LSS] Spawning object [ammo_5.7x28_ss195_verybad21991][ammo_5.7x28_ss195_verybad][21991]
[LSS] Spawning object [ball_hammer21996][ball_hammer][21996]
[LSS] Spawning object [ammo_12x76_zhekan_verybad22039][ammo_12x76_zhekan_verybad][22039]
[LSS] Spawning object [flask22051][flask][22051]
[LSS] Spawning object [drug_sleepingpills22078][drug_sleepingpills][22078]
[LSS] Spawning object [grease22117][grease][22117]
[LSS] Spawning object [jar22161][jar][22161]
[LSS] Spawning object [ammo_9x19_fmj_verybad22272][ammo_9x19_fmj_verybad][22272]
[LSS] Spawning object [ammo_12x76_dart_verybad22290][ammo_12x76_dart_verybad][22290]
[LSS] Spawning object [caffeine22296][caffeine][22296]
[LSS] Spawning object [energy_drink22315][energy_drink][22315]
[LSS] Spawning object [ammo_5.56x45_ss190_verybad22321][ammo_5.56x45_ss190_verybad][22321]
[LSS] Spawning object [ammo_9x19_pbp_verybad22323][ammo_9x19_pbp_verybad][22323]
[LSS] Spawning object [breadold22387][breadold][22387]
[LSS] Spawning object [ammo_7.92x33_fmj22455][ammo_7.92x33_fmj][22455]
[LSS] Spawning object [prt_o_retardant_1222464][prt_o_retardant_12][22464]
[LSS] Spawning object [jar22504][jar][22504]
[LSS] Spawning object [drug_booster22507][drug_booster][22507]
[LSS] Spawning object [antibio_sulfad22544][antibio_sulfad][22544]
[LSS] Spawning object [energy_drink22549][energy_drink][22549]
[LSS] Spawning object [cards22613][cards][22613]
[LSS] Spawning object [antiemetic22616][antiemetic][22616]
[LSS] Spawning object [zone_mine_gravitational_weak22623][zone_mine_gravitational_weak][22623]
[LSS] Spawning object [zone_mine_gravitational_weak22624][zone_mine_gravitational_weak][22624]
[LSS] Spawning object [zone_mine_gravitational_strong22625][zone_mine_gravitational_strong][22625]
[LSS] Spawning object [zone_mine_acidic_weak22626][zone_mine_acidic_weak][22626]
[LSS] Spawning object [zone_radioactive_weak22627][zone_radioactive_weak][22627]
[LSS] Spawning object [zone_mine_gravitational_strong22628][zone_mine_gravitational_strong][22628]
[LSS] Spawning object [zone_mine_gravitational_weak22629][zone_mine_gravitational_weak][22629]
[LSS] Spawning object [zone_mine_gravitational_strong22630][zone_mine_gravitational_strong][22630]
[LSS] Spawning object [zone_mine_gravitational_average22631][zone_mine_gravitational_average][22631]
[LSS] Spawning object [zone_mine_gravitational_average22632][zone_mine_gravitational_average][22632]
[LSS] Spawning object [zone_radioactive_weak22633][zone_radioactive_weak][22633]
[LSS] Spawning object [zone_mine_chemical_weak22634][zone_mine_chemical_weak][22634]
[LSS] Spawning object [zone_mine_gravitational_weak22635][zone_mine_gravitational_weak][22635]
[LSS] Spawning object [zone_mine_gravitational_average22636][zone_mine_gravitational_average][22636]
[LSS] Spawning object [zone_mine_chemical_average22637][zone_mine_chemical_average][22637]
[LSS] Spawning object [zone_mine_gravitational_weak22638][zone_mine_gravitational_weak][22638]
[LSS] Spawning object [zone_mine_gravitational_average22639][zone_mine_gravitational_average][22639]
[LSS] Spawning object [zone_mine_acidic_weak22640][zone_mine_acidic_weak][22640]
[LSS] Spawning object [zone_mine_chemical_average22641][zone_mine_chemical_average][22641]
[LSS] Spawning object [zone_mine_electric_average22642][zone_mine_electric_average][22642]
[LSS] Spawning object [zone_mine_gravitational_strong22643][zone_mine_gravitational_strong][22643]
[LSS] Spawning object [zone_mine_gravitational_average22644][zone_mine_gravitational_average][22644]
[LSS] Spawning object [zone_mine_gravitational_weak22645][zone_mine_gravitational_weak][22645]
[LSS] Spawning object [zone_mine_gravitational_weak22646][zone_mine_gravitational_weak][22646]
[LSS] Spawning object [zone_mine_gravitational_strong22647][zone_mine_gravitational_strong][22647]
[LSS] Spawning object [zone_mine_acidic_weak22648][zone_mine_acidic_weak][22648]
[LSS] Spawning object [zone_mine_gravitational_average22649][zone_mine_gravitational_average][22649]
[LSS] Spawning object [zone_mine_gravitational_strong22650][zone_mine_gravitational_strong][22650]
[LSS] Spawning object [zone_mine_electric_weak22651][zone_mine_electric_weak][22651]
[LSS] Spawning object [zone_mine_gravitational_average22652][zone_mine_gravitational_average][22652]
[LSS] Spawning object [zone_mine_gravitational_strong22653][zone_mine_gravitational_strong][22653]
[LSS] Spawning object [zone_mine_electric_weak22654][zone_mine_electric_weak][22654]
[LSS] Spawning object [zone_mine_gravitational_average22655][zone_mine_gravitational_average][22655]
[LSS] Spawning object [zone_mine_chemical_average22656][zone_mine_chemical_average][22656]
[LSS] Spawning object [zone_mine_gravitational_strong22657][zone_mine_gravitational_strong][22657]
[LSS] Spawning object [zone_radioactive_weak22658][zone_radioactive_weak][22658]
[LSS] Spawning object [zone_mine_acidic_weak22659][zone_mine_acidic_weak][22659]
[LSS] Spawning object [zone_mine_chemical_weak22660][zone_mine_chemical_weak][22660]
[LSS] Spawning object [zone_mine_chemical_weak22661][zone_mine_chemical_weak][22661]
