pastefile1
name: "mineriumore"
item:
material: GOLD_BLOCK
displayName: '&eMinerai de Minerium'
canBeUsedGenerically: false
canBePlaced: true
block:
generation:
-
method: ore
worlds:
- world
continueChance: 0
generationChance: 0.3
amountPerChunk: 1
minY: 0
maxY: 8
handlers:
blockBreak:
actions:
-
invertIfResult: true
ifItemInHand:
- "minecraft:diamond_pickaxe"
- "mineriumpickaxe"
action: cancel
elseActions:
-
action: playerAddLevels
amount : 1
-
action: setDrops
items:
- "mineriumfragment"