name: "mineriumore" item: material: GOLD_BLOCK displayName: '&eMinerai de Minerium' canBeUsedGenerically: false canBePlaced: true block: generation: - method: ore worlds: - world continueChance: 0 generationChance: 0.3 amountPerChunk: 1 minY: 0 maxY: 8 handlers: blockBreak: actions: - invertIfResult: true ifItemInHand: - "minecraft:diamond_pickaxe" - "mineriumpickaxe" action: cancel elseActions: - action: playerAddLevels amount : 1 - action: setDrops items: - "mineriumfragment"