[LSS] Spawning object [zone_mine_acidic_average22662][zone_mine_acidic_average][22662]
[LSS] Spawning object [zone_mine_gravitational_weak22663][zone_mine_gravitational_weak][22663]
[LSS] Spawning object [zone_mine_gravitational_average22664][zone_mine_gravitational_average][22664]
[LSS] Spawning object [zone_mine_electric_weak22665][zone_mine_electric_weak][22665]
[LSS] Spawning object [zone_mine_electric_weak22666][zone_mine_electric_weak][22666]
[LSS] Spawning object [zone_mine_electric_weak22667][zone_mine_electric_weak][22667]
[LSS] Spawning object [zone_mine_acidic_average22668][zone_mine_acidic_average][22668]
[LSS] Spawning object [zone_mine_electric_average22669][zone_mine_electric_average][22669]
[LSS] Spawning object [zone_mine_gravitational_weak22670][zone_mine_gravitational_weak][22670]
[LSS] Spawning object [zone_mine_gravitational_average22671][zone_mine_gravitational_average][22671]
[LSS] Spawning object [zone_mine_electric_average22672][zone_mine_electric_average][22672]
[LSS] Spawning object [zone_mine_gravitational_average22673][zone_mine_gravitational_average][22673]
[LSS] Spawning object [zone_mine_gravitational_weak22674][zone_mine_gravitational_weak][22674]
[LSS] Spawning object [zone_mine_chemical_average22675][zone_mine_chemical_average][22675]
[LSS] Spawning object [zone_mine_electric_weak22676][zone_mine_electric_weak][22676]
[LSS] Spawning object [zone_mine_gravitational_weak22677][zone_mine_gravitational_weak][22677]
[LSS] Spawning object [zone_mine_acidic_average22678][zone_mine_acidic_average][22678]
[LSS] Spawning object [zone_mine_acidic_average22679][zone_mine_acidic_average][22679]
[LSS] Spawning object [zone_mine_chemical_weak22680][zone_mine_chemical_weak][22680]
[LSS] Spawning object [zone_mine_electric_average22681][zone_mine_electric_average][22681]
[LSS] Spawning object [zone_mine_acidic_weak22682][zone_mine_acidic_weak][22682]
[LSS] Spawning object [zone_mine_acidic_weak22683][zone_mine_acidic_weak][22683]
[LSS] Spawning object [zone_mine_gravitational_average22684][zone_mine_gravitational_average][22684]
[LSS] Spawning object [zone_mine_acidic_average22685][zone_mine_acidic_average][22685]
[LSS] Spawning object [zone_mine_gravitational_strong22686][zone_mine_gravitational_strong][22686]
[LSS] Spawning object [zone_mine_gravitational_strong22687][zone_mine_gravitational_strong][22687]
[LSS] Spawning object [zone_mine_gravitational_weak22688][zone_mine_gravitational_weak][22688]
[LSS] Spawning object [zone_mine_chemical_average22689][zone_mine_chemical_average][22689]
[LSS] Spawning object [zone_mine_gravitational_weak22690][zone_mine_gravitational_weak][22690]
[LSS] Spawning object [zone_mine_gravitational_weak22691][zone_mine_gravitational_weak][22691]
[LSS] Spawning object [zone_mine_gravitational_weak22692][zone_mine_gravitational_weak][22692]
[LSS] Spawning object [zone_mine_electric_average22693][zone_mine_electric_average][22693]
[LSS] Spawning object [zone_mine_gravitational_average22694][zone_mine_gravitational_average][22694]
[LSS] Spawning object [zone_mine_gravitational_strong22695][zone_mine_gravitational_strong][22695]
[LSS] Spawning object [zone_mine_gravitational_average22696][zone_mine_gravitational_average][22696]
[LSS] Spawning object [zone_mine_gravitational_strong22697][zone_mine_gravitational_strong][22697]
[LSS] Spawning object [zone_mine_gravitational_average22698][zone_mine_gravitational_average][22698]
[LSS] Spawning object [zone_mine_electric_average22699][zone_mine_electric_average][22699]
[LSS] Spawning object [zone_mine_gravitational_average22700][zone_mine_gravitational_average][22700]
[LSS] Spawning object [zone_mine_chemical_average22701][zone_mine_chemical_average][22701]
[LSS] Spawning object [zone_mine_gravitational_average22702][zone_mine_gravitational_average][22702]
[LSS] Spawning object [zone_mine_chemical_weak22703][zone_mine_chemical_weak][22703]
[LSS] Spawning object [zone_mine_acidic_average22704][zone_mine_acidic_average][22704]
[LSS] Spawning object [zone_mine_gravitational_weak22705][zone_mine_gravitational_weak][22705]
[LSS] Spawning object [zone_mine_chemical_average22706][zone_mine_chemical_average][22706]
[LSS] Spawning object [zone_mine_gravitational_strong22707][zone_mine_gravitational_strong][22707]
[LSS] Spawning object [zone_mine_gravitational_weak22708][zone_mine_gravitational_weak][22708]
[LSS] Spawning object [zone_mine_chemical_average22709][zone_mine_chemical_average][22709]
[LSS] Spawning object [zone_mine_gravitational_average22710][zone_mine_gravitational_average][22710]
[LSS] Spawning object [zone_mine_chemical_weak22711][zone_mine_chemical_weak][22711]
[LSS] Spawning object [zone_mine_chemical_average22712][zone_mine_chemical_average][22712]
[LSS] Spawning object [zone_mine_acidic_weak22713][zone_mine_acidic_weak][22713]
[LSS] Spawning object [zone_mine_gravitational_average22714][zone_mine_gravitational_average][22714]
[LSS] Spawning object [zone_mine_acidic_weak22715][zone_mine_acidic_weak][22715]
[LSS] Spawning object [zone_mine_gravitational_average22716][zone_mine_gravitational_average][22716]
[LSS] Spawning object [zone_mine_gravitational_strong22717][zone_mine_gravitational_strong][22717]
[LSS] Spawning object [zone_mine_electric_weak22718][zone_mine_electric_weak][22718]
[LSS] Spawning object [zone_mine_gravitational_average22719][zone_mine_gravitational_average][22719]
[LSS] Spawning object [zone_mine_gravitational_weak22720][zone_mine_gravitational_weak][22720]
[LSS] Spawning object [zone_mine_gravitational_average22721][zone_mine_gravitational_average][22721]
[LSS] Spawning object [zone_mine_gravitational_weak22722][zone_mine_gravitational_weak][22722]
[LSS] Spawning object [zone_mine_gravitational_weak22723][zone_mine_gravitational_weak][22723]
[LSS] Spawning object [zone_mine_electric_weak22724][zone_mine_electric_weak][22724]
[LSS] Spawning object [zone_mine_gravitational_weak22725][zone_mine_gravitational_weak][22725]
[LSS] Spawning object [zone_mine_gravitational_strong22726][zone_mine_gravitational_strong][22726]
[LSS] Spawning object [zone_mine_gravitational_average22727][zone_mine_gravitational_average][22727]
[LSS] Spawning object [zone_mine_gravitational_strong22728][zone_mine_gravitational_strong][22728]
[LSS] Spawning object [zone_mine_gravitational_average22729][zone_mine_gravitational_average][22729]
[LSS] Spawning object [zone_mine_acidic_weak22730][zone_mine_acidic_weak][22730]
[LSS] Spawning object [zone_mine_chemical_weak22731][zone_mine_chemical_weak][22731]
[LSS] Spawning object [zone_mine_gravitational_strong22732][zone_mine_gravitational_strong][22732]
[LSS] Spawning object [zone_mine_gravitational_strong22733][zone_mine_gravitational_strong][22733]
[LSS] Spawning object [zone_mine_gravitational_average22734][zone_mine_gravitational_average][22734]
[LSS] Spawning object [zone_mine_gravitational_average22735][zone_mine_gravitational_average][22735]
[LSS] Spawning object [zone_mine_chemical_weak22736][zone_mine_chemical_weak][22736]
[LSS] Spawning object [zone_mine_gravitational_average22737][zone_mine_gravitational_average][22737]
[LSS] Spawning object [zone_mine_gravitational_strong22738][zone_mine_gravitational_strong][22738]
[LSS] Spawning object [zone_mine_gravitational_strong22739][zone_mine_gravitational_strong][22739]
[LSS] Spawning object [zone_mine_gravitational_strong22740][zone_mine_gravitational_strong][22740]
[LSS] Spawning object [zone_mine_gravitational_average22741][zone_mine_gravitational_average][22741]
[LSS] Spawning object [zone_mine_thermal_average22742][zone_mine_thermal_average][22742]
[LSS] Spawning object [zone_mine_electric_average22743][zone_mine_electric_average][22743]
[LSS] Spawning object [zone_radioactive_average22744][zone_radioactive_average][22744]
[LSS] Spawning object [zone_radioactive_average22745][zone_radioactive_average][22745]
[LSS] Spawning object [zone_mine_gravitational_average22746][zone_mine_gravitational_average][22746]
[LSS] Spawning object [zone_mine_gravitational_strong22747][zone_mine_gravitational_strong][22747]
[LSS] Spawning object [zone_mine_thermal_average22748][zone_mine_thermal_average][22748]
[LSS] Spawning object [zone_mine_gravitational_strong22749][zone_mine_gravitational_strong][22749]
[LSS] Spawning object [zone_radioactive_average22750][zone_radioactive_average][22750]
--- registering stalker_sim_squad_novice with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering csky_sim_squad_novice with warfare
--- registering duty_sim_squad_novice with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering csky_sim_squad_novice with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_gigant with warfare
--- registering simulation_controller with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering duty_sim_squad_novice with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_boar with warfare
--- registering simulation_flesh with warfare
--- registering simulation_snork with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering simulation_snork with warfare
--- registering duty_sim_squad_novice with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_snork with warfare
--- registering simulation_bloodsucker with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering csky_sim_squad_novice with warfare
--- registering csky_sim_squad_novice with warfare
--- registering simulation_cat with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering csky_sim_squad_novice with warfare
--- registering simulation_flesh with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_tushkano with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering simulation_mix_dogs with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering simulation_snork with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering simulation_snork with warfare
--- registering simulation_boar with warfare
--- registering simulation_snork with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_controller with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering simulation_flesh with warfare
--- registering simulation_burer with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_boar with warfare
