config.xml
```xml
<?xml version="1.0" encoding="utf-8"?>
<Config xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<useUconomy>false</useUconomy> <!-- Enable Uconomy (if false use experience) -->
<canKillDown>true</canKillDown> <!-- Enable killing down person -->
<disableVehicleDamage>true</disableVehicleDamage> <!-- Toggle damage given to player with vehicle-->
<disablePunchDamage>true</disablePunchDamage><!-- Toggle damage given to player with punching-->
<minDownHealth>10</minDownHealth> <!-- Amount of health when player becomes downed -->
<doctorPermission>sydefq.dr</doctorPermission> <!-- EMS doctor permission -->
<downInterval>60</downInterval> <!-- How long a player can be downed (After this interval player dies) -->
<downEffect>37526</downEffect>
<enableBleeding>false</enableBleeding> <!-- make user bleed when down -->
<enableBreakBones>false</enableBreakBones> <!-- make user break bones when down -->
<reviveInterval>10</reviveInterval> <!-- Revive interval for non ems players -->
<EMSReviveTime>8</EMSReviveTime> <!-- Revive interval for ems players -->
<patientDistance>5</patientDistance> <!-- Distance between downed person and ems to perform reviving -->
<doctorEffect>37527</doctorEffect>
<medicalIcon>https://i.ibb.co/wwD0998/thumb.png</medicalIcon>
<helpNotificationEffect>37528</helpNotificationEffect>
<dragDistance>5</dragDistance> <!-- Distance between downed person and ems to perform dragging-->
<emsMinCount>2</emsMinCount> <!-- When this number of EMS is online inside game, regular players cannot revive downed people -->
<illegalDoctorPermission>sydefq.illegaldr</illegalDoctorPermission>
<scalpelId>15141</scalpelId> <!-- Item to perform organ stealing -->
<organBody>
<organName>Body</organName>
<organId>15140</organId>
<chance>0</chance>
</organBody>
<body>
<brain>
<organName>Brain</organName>
<organId>15144</organId>
<chance>15</chance>
</brain>
<eyes>
<organName>Eye</organName>
<organId>15135</organId>
<chance>25</chance>
</eyes>
<heart>
<organName>Heart</organName>
<organId>15139</organId>
<chance>30</chance>
</heart>
<liver>
<organName>Liver</organName>
<organId>15143</organId>
<chance>30</chance>
</liver>
</body>
<rewardOnRevive>true</rewardOnRevive> <!-- Reward player when revive someone -->
<doctorRewardAmount>15</doctorRewardAmount> <!-- Reward amount to players who has doctorPermission -->
<playerRewardAmount>5</playerRewardAmount> <!-- Reward amount for regular players -->
</Config>
```
translation.xml
```xml
<?xml version="1.0" encoding="utf-8"?>
<Translations xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Translation Id="UITitle" Value="YOU GOT INJURED!" />
<Translation Id="UIDownDesc_1" Value="You are about to lose your conciousness but you still have time to make a last 911 call." />
<Translation Id="UIDownDesc_2" Value="Call 911?" />
<Translation Id="UICallBtn" Value="Call 911" />
<Translation Id="UISuicideBtn" Value="Give up" />
<Translation Id="UICounterUnit" Value="sec" />
<Translation Id="UICalled911" Value="You called for help. Hang on!" />
<Translation Id="UIReviving" Value="REVIVING" />
<Translation Id="UIReviving_Desc_Patient" Value="Someone is performing first aid on you." />
<Translation Id="CannotPerformReviveWhileEMSOnline" Value="You cannot revive a player if there is already an online EMS employee" />
<Translation Id="CannotReviveWithoutMedkit" Value="You cannot revive a player without placing a medkit" />
<Translation Id="MedBagBroken" Value="Your medbag is broken" />
<Translation Id="DoctorUITitle" Value="FIRST AID" />
<Translation Id="DoctorUIDesc" Value="You are giving first aid to the injured. Do not move away from the patient!" />
<Translation Id="Revive" Value="Admin revived you!" />
<Translation Id="ReviveAdmin" Value="The player revived successfully" />
<Translation Id="NotDown" Value="Player is not wounded" />
<Translation Id="PlayerNotFound" Value="Player not found" />
<Translation Id="StealSuccess" Value="Organ Steal Success!" />
<Translation Id="OnlyCanStealDown" Value="<color=red>[IEMS]</color> You can only steal organs from people who are unconscious on the ground." />
<Translation Id="NeedScalpel" Value="<color=red>[IEMS]</color> You need to have <color=red>{0}</color> to steal organ" />
<Translation Id="StartedDragging" Value="<color=red>[IEMS]</color> Started dragging" />
<Translation Id="StoppedDragging" Value="<color=red>[IEMS]</color> Stopped dragging" />
<Translation Id="NoPatient" Value="<color=red>[IEMS]</color> There is no patient" />
<Translation Id="911Notify" Value="<color=red>[911]</color> Someone is calling help! Location: <color=red>{0}</color>. Location is marked in your map as <color=red>[911]</color>" />
<Translation Id="ReviveReward" Value="<color=red>[911]</color> You got rewarded amount of <color=red>{0}</color> for reviving the player" />
</Translations>
```