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+# This configuration file allows you to execute commands on various events.
+# Supported placeholders in commands:
+# %p is replaced with the player name.
+# %nick is replaced with the player's nick name
+# %ip is replaced with the player's IP address
+# %country is replaced with the player's country
+#
+# For example, if you want to send a welcome message to a player who just registered:
+# onRegister:
+# welcome:
+# command: 'msg %p Welcome to the server!'
+# executor: CONSOLE
+#
+# This will make the console execute the msg command to the player.
+# Each command under an event has a name you can choose freely (e.g. 'welcome' as above),
+# after which a mandatory 'command' field defines the command to run,
+# and 'executor' defines who will run the command (either PLAYER or CONSOLE). Longer example:
+# onLogin:
+# welcome:
+# command: 'msg %p Welcome back!'
+# executor: PLAYER
+# broadcast:
+# command: 'broadcast %p has joined, welcome back!'
+# executor: CONSOLE
+#
+# You can also add delay to command. It will run after the specified ticks. Example:
+# onLogin:
+# rules:
+# command: 'rules'
+# executor: PLAYER
+# delay: 200
+#
+# Supported command events: onLogin, onSessionLogin, onFirstLogin, onJoin, onLogout, onRegister, onUnregister
+#
+# For onLogin and onFirstLogin, you can use 'ifNumberOfAccountsLessThan' and 'ifNumberOfAccountsAtLeast'
+# to specify limits to how many accounts a player can have (matched by IP) for a command to be run:
+# onLogin:
+# warnOnManyAccounts:
+# command: 'say Uh oh! %p has many alt accounts!'
+# executor: CONSOLE
+# ifNumberOfAccountsAtLeast: 5
+# Commands to run for players logging in whose 'last login date' was empty
+onFirstLogin: {}
+onJoin: {}
+onLogin: {}
+# These commands are called whenever a logged in player uses /logout or quits.
+# The commands are not run if a player that was not logged in quits the server.
+# Note: if your server crashes, these commands won't be run, so don't rely on them to undo
+# 'onLogin' commands that would be dangerous for non-logged in players to have!
+onLogout: {}
+onRegister:
+ ruless:
+ command: 'msg %p Welcome!'
+ executor: CONSOLE
+onSessionLogin: {}
+# Commands to run whenever a player is unregistered (by himself, or by an admin)
+onUnregister:
+ rules:
+ command: 'msg %p Welcome!'
+ executor: CONSOLE
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