--- registering simulation_tushkano with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_flesh with warfare
--- registering simulation_mix_dogs with warfare
--- registering duty_sim_squad_novice with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering simulation_tushkano with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering simulation_mix_dogs with warfare
--- registering csky_sim_squad_novice with warfare
--- registering simulation_dog with warfare
--- registering simulation_snork with warfare
--- registering simulation_tushkano with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering simulation_flesh with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering simulation_bloodsucker with warfare
--- registering simulation_snork with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_boar with warfare
--- registering simulation_boar with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_cat with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_tushkano with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering simulation_dog with warfare
--- registering simulation_dog with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_dog with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering simulation_controller with warfare
--- registering simulation_cat with warfare
--- registering simulation_flesh with warfare
--- registering simulation_bloodsucker with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_flesh with warfare
--- registering duty_sim_squad_novice with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering simulation_snork with warfare
--- registering simulation_boar with warfare
--- registering simulation_dog with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_snork with warfare
--- registering simulation_mix_dogs with warfare
--- registering csky_sim_squad_novice with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_boar with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering simulation_bloodsucker with warfare
--- registering simulation_gigant with warfare
--- registering simulation_controller with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_boar with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_pseudodog with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering simulation_bloodsucker with warfare
--- registering simulation_tushkano with warfare
--- registering csky_sim_squad_novice with warfare
--- registering simulation_boar with warfare
--- registering simulation_pseudodog with warfare
--- registering csky_sim_squad_novice with warfare
--- registering simulation_boar with warfare
--- registering simulation_boar with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering simulation_gigant with warfare
--- registering simulation_boar with warfare
--- registering simulation_flesh with warfare
--- registering duty_sim_squad_novice with warfare
--- registering ecolog_sim_squad_novice with warfare
--- registering csky_sim_squad_novice with warfare
--- registering simulation_mix_dogs with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_flesh with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_dog with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering simulation_dog with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering duty_sim_squad_novice with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering simulation_pseudodog with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering simulation_controller with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_flesh with warfare
--- registering simulation_gigant with warfare
--- registering simulation_cat with warfare
--- registering simulation_snork with warfare
--- registering csky_sim_squad_novice with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_dog with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering simulation_boar with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_bloodsucker with warfare
--- registering simulation_dog with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering simulation_flesh with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering csky_sim_squad_novice with warfare
--- registering simulation_boar with warfare
--- registering simulation_dog with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_snork with warfare
--- registering simulation_flesh with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_snork with warfare
--- registering simulation_dog with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_cat with warfare
--- registering simulation_bloodsucker with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering bandit_sim_squad_novice with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_snork with warfare
--- registering simulation_boar with warfare
--- registering duty_sim_squad_novice with warfare
--- registering duty_sim_squad_novice with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_flesh with warfare
