Revisions for ⁨2025-09-22T08:46:35.876197Z⁩

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unlisted ⁨1⁩ ⁨file⁩ 2025-09-22 08:46:35 UTC expires 2025-09-29 08:46:35 UTC

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+Just to double check my reasoning here, this is a 16384 pixel wide map
+
+The map is from [0,16384] pixel X -> [-180,180] long
+Looking at the map, Kait crater is currently defined as 0 long, placing it at exactly 8192px
+You're saying that Kait needs to be at 170.309 long, so we can figure out the offset via `(170.309+180)/360 * 16384 - 8192` ~ 7751px
+
+Is there any way to verify that ingame topography matches up with reality?