pastefile1
Regions:
ExampleRegion:
regionEnterTitle: 'This is a Example Region' #The Title that will be displayed to the player when he enters the region
regionEnterSubTitle: 'This is a subtitle' #The Subtitle that will be displayed to the player when he enters the region
regionEnterSound: ENTITY_PLAYER_LEVELUP #The Sound the player will hear when he enters the region
regionEnterSoundVolume: 100 #The Volume of the sound
regionEnterSoundPitch: 1 #The Pitch of the sound
regionEnterFadeIn: 20 #The Time in ticks the title will fade in
regionEnterStay: 40 #The Time in ticks the title will stay
regionEnterFadeOut: 20 #The Time in ticks the title will fade out
regionEnterPermissions: '*' #The Permission the player needs to get the title when he enters the region
regionLeaveEnabled: false #If true the player will get a title when he leaves the region
regionLeaveTitle: 'This is a Example Region' #The Title that will be displayed to the player when he leaves the region
regionLeaveSubTitle: 'This is a subtitle' #The Subtitle that will be displayed to the player when he leaves the region
regionLeaveSound: ENTITY_PLAYER_LEVELUP #The Sound the player will hear when he leaves the region
regionLeaveSoundVolume: 100 #The Volume of the sound
regionLeaveSoundPitch: 1 #The Pitch of the sound
regionLeaveFadeIn: 20 #The Time in ticks the title will fade in
regionLeaveStay: 40 #The Time in ticks the title will stay
regionLeaveFadeOut: 20 #The Time in ticks the title will fade out
regionLeavePermissions: '*' #The Permission the player needs to get the title when he leaves the region
regionLocationOne: #The first location of the region
==: org.bukkit.Location
world: world
x: 0.0
y: 0.0
z: 0.0
pitch: 0.0
yaw: 0.0
regionLocationTwo: #The second location of the region
==: org.bukkit.Location
world: world
x: 0.0
y: 0.0
z: 0.0
pitch: 0.0
yaw: 0.0