--- registering simulation_flesh with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_controller with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_burer with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering simulation_flesh with warfare
--- registering simulation_flesh with warfare
--- registering simulation_dog with warfare
--- registering simulation_chimera with warfare
--- registering simulation_dog with warfare
--- registering simulation_pseudodog with warfare
--- registering zombied_sim_squad_novice with warfare
--- registering duty_sim_squad_novice with warfare
--- registering simulation_controller with warfare
--- registering simulation_chimera with warfare
--- registering simulation_mix_dogs with warfare
--- registering simulation_controller with warfare
--- registering simulation_mix_dogs with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_dog with warfare
/ Water deprivation | Thirst level changes!: 30
/ Sleep deprivation | Sleepiness level changes!: 27
- Texture cache: ui\ui_icon_news_trx
--- registering simulation_flesh with warfare
--- registering simulation_flesh with warfare
--- registering simulation_snork with warfare
--- registering monolith_sim_squad_novice with warfare
--- registering stalker_sim_squad_novice with warfare
--- registering simulation_tushkano with warfare
--- registering simulation_tushkano with warfare
--- registering renegade_sim_squad_novice with warfare
--- registering simulation_pseudodog with warfare
--- registering simulation_bloodsucker with warfare
--- registering simulation_mix_boar_flesh with warfare
--- registering simulation_flesh with warfare
$ level_weathers: get_curr_ambient | file: w_cloudy2_dark - ambient: day
- Texture cache: ui\ui_actor_newsmanager_icons
- Texture cache: ui\ui_wheel_ammo
- Texture cache end
[LSS] Spawning object [m_crow24453][m_crow][24453]
[LSS] Spawning object [m_crow24576][m_crow][24576]
intro_start game_loaded
* [x-ray]: Handled Necessary Textures Destruction
* MEMORY USAGE: 865866 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
[LSS] Spawning object [m_crow24832][m_crow][24832]
[LSS] Spawning object [m_crow25088][m_crow][25088]
* [x-ray]: Full Memory Stats
* [win32]: free[137425550104 K], reserved[5599040 K], committed[7804264 K]
* [ D3D ]: textures[3962579 K]
* [x-ray]: process heap[876132 K]
* [x-ray]: economy: strings[43747 K], smem[99613 K]
# SAVING: Strapped weapons | number of strapped_weapons: 0
# SAVING: Water deprivation | last_drink: 30
# SAVING: NPC items | number of saved npcs: 0
# SAVING: Sleep deprivation | last_sleep: 27
# SAVING: level_weather | cycle: cloudy - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 0
* Saving spawns...
* Saving objects...
* 23324 objects are successfully saved
* Game chill - autosave.scop is successfully saved to file 'c:/program files (x86)/anomaly\appdata\savedgames\chill - autosave.scop'
- Autosaved new game
[LSS] Spawning object [m_crow25344][m_crow][25344]
on_item_drag_dropped device_flashlight on device_flashlight
WeaponGetMagData: (ammo_11.43x23_fmj)
on_item_drag_dropped itm_backpack on itm_backpack
WeaponGetMagData: (wpn_ump45)
mag section found: mag_wpn_ump45_11.43x23_fmj
WeaponSetMagData mag_wpn_ump45_11.43x23_fmj:25:1111111111111111111111111
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (wpn_ump45)
WeaponSetMagData no_mag:0:
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid no_mag
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj
mag_size small
mags found: 0 - 0
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
on_item_drag_dropped mag_wpn_ump45_11.43x23_fmj on wpn_ump45
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid no_mag
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponSetMagData mag_wpn_ump45_11.43x23_fmj:25:1111111111111111111111111
[LSS] Spawning object [burer_weak225872][burer_weak2][25872]
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (wpn_ump45)
on_item_drag_dropped ammo_11.43x23_fmj on wpn_ump45
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid mag_wpn_ump45_11.43x23_fmj
* [x-ray]: Full Memory Stats
* [win32]: free[137425738864 K], reserved[5528768 K], committed[7685776 K]
* [ D3D ]: textures[3985212 K]
* [x-ray]: process heap[880966 K]
* [x-ray]: economy: strings[43694 K], smem[105579 K]
* [x-ray]: Full Memory Stats
* [win32]: free[137425674992 K], reserved[5536424 K], committed[7741992 K]
* [ D3D ]: textures[4003645 K]
* [x-ray]: process heap[879509 K]
* [x-ray]: economy: strings[43695 K], smem[105579 K]
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (wpn_ump45)
WeaponSetMagData no_mag:0:
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 25
ammoIndex: 1
ammoFill: 1111111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 25
ammoIndex: 1
ammoFill: 1111111111111111111111111
WeaponGetMagData: (ammo_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on ammo_11.43x23_fmj
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj
mag_size small
mags found: 0 - 0
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
newMagSec mag_wpn_ump45_11.43x23_fmj_ready
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj_ready
mag_size small
mags found: 1 - 0
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj_ready
mag_size small
mags found: 1 - 0
unload_mag_functor
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 24:111111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 23:11111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 22:1111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 21:111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 20:11111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 19:1111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 18:111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 17:11111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 16:1111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 15:111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 14:11111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 13:1111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 12:111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 11:11111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj_ready
mag_size small
mags found: 1 - 0
unload_mag_functor
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 10:1111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 9:111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 8:11111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 7:1111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 6:111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 5:11111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 4:1111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 3:111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 2:11
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 1:1
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
MagazineAttemptUnloadBullet creating ammo_11.43x23_fmj
WeaponSetMagData 0:
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj_ready
mag_size small
mags found: 1 - 0
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
unload_mag_functor
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
on_item_drag_dropped mag_wpn_ump45_11.43x23_fmj_ready on wpn_ump45
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
on_item_drag_dropped mag_wpn_ump45_11.43x23_fmj_ready on mag_wpn_ump45_11.43x23_fmj_ready
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
on_item_drag_dropped wpn_ump45 on wpn_ump45
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_11.43x23_fmj Count: 53
Reload: End
checking states currentState: 0 lastState 7
CountAmmoBySection ammo_11.43x23_fmj Count: 53
PROPER ReLOAD Finalize
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid no_mag
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
pew wpn_ump45
actor_on_weapon_fired no_mag:0:
pew wpn_ump45
actor_on_weapon_fired no_mag:0:
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj_ready
mag_size small
mags found: 1 - 0
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
newMagSec mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (wpn_ump45)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_11.43x23_fmj Count: 53
canceling reload
PROPER ReLOAD Start
WeaponGetMagData: (wpn_ump45)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_11.43x23_fmj Count: 53
canceling reload
PROPER ReLOAD Start
WeaponGetMagData: (wpn_ump45)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_11.43x23_fmj Count: 53
canceling reload
PROPER ReLOAD Start
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (ammo_7.92x33_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj
mag_size small
mags found: 0 - 0
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_7.92x33_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
on_item_drag_dropped mag_wpn_ump45_11.43x23_fmj on wpn_ump45
WeaponGetMagData: (wpn_ump45)
ERROR: mag section invalid: mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (ammo_7.92x33_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 0
ammoIndex: 1
ammoFill: 
WeaponSetMagData 1:1
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
[LSS] Spawning object [cat_normal_a29855][cat_normal_a][29855]
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 1
ammoIndex: 1
ammoFill: 1
WeaponSetMagData 2:11
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 2
ammoIndex: 1
ammoFill: 11
WeaponSetMagData 3:111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 3
ammoIndex: 1
ammoFill: 111
WeaponSetMagData 4:1111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
on_item_drag_dropped mag_wpn_ump45_11.43x23_fmj on ammo_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 4
ammoIndex: 1
ammoFill: 1111
WeaponSetMagData 5:11111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 5
ammoIndex: 1
ammoFill: 11111
WeaponSetMagData 6:111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 6
ammoIndex: 1
ammoFill: 111111
WeaponSetMagData 7:1111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 7
ammoIndex: 1
ammoFill: 1111111
WeaponSetMagData 8:11111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 8
ammoIndex: 1
ammoFill: 11111111
WeaponSetMagData 9:111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 9
ammoIndex: 1
ammoFill: 111111111
WeaponSetMagData 10:1111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 10
ammoIndex: 1
ammoFill: 1111111111
WeaponSetMagData 11:11111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 11
ammoIndex: 1
ammoFill: 11111111111
WeaponSetMagData 12:111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 12
ammoIndex: 1
ammoFill: 111111111111
WeaponSetMagData 13:1111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 13
ammoIndex: 1
ammoFill: 1111111111111
WeaponSetMagData 14:11111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 14
ammoIndex: 1
ammoFill: 11111111111111
WeaponSetMagData 15:111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 15
ammoIndex: 1
ammoFill: 111111111111111
WeaponSetMagData 16:1111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 16
ammoIndex: 1
ammoFill: 1111111111111111
WeaponSetMagData 17:11111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 17
ammoIndex: 1
ammoFill: 11111111111111111
WeaponSetMagData 18:111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 18
ammoIndex: 1
ammoFill: 111111111111111111
WeaponSetMagData 19:1111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 19
ammoIndex: 1
ammoFill: 1111111111111111111
WeaponSetMagData 20:11111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 20
ammoIndex: 1
ammoFill: 11111111111111111111
WeaponSetMagData 21:111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 21
ammoIndex: 1
ammoFill: 111111111111111111111
WeaponSetMagData 22:1111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 22
ammoIndex: 1
ammoFill: 1111111111111111111111
WeaponSetMagData 23:11111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 23
ammoIndex: 1
ammoFill: 11111111111111111111111
WeaponSetMagData 24:111111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 24
ammoIndex: 1
ammoFill: 111111111111111111111111
WeaponSetMagData 25:1111111111111111111111111
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on renegade_patch
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 25
ammoIndex: 1
ammoFill: 1111111111111111111111111
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_7.92x33_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 25
ammoIndex: 1
ammoFill: 1111111111111111111111111
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 25
ammoIndex: 1
ammoFill: 1111111111111111111111111
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
on_item_drag_dropped ammo_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
GetAmmoIndexBySection mag_wpn_ump45_11.43x23_fmj - ammo_11.43x23_fmj
currentAmmoCount: 25
ammoIndex: 1
ammoFill: 1111111111111111111111111
on_item_drag_dropped mag_wpn_ump45_11.43x23_fmj on mag_wpn_ump45_11.43x23_fmj
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj
mag_size small
mags found: 0 - 0
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj)
newMagSec mag_wpn_ump45_11.43x23_fmj_ready
WeaponGetMagData: (wpn_ump45)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_11.43x23_fmj Count: 28
attempting reload mag_wpn_ump45_11.43x23_fmj_ready
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid no_mag
PROPER ReLOAD Start
Reload: End
checking states currentState: 0 lastState 7
CountAmmoBySection ammo_11.43x23_fmj Count: 26
PROPER ReLOAD Finalize
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid no_mag
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponSetMagData mag_wpn_ump45_11.43x23_fmj_ready:25:1111111111111111111111111
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid mag_wpn_ump45_11.43x23_fmj_ready
WeaponGetMagData: (wpn_ump45)
WeaponSetMagData no_mag:0:
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
add_mag_to_loadout_precondition
test mag_wpn_ump45_11.43x23_fmj_ready
mag_size small
mags found: 1 - 0
WeaponGetMagData: (wpn_ump45)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_11.43x23_fmj Count: 28
attempting reload mag_wpn_ump45_11.43x23_fmj_ready
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid no_mag
PROPER ReLOAD Start
Reload: End
checking states currentState: 0 lastState 7
CountAmmoBySection ammo_11.43x23_fmj Count: 3
PROPER ReLOAD Finalize
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponGetMagData: (wpn_ump45)
MagazineInWeaponIsValid no_mag
WeaponGetMagData: (mag_wpn_ump45_11.43x23_fmj_ready)
WeaponSetMagData mag_wpn_ump45_11.43x23_fmj_ready:25:1111111111111111111111111
[LSS] Spawning object [bloodsucker_green_weak30501][bloodsucker_green_weak][30501]
* [x-ray]: Full Memory Stats
* [win32]: free[137425692656 K], reserved[5548484 K], committed[7712268 K]
* [ D3D ]: textures[4005764 K]
* [x-ray]: process heap[890642 K]
* [x-ray]: economy: strings[43787 K], smem[132494 K]
# SAVING: Strapped weapons | number of strapped_weapons: 0
# SAVING: Water deprivation | last_drink: 180
# SAVING: NPC items | number of saved npcs: 0
# SAVING: Sleep deprivation | last_sleep: 162
# SAVING: level_weather | cycle: cloudy - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 0
* Saving spawns...
* Saving objects...
* 24016 objects are successfully saved
* Game chill - quicksave_4.scop is successfully saved to file 'c:/program files (x86)/anomaly\appdata\savedgames\chill - quicksave_4.scop'
WeaponGetMagData: (wpn_pm)
mag section found: mag_wpn_pm_9x18_fmj
WeaponSetMagData mag_wpn_pm_9x18_fmj:8:11111111
WeaponGetMagData: (wpn_pm)
[LSS] Spawning object [sim_default_renegade_130795][sim_default_renegade_1][30795]
WeaponGetMagData: (wpn_pm)
MagazineInWeaponIsValid mag_wpn_pm_9x18_fmj
WeaponGetMagData: (wpn_pm)
WeaponSetMagData no_mag:0:
WeaponGetMagData: (wpn_pm)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_9x18_fmj Count: 32
canceling reload
PROPER ReLOAD Start
WeaponGetMagData: (wpn_pm)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_9x18_fmj Count: 32
canceling reload
PROPER ReLOAD Start
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
on_item_drag_dropped mag_wpn_pm_9x18_fmj on mag_wpn_pm_9x18_fmj
add_mag_to_loadout_precondition
test mag_wpn_pm_9x18_fmj
mag_size small
mags found: 0 - 0
WeaponGetMagData: (ammo_11.43x23_fmj)
unload_mag_functor
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
MagazineAttemptUnloadBullet creating ammo_9x18_fmj
WeaponSetMagData 7:1111111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
MagazineAttemptUnloadBullet creating ammo_9x18_fmj
WeaponSetMagData 6:111111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
MagazineAttemptUnloadBullet creating ammo_9x18_fmj
WeaponSetMagData 5:11111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
MagazineAttemptUnloadBullet creating ammo_9x18_fmj
WeaponSetMagData 4:1111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
MagazineAttemptUnloadBullet creating ammo_9x18_fmj
WeaponSetMagData 3:111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
MagazineAttemptUnloadBullet creating ammo_9x18_fmj
WeaponSetMagData 2:11
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
MagazineAttemptUnloadBullet creating ammo_9x18_fmj
WeaponSetMagData 1:1
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
MagazineAttemptUnloadBullet creating ammo_9x18_fmj
WeaponSetMagData 0:
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
[LSS] Spawning object [flesh_03a_strong32005][flesh_03a_strong][32005]
[LSS] Spawning object [boar_normal32006][boar_normal][32006]
WeaponGetMagData: (wpn_pm)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_9x18_fmj Count: 40
canceling reload
PROPER ReLOAD Start
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
on_item_drag_dropped ammo_9x18_fmj on mag_wpn_pm_9x18_fmj
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 0
ammoIndex: 1
ammoFill: 
WeaponSetMagData 1:1
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 1
ammoIndex: 1
ammoFill: 1
WeaponSetMagData 2:11
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
on_item_drag_dropped ammo_9x18_fmj on mag_wpn_pm_9x18_fmj
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 2
ammoIndex: 1
ammoFill: 11
WeaponSetMagData 3:111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 3
ammoIndex: 1
ammoFill: 111
WeaponSetMagData 4:1111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
on_item_drag_dropped ammo_9x18_fmj on mag_wpn_pm_9x18_fmj
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 4
ammoIndex: 1
ammoFill: 1111
WeaponSetMagData 5:11111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_7.92x33_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 5
ammoIndex: 1
ammoFill: 11111
WeaponSetMagData 6:111111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 6
ammoIndex: 1
ammoFill: 111111
WeaponSetMagData 7:1111111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
on_item_drag_dropped ammo_9x18_fmj on mag_wpn_pm_9x18_fmj
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 7
ammoIndex: 1
ammoFill: 1111111
WeaponSetMagData 8:11111111
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
on_item_drag_dropped ammo_9x18_fmj on mag_wpn_pm_9x18_fmj
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
GetAmmoIndexBySection mag_wpn_pm_9x18_fmj - ammo_9x18_fmj
currentAmmoCount: 8
ammoIndex: 1
ammoFill: 11111111
WeaponGetMagData: (wpn_pm)
actor_on_weapon_reload: no_mag
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_9x18_fmj Count: 32
canceling reload
PROPER ReLOAD Start
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
add_mag_to_loadout_precondition
test mag_wpn_pm_9x18_fmj
mag_size small
mags found: 0 - 0
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (ammo_11.43x23_fmj)
WeaponGetMagData: (ammo_7.92x33_fmj)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_pm)
ERROR: mag section invalid: mag_wpn_pm_9x18_fmj
on_item_drag_dropped mag_wpn_pm_9x18_fmj on wpn_pm
[LSS] Spawning object [bloodsucker_green_strong32347][bloodsucker_green_strong][32347]
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_pm)
ERROR: mag section invalid: mag_wpn_pm_9x18_fmj
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (wpn_pm)
ERROR: mag section invalid: mag_wpn_pm_9x18_fmj
on_item_drag_dropped mag_wpn_pm_9x18_fmj on wpn_pm
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponGetMagData: (wpn_pm)
MagazineInWeaponIsValid no_mag
WeaponGetMagData: (mag_wpn_pm_9x18_fmj)
WeaponSetMagData mag_wpn_pm_9x18_fmj:8:11111111
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_ump45)
WeaponGetMagData: (wpn_pm)
WeaponGetMagData: (wpn_pm)
WeaponGetMagData: (ammo_9x18_fmj)
WeaponGetMagData: (wpn_ump45)
on_item_drag_dropped wpn_pm on wpn_pm
Reload: Start
checking states currentState: 7 lastState 0
CountAmmoBySection ammo_9x18_fmj Count: 32
Reload: End
checking states currentState: 0 lastState 7
CountAmmoBySection ammo_9x18_fmj Count: 32
PROPER ReLOAD Finalize
stack